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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-05 16:05:59 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-05 16:05:59 +0000 |
commit | e6d6ac529697433258a6bfa4d8819b371dfd85cb (patch) | |
tree | bcaadbcfc7339e304cf7165999aff2fb7befa5ca /db/skill_cast_db.txt | |
parent | c4da477460bb8efa6ff288d999692c17833dd5f3 (diff) | |
download | hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.gz hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.bz2 hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.tar.xz hercules-e6d6ac529697433258a6bfa4d8819b371dfd85cb.zip |
- Merged some skill db data of NJ skills, thanks to RockmanEXE
- Cleaned up some of the skill logic, so that skills that are casted on self, but have a unit id (an entry in skill_unit_db) will automatically re-route themself from a targetted-no-damage-skill to a ground-skill. When this happens, the effect packet is clif_skill_nodamage rather than clif_skill_poseffect (this is because that's how the dance/songs/encores behave).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7538 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 922d474e7..77d3c5058 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -897,19 +897,19 @@ 532,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
//-- NJ_KOUENKA
-534,0,0,0,0,0
+534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
//-- NJ_KAENSIN
535,0,0,0,20000,0
//-- NJ_BAKUENRYU
536,0,0,0,0,0
//-- NJ_HYOUSENSOU
-537,0,0,0,0,0
+537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
//-- NJ_SUITON
-538,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
+538,3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- NJ_HYOUSYOURAKU
539,0,0,0,0,10000
//-- NJ_HUUJIN
-540,0,0,0,0,0
+540,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
//-- NJ_RAIGEKISAI
541,0,0,0,0,0
//-- NJ_KAMAITACHI
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