diff options
author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-18 20:45:44 +0000 |
---|---|---|
committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-18 20:45:44 +0000 |
commit | 9ccaf9b439bb3254733c65d92ffc33e4e984b56c (patch) | |
tree | 482bca2ebf3e855856ab7d75915895f32d6cc2a3 /db/skill_cast_db.txt | |
parent | b98423cf76290dfd3b6ee8e0fc32bbf78068b382 (diff) | |
download | hercules-9ccaf9b439bb3254733c65d92ffc33e4e984b56c.tar.gz hercules-9ccaf9b439bb3254733c65d92ffc33e4e984b56c.tar.bz2 hercules-9ccaf9b439bb3254733c65d92ffc33e4e984b56c.tar.xz hercules-9ccaf9b439bb3254733c65d92ffc33e4e984b56c.zip |
* Item-bonuses and NPC skills now use the official default durations for status changes
- you gain Curse immunity if you have 0 Luk (seems buggy but is official)
- our status defense stats are already fully correct :-)
- thanks to ultramage for testing this
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 021aab280..fefed608d 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -309,7 +309,7 @@ 173,0,0,0,3500,0 //-- NPC_POISON -176,0,0,0,0,30000 +176,0,0,0,0,60000 //-- NPC_BLINDATTACK 177,0,0,0,0,30000 //-- NPC_SILENCEATTACK @@ -317,7 +317,7 @@ //-- NPC_STUNATTACK 179,0,0,0,0,5000 //-- NPC_PETRIFYATTACK -180,0,0,0,0,30000 +180,0,0,0,0,20000 //-- NPC_CURSEATTACK 181,0,0,0,0,30000 //-- NPC_SLEEPATTACK @@ -927,23 +927,23 @@ //===== New Monster Skills ================= //-- NPC_ICEBREATH -655,0,0,0,0,30000 +655,0,0,0,0,12000 //-- NPC_ACIDBREATH -657,0,0,0,0,30000 +657,0,0,0,0,60000 //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Curse(lv2), Silence(lv3) and Bleeding (lv4)) -659,0,0,0,0,5000:30000:30000:60000 +659,0,0,0,0,5000:30000:30000:120000 //-- NPC_BLEEDING -660,0,0,0,0,60000 +660,0,0,0,0,120000 //-- NPC_HELLJUDGEMENT 662,0,0,0,0,30000 //-- NPC_WIDESILENCE 663,0,0,0,0,30000 //-- NPC_WIDEFREEZE -664,0,0,0,0,30000 +664,0,0,0,0,12000 //-- NPC_WIDEBLEEDING -665,0,0,0,0,60000 +665,0,0,0,0,120000 //-- NPC_WIDESTONE -666,0,0,0,0,30000 +666,0,0,0,0,20000 //-- NPC_WIDECONFUSE 667,0,0,0,0,30000 //-- NPC_WIDESLEEP |