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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
commit5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5 (patch)
tree8b939dc7ae15919ef14fb666214fbfb5347de2ec /db/skill_cast_db.txt
parent312f6f88f6ad557924669557bfc41383f4d22e3f (diff)
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- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone, Sightless Raid, Smite, Cart Termination
- SG Union will consume now SP if you use it while not soul linked. - Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting. - Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r--db/skill_cast_db.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index 0d9579729..8fa31eb8b 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -174,7 +174,7 @@
81,700,2000,0,500,0
//-- WZ_METEOR
-83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,3000
+83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000
//-- WZ_JUPITEL
84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0
//-- WZ_VERMILION
@@ -244,7 +244,7 @@
//-- AS_CLOAKING
135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0
//-- AS_SONICBLOW
-136,0,2000,2000,0,3000
+136,0,2000,2000,0,5000
//-- AS_GRIMTOOTH
137,0,0,0,0,1000
//-- AS_ENCHANTPOISON
@@ -274,7 +274,7 @@
//-- TF_PICKSTONE
151,500,0,0,0,0
//-- TF_THROWSTONE
-152,0,100,0,3000,8000
+152,0,100,0,5000,8000
//-- MC_LOUD
155,0,0,0,300000,0
@@ -341,7 +341,7 @@
212,0,500,0,0,0
//-- RG_RAID
-214,0,0,0,3000,8000:9000:10000:11000:12000
+214,0,0,0,5000,8000:9000:10000:11000:12000
//-- RG_STRIPEWEAPON
215,1000,1000,0,75000:90000:105000:120000:135000,0
//-- RG_STRIPSHIELD
@@ -384,7 +384,7 @@
//-- CR_AUTOGUARD
249,0,0,0,300000,0
//-- CR_SHIELDCHARGE
-250,0,0,0,0,3000
+250,0,0,0,0,5000
//-- CR_SHIELDBOOMERANG
251,0,700,0,0,0
//-- CR_REFLECTSHIELD
@@ -808,7 +808,7 @@
//-- HW_GRAVITATION
484,5000,2000,0,5000:6000:7000:8000:9000,0
//-- WS_CARTTERMINATION
-485,0,0,0,0,3000
+485,0,0,0,0,5000
//-- WS_OVERTHRUSTMAX
486,0,0,0,180000,0
//-- CG_LONGINGFREEDOM