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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-01 16:29:09 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-01 16:29:09 +0000 |
commit | 5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5 (patch) | |
tree | 8b939dc7ae15919ef14fb666214fbfb5347de2ec /db/skill_cast_db.txt | |
parent | 312f6f88f6ad557924669557bfc41383f4d22e3f (diff) | |
download | hercules-5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5.tar.gz hercules-5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5.tar.bz2 hercules-5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5.tar.xz hercules-5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5.zip |
- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone, Sightless Raid, Smite, Cart Termination
- SG Union will consume now SP if you use it while not soul linked.
- Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting.
- Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 0d9579729..8fa31eb8b 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -174,7 +174,7 @@ 81,700,2000,0,500,0 //-- WZ_METEOR -83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,3000 +83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000 //-- WZ_JUPITEL 84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0 //-- WZ_VERMILION @@ -244,7 +244,7 @@ //-- AS_CLOAKING 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 //-- AS_SONICBLOW -136,0,2000,2000,0,3000 +136,0,2000,2000,0,5000 //-- AS_GRIMTOOTH 137,0,0,0,0,1000 //-- AS_ENCHANTPOISON @@ -274,7 +274,7 @@ //-- TF_PICKSTONE 151,500,0,0,0,0 //-- TF_THROWSTONE -152,0,100,0,3000,8000 +152,0,100,0,5000,8000 //-- MC_LOUD 155,0,0,0,300000,0 @@ -341,7 +341,7 @@ 212,0,500,0,0,0 //-- RG_RAID -214,0,0,0,3000,8000:9000:10000:11000:12000 +214,0,0,0,5000,8000:9000:10000:11000:12000 //-- RG_STRIPEWEAPON 215,1000,1000,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPSHIELD @@ -384,7 +384,7 @@ //-- CR_AUTOGUARD 249,0,0,0,300000,0 //-- CR_SHIELDCHARGE -250,0,0,0,0,3000 +250,0,0,0,0,5000 //-- CR_SHIELDBOOMERANG 251,0,700,0,0,0 //-- CR_REFLECTSHIELD @@ -808,7 +808,7 @@ //-- HW_GRAVITATION 484,5000,2000,0,5000:6000:7000:8000:9000,0 //-- WS_CARTTERMINATION -485,0,0,0,0,3000 +485,0,0,0,0,5000 //-- WS_OVERTHRUSTMAX 486,0,0,0,180000,0 //-- CG_LONGINGFREEDOM |