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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-15 19:30:35 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-15 19:30:35 +0000 |
commit | 6cc1d4e8c5bbc053e74f2663c210d0232c10378e (patch) | |
tree | 8495d3069cc32e7082940f384b180c86ca5fd5de /db/skill_cast_db.txt | |
parent | 9c4cd8538cd3163d1deb5d1f3f569f0799fb51e1 (diff) | |
download | hercules-6cc1d4e8c5bbc053e74f2663c210d0232c10378e.tar.gz hercules-6cc1d4e8c5bbc053e74f2663c210d0232c10378e.tar.bz2 hercules-6cc1d4e8c5bbc053e74f2663c210d0232c10378e.tar.xz hercules-6cc1d4e8c5bbc053e74f2663c210d0232c10378e.zip |
- Soul Drain will now show the SP drained regardless of drain display settings.
- SC_COMBO state will now end in skill_attack rather than skill_check_condition (as it is required there to apply damage bonuses based on combo-casted skills)
- Spirit skills now have 500ms delay.
- KA skills can now be casted on other Soul Linkers as well without the Spirit requirement.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6607 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 5bfef5c23..06b00bc57 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -707,39 +707,39 @@ //===== Soul Linker ========================
//-- SL_ALCHEMIST
-445,1000,0,0,150000:200000:250000:300000:350000,0
+445,1000,500,0,150000:200000:250000:300000:350000,0
//-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now
446,0,500,0,0,0
//-- SL_MONK
-447,1000,0,0,150000:200000:250000:300000:350000,0
+447,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_STAR
-448,1000,0,0,150000:200000:250000:300000:350000,0
+448,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SAGE
-449,1000,0,0,150000:200000:250000:300000:350000,0
+449,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_CRUSADER
-450,1000,0,0,150000:200000:250000:300000:350000,0
+450,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SUPERNOVICE
-451,1000,0,0,150000:200000:250000:300000:350000,0
+451,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_KNIGHT
-452,1000,0,0,150000:200000:250000:300000:350000,0
+452,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_WIZARD
-453,1000,0,0,150000:200000:250000:300000:350000,0
+453,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_PRIEST
-454,1000,0,0,150000:200000:250000:300000:350000,0
+454,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_BARDDANCER
-455,1000,0,0,150000:200000:250000:300000:350000,0
+455,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_ROGUE
-456,1000,0,0,150000:200000:250000:300000:350000,0
+456,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_ASSASSIN
-457,1000,0,0,150000:200000:250000:300000:350000,0
+457,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_BLACKSMITH
-458,1000,0,0,150000:200000:250000:300000:350000,0
+458,1000,500,0,150000:200000:250000:300000:350000,0
//-- BS_ADRENALINE2
459,0,0,0,150000,0
//-- SL_HUNTER
-460,1000,0,0,150000:200000:250000:300000:350000,0
+460,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SOULLINKER
-461,1000,0,0,150000:200000:250000:300000:350000,0
+461,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_KAIZEL
462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000
//-- SL_KAAHI
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