diff options
author | Haru <haru@dotalux.com> | 2015-09-18 13:09:16 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2015-09-25 12:55:36 +0200 |
commit | 1aea178ef7cdb76eda5600540b5fbd29fd54ff88 (patch) | |
tree | 855d4feafba212d7f36872c1b46814c1f1a85e75 /db/re | |
parent | e99bf73af31a8b1f09b9ce033c16832ee5cac51d (diff) | |
download | hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.gz hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.bz2 hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.xz hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.zip |
More aggressive whitespace cleanup. Follow up to 51329e6
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/exp_homun.txt | 2 | ||||
-rw-r--r-- | db/re/item_db.conf | 60 | ||||
-rw-r--r-- | db/re/item_group.conf | 12 | ||||
-rw-r--r-- | db/re/item_packages.conf | 10 | ||||
-rw-r--r-- | db/re/level_penalty.txt | 2 | ||||
-rw-r--r-- | db/re/mob_skill_db.txt | 6 | ||||
-rw-r--r-- | db/re/pet_db.txt | 2 | ||||
-rw-r--r-- | db/re/skill_require_db.txt | 6 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 142 | ||||
-rw-r--r-- | db/re/skill_unit_db.txt | 10 |
10 files changed, 124 insertions, 128 deletions
diff --git a/db/re/exp_homun.txt b/db/re/exp_homun.txt index 3c479cfa4..f74c5016c 100644 --- a/db/re/exp_homun.txt +++ b/db/re/exp_homun.txt @@ -148,4 +148,4 @@ 8922000 8966000 9094000 -0 +0 diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 1f5c9d9ec..c00cc9d9b 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -21094,9 +21094,9 @@ item_db: ( bonus2 bAddRaceTolerance,RC_NonBoss,30; bonus2 bAddRaceTolerance,RC_Boss,30; bonus bUnbreakableShield,0; -/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ -/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ -/* Protects the user against such effects for a set duration. */ +/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ +/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ +/* Protects the user against such effects for a set duration. */ "> }, { @@ -40704,7 +40704,7 @@ item_db: ( bonus bInt,1; bonus bIgnoreMdefRate,2; bonus bIgnoreMdefRate,getrefine()/4; - } + } "> }, { @@ -41726,7 +41726,7 @@ item_db: ( Loc: 16 Script: <" bonus bAtk,30; - /* When attacked by enemy, drain 5 SP from user. */ + /* When attacked by enemy, drain 5 SP from user. */ "> }, { @@ -48393,8 +48393,7 @@ item_db: ( Loc: 256 View: 341 Script: <" - - bonus bLuk,3; + bonus bLuk,3; bonus2 bAddRaceTolerance,RC_Angel, 5; bonus2 bAddRace,RC_Angel, 5; bonus2 bMagicAddRace,RC_Angel,5; @@ -57747,7 +57746,7 @@ item_db: ( bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bHPLossRate,600,4000; - bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */ + bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */ bonus bUnbreakableHelm,0; "> }, @@ -57852,7 +57851,7 @@ item_db: ( EquipLv: 10 View: 1105 Script: <" - bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */ + bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */ "> }, { @@ -112227,7 +112226,7 @@ item_db: ( Loc: 16 EquipLv: 105 Script: <" - bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */ + bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */ if(getrefine()>4) { bonus bCritAtkRate,4; } if(getrefine()>6) { bonus bCritAtkRate,6; } "> @@ -117820,7 +117819,7 @@ item_db: ( bonus bMdef,3; bonus bHit,10; bonus bDelayrate,-5; - if(getrefine()>6) { bonus2 bAddMonsterDropItem,522,(getrefine()*100)-600; } /* Custom - KRO */ + if(getrefine()>6) { bonus2 bAddMonsterDropItem,522,(getrefine()*100)-600; } /* Custom - KRO */ "> }, { @@ -118554,7 +118553,6 @@ item_db: ( EquipLv: 10 View: 729 Script: <" - bonus bMdef,3; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bAddRace,RC_Dragon,5; @@ -119348,9 +119346,9 @@ item_db: ( EquipLv: 10 View: 766 Script: <" - bonus bMdef,3; - autobonus "{ bonus bAtkEle,Ele_Dark; }",30,60000; - bonus2 bSubEle,Ele_Holy,-10; + bonus bMdef,3; + autobonus "{ bonus bAtkEle,Ele_Dark; }",30,60000; + bonus2 bSubEle,Ele_Holy,-10; bonus2 bSubRace,RC_Angel,-10; "> }, @@ -120063,7 +120061,7 @@ item_db: ( EquipLv: 80 View: 804 Script: <" - bonus2 bHPDrainRate,10*(5+1*(getrefine()>7)+2*(getrefine()>8)+2*(getrefine()>9)),1+2*(getrefine()>5)+2*(getrefine()>7)+3*(getrefine()>9); + bonus2 bHPDrainRate,10*(5+1*(getrefine()>7)+2*(getrefine()>8)+2*(getrefine()>9)),1+2*(getrefine()>5)+2*(getrefine()>7)+3*(getrefine()>9); bonus2 bSPDrainRate,10*(5+1*(getrefine()>8)+2*(getrefine()>9)),1+(getrefine()>7)+2*(getrefine()>9); "> }, @@ -120403,9 +120401,9 @@ item_db: ( Loc: 256 View: 11 Script: <" - bonus bAgi,3; - bonus bAspdRate,1; - bonus2 bSPLossRate,5,10000; + bonus bAgi,3; + bonus bAspdRate,1; + bonus2 bSPLossRate,5,10000; "> }, { @@ -120785,7 +120783,7 @@ item_db: ( Refine: false View: 844 Script: <" - bonus2 bSubRace,RC_Fish,15; + bonus2 bSubRace,RC_Fish,15; bonus3 bAddMonsterDropItem,579,RC_Fish,5; "> }, @@ -121444,7 +121442,6 @@ item_db: ( Loc: 256 View: 888 Script: <" - bonus bStr,2; bonus bMaxHP,100; "> @@ -122106,7 +122103,7 @@ item_db: ( EquipLv: 20 View: 899 Script: <" - bonus2 bAddMonsterDropItem,921,100+((getrefine()/2)*20); /* Custom - JRO */ + bonus2 bAddMonsterDropItem,921,100+((getrefine()/2)*20); /* Custom - JRO */ bonus2 bAddMonsterDropItem,7033,100+((getrefine()/2)*20); "> }, @@ -122207,7 +122204,7 @@ item_db: ( bonus2 bSkillAtk,WL_CHAINLIGHTNING,5; bonus2 bIgnoreMdefRate,RC_NonBoss,10; bonus2 bIgnoreMdefRate,RC_NonBoss,getrefine()*2; - if(getrefine()>6) { + if(getrefine()>6) { bonus2 bSkillAtk,WL_CRIMSONROCK,5; bonus2 bSkillAtk,WL_JACKFROST,5; bonus2 bSkillAtk,WL_EARTHSTRAIN,5; @@ -123703,7 +123700,7 @@ item_db: ( View: 1034 Script: <" bonus bAllStats,1; - bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ + bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ "> }, { @@ -123719,7 +123716,7 @@ item_db: ( View: 1035 Script: <" bonus bAllStats,1; - bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ + bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ "> }, { @@ -123825,7 +123822,7 @@ item_db: ( View: 1065 Script: <" bonus bDex,2; - bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */ + bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */ if(getrefine()>=8) { bonus bDex,1+((getrefine()/2)-4); } "> }, @@ -124037,8 +124034,8 @@ item_db: ( bonus bStr,3; bonus bAtkRate,4; if(BaseLevel<100) { bonus bStr,getrefine()/2; } else { bonus bStr,getrefine(); } - /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */ - /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */ + /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */ + /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */ "> }, { @@ -124055,7 +124052,7 @@ item_db: ( bonus bDefRate,-50; bonus bMdefRate,-50; bonus2 bSubRace,RC_Insect,getrefine(); - bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */ + bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */ "> }, { @@ -125005,8 +125002,7 @@ item_db: ( Refine: false View: 712 Script: <" - - bonus bUnbreakableHelm,0; + bonus bUnbreakableHelm,0; bonus2 bAddRaceTolerance,RC_Angel,1; bonus2 bAddRaceTolerance,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; @@ -132041,7 +132037,7 @@ item_db: ( View: 3 Script: <" bonus bCritAtkRate,getrefine()*2; - bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */ + bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */ "> }, { diff --git a/db/re/item_group.conf b/db/re/item_group.conf index 699be4048..82a17a339 100644 --- a/db/re/item_group.conf +++ b/db/re/item_group.conf @@ -1,19 +1,19 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1244-official-item-grouppackagechain //==================================================== // Structure of file: /* <Container_Item_Name>: ( - "Item_Name" or + "Item_Name" or ("Item_Name",Repeat_Count) ) */ diff --git a/db/re/item_packages.conf b/db/re/item_packages.conf index 8fc9a2e17..0c90d737c 100644 --- a/db/re/item_packages.conf +++ b/db/re/item_packages.conf @@ -1,12 +1,12 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1244-official-item-grouppackagechain //==================================================== diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt index 81b33c141..882aca91b 100644 --- a/db/re/level_penalty.txt +++ b/db/re/level_penalty.txt @@ -7,7 +7,7 @@ // 1=experience, 2=item drop // RACE: // 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, -// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, +// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, // 10=Boss monsters, 11=Normal monsters // // Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt index 04c870045..a521a348a 100644 --- a/db/re/mob_skill_db.txt +++ b/db/re/mob_skill_db.txt @@ -1,4 +1,4 @@ -// Mob Skill Database +// Mob Skill Database // Based on Aegis Episode 14.2 // // Structure of Database: @@ -4202,7 +4202,7 @@ 1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, 1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, 1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -// Guild Dungeon SE (13.1) +// Guild Dungeon SE (13.1) 1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, 1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, 1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, @@ -9960,4 +9960,4 @@ //3074,Timeholder@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,, //3074,Timeholder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,, //3074,Timeholder@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, -//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,,
\ No newline at end of file +//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, diff --git a/db/re/pet_db.txt b/db/re/pet_db.txt index 22f7d553f..f8495c784 100644 --- a/db/re/pet_db.txt +++ b/db/re/pet_db.txt @@ -118,4 +118,4 @@ 2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // iRO/cRO version // 14.2 Academy -2398,LITTLE_PORING,Little Poring,12846,9062,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; }
\ No newline at end of file +2398,LITTLE_PORING,Little Poring,12846,9062,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; } diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index 0b9f86efe..ed9f94b47 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -715,7 +715,7 @@ 2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# 2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# //More from SR Sura (but not following ID order) -2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# +2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# 2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# //**** @@ -734,8 +734,8 @@ // WM Wanderer/Minstrel 2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# -2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# +2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# +2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# 2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 2419,0,0,12:16:20:24:28,0,0,0,13:14,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld# diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 0da4479d4..a29b924aa 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -1,24 +1,24 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1188-skill-tree-db-redesign/ //================ Structure Example ================= /* Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) - inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source + inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source - skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt - SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files - SKILL_NAME2: { // Use this for skills which have other skills as prerequisites - MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files - SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files + skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt + SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files + SKILL_NAME2: { // Use this for skills which have other skills as prerequisites + MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files + SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way } } @@ -26,7 +26,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so //==================================================== Novice: { - skills: { + skills: { NV_BASIC: 9 NV_FIRSTAID: 1 NV_TRICKDEAD: 1 @@ -39,7 +39,7 @@ Novice: { Swordsman: { inherit: ( "Novice" ); - skills: { + skills: { SM_SWORD: 10 SM_TWOHAND: { MaxLevel: 10 @@ -64,7 +64,7 @@ Swordsman: { Magician: { inherit: ( "Novice" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SIGHT: 1 MG_NAPALMBEAT: 10 @@ -104,7 +104,7 @@ Magician: { Archer: { inherit: ( "Novice" ); - skills: { + skills: { AC_OWL: 10 AC_VULTURE: { MaxLevel: 10 @@ -126,7 +126,7 @@ Archer: { Acolyte: { inherit: ( "Novice" ); - skills: { + skills: { AL_DP: 10 AL_DEMONBANE: { MaxLevel: 10 @@ -177,7 +177,7 @@ Acolyte: { Merchant: { inherit: ( "Novice" ); - skills: { + skills: { MC_INCCARRY: 10 MC_DISCOUNT: { MaxLevel: 10 @@ -209,7 +209,7 @@ Merchant: { Thief: { inherit: ( "Novice" ); - skills: { + skills: { TF_DOUBLE: 10 TF_MISS: 10 TF_STEAL: 10 @@ -231,7 +231,7 @@ Thief: { Knight: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_SPEARMASTERY: 10 KN_PIERCE: { MaxLevel: 10 @@ -284,7 +284,7 @@ Knight: { Priest: { inherit: ( "Acolyte" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SAFETYWALL: { MaxLevel: 10 @@ -353,7 +353,7 @@ Priest: { Wizard: { inherit: ( "Magician" ); - skills: { + skills: { WZ_FIREPILLAR: { MaxLevel: 10 MG_FIREWALL: 1 @@ -416,7 +416,7 @@ Wizard: { Blacksmith: { inherit: ( "Merchant" ); - skills: { + skills: { BS_IRON: 5 BS_STEEL: { MaxLevel: 5 @@ -500,7 +500,7 @@ Blacksmith: { Hunter: { inherit: ( "Archer" ); - skills: { + skills: { HT_SKIDTRAP: 5 HT_LANDMINE: 5 HT_ANKLESNARE: { @@ -576,7 +576,7 @@ Hunter: { Assassin: { inherit: ( "Thief" ); - skills: { + skills: { AS_RIGHT: 5 AS_LEFT: { MaxLevel: 5 @@ -620,7 +620,7 @@ Assassin: { Crusader: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_RIDING: { MaxLevel: 1 SM_ENDURE: 1 @@ -694,7 +694,7 @@ Crusader: { Monk: { inherit: ( "Acolyte" ); - skills: { + skills: { MO_IRONHAND: { MaxLevel: 10 AL_DEMONBANE: 10 @@ -767,7 +767,7 @@ Monk: { Sage: { inherit: ( "Magician" ); - skills: { + skills: { WZ_ESTIMATION: 1 WZ_EARTHSPIKE: { MaxLevel: 5 @@ -860,7 +860,7 @@ Sage: { Rogue: { inherit: ( "Thief" ); - skills: { + skills: { SM_SWORD: 10 AC_VULTURE: 10 AC_DOUBLE: { @@ -943,7 +943,7 @@ Rogue: { Alchemist: { inherit: ( "Merchant" ); - skills: { + skills: { AM_AXEMASTERY: 10 AM_LEARNINGPOTION: 10 AM_PHARMACY: { @@ -1017,7 +1017,7 @@ Alchemist: { Bard: { inherit: ( "Archer" ); - skills: { + skills: { BA_MUSICALLESSON: 10 BA_MUSICALSTRIKE: { MaxLevel: 5 @@ -1091,7 +1091,7 @@ Bard: { Dancer: { inherit: ( "Archer" ); - skills: { + skills: { DC_DANCINGLESSON: 10 DC_THROWARROW: { MaxLevel: 5 @@ -1304,7 +1304,7 @@ Super_Novice: { Gunslinger: { inherit: ( "Novice" ); - skills: { + skills: { GS_GLITTERING: 5 GS_FLING: { MaxLevel: 1 @@ -1395,7 +1395,7 @@ Gunslinger: { Ninja: { inherit: ( "Novice" ); - skills: { + skills: { NJ_TOBIDOUGU: 10 NJ_SYURIKEN: { MaxLevel: 10 @@ -1491,7 +1491,7 @@ Ninja: { } } Novice_High: { - inherit: ( "Novice" ); + inherit: ( "Novice" ); } Swordsman_High: { inherit: ( "Swordsman" ); @@ -1513,7 +1513,7 @@ Thief_High: { } Lord_Knight: { inherit: ( "Knight" ); - skills: { + skills: { LK_AURABLADE: { MaxLevel: 5 SM_BASH: 5 @@ -1565,7 +1565,7 @@ Lord_Knight: { High_Priest: { inherit: ( "Priest" ); - skills: { + skills: { HP_ASSUMPTIO: { MaxLevel: 5 AL_ANGELUS: 1 @@ -1594,7 +1594,7 @@ High_Priest: { High_Wizard: { inherit: ( "Wizard" ); - skills: { + skills: { HW_SOULDRAIN: { MaxLevel: 10 MG_SRECOVERY: 5 @@ -1625,7 +1625,7 @@ High_Wizard: { Whitesmith: { inherit: ( "Blacksmith" ); - skills: { + skills: { WS_MELTDOWN: { MaxLevel: 10 BS_SKINTEMPER: 3 @@ -1659,7 +1659,7 @@ Whitesmith: { Sniper: { inherit: ( "Hunter" ); - skills: { + skills: { SN_SIGHT: { MaxLevel: 10 AC_OWL: 10 @@ -1688,7 +1688,7 @@ Sniper: { Assassin_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { ASC_KATAR: { MaxLevel: 5 TF_DOUBLE: 5 @@ -1723,7 +1723,7 @@ Assassin_Cross: { Paladin: { inherit: ( "Crusader" ); - skills: { + skills: { PA_PRESSURE: { MaxLevel: 5 SM_ENDURE: 5 @@ -1751,7 +1751,7 @@ Paladin: { Champion: { inherit: ( "Monk" ); - skills: { + skills: { CH_PALMSTRIKE: { MaxLevel: 5 MO_IRONHAND: 7 @@ -1781,7 +1781,7 @@ Champion: { Professor: { inherit: ( "Sage" ); - skills: { + skills: { PF_HPCONVERSION: { MaxLevel: 5 MG_SRECOVERY: 1 @@ -1827,7 +1827,7 @@ Professor: { Stalker: { inherit: ( "Rogue" ); - skills: { + skills: { ST_CHASEWALK: { MaxLevel: 5 TF_HIDING: 5 @@ -1850,7 +1850,7 @@ Stalker: { Creator: { inherit: ( "Alchemist" ); - skills: { + skills: { CR_SLIMPITCHER: { MaxLevel: 10 AM_POTIONPITCHER: 5 @@ -1873,7 +1873,7 @@ Creator: { Clown: { inherit: ( "Bard" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -1909,7 +1909,7 @@ Clown: { Gypsy: { inherit: ( "Dancer" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -2008,7 +2008,7 @@ Super_Baby: { Taekwon: { inherit: ( "Novice" ); - skills: { + skills: { TK_RUN: 10 TK_READYSTORM: { MaxLevel: 1 @@ -2054,7 +2054,7 @@ Taekwon: { Star_Gladiator: { inherit: ( "Taekwon" ); - skills: { + skills: { SG_FEEL: 3 SG_SUN_WARM: { MaxLevel: 3 @@ -2120,7 +2120,7 @@ Star_Gladiator: { Soul_Linker: { inherit: ( "Taekwon" ); - skills: { + skills: { SL_ALCHEMIST: 5 SL_MONK: 5 SL_STAR: 5 @@ -2221,7 +2221,7 @@ Dark_Collector: { Rune_Knight: { inherit: ( "Knight" ); - skills: { + skills: { RK_ENCHANTBLADE: { MaxLevel: 5 RK_RUNEMASTERY: 2 @@ -2276,7 +2276,7 @@ Rune_Knight: { Warlock: { inherit: ( "Wizard" ); - skills: { + skills: { WL_WHITEIMPRISON: { MaxLevel: 5 WL_SOULEXPANSION: 3 @@ -2372,7 +2372,7 @@ Warlock: { Ranger: { inherit: ( "Hunter" ); - skills: { + skills: { RA_ARROWSTORM: { MaxLevel: 10 RA_AIMEDBOLT: 5 @@ -2467,7 +2467,7 @@ Ranger: { Arch_Bishop: { inherit: ( "Priest" ); - skills: { + skills: { AB_JUDEX: { MaxLevel: 5 PR_TURNUNDEAD: 1 @@ -2560,7 +2560,7 @@ Arch_Bishop: { Mechanic: { inherit: ( "Blacksmith" ); - skills: { + skills: { NC_MADOLICENCE: 5 NC_BOOSTKNUCKLE: { MaxLevel: 5 @@ -2677,7 +2677,7 @@ Mechanic: { Guillotine_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { GC_VENOMIMPRESS: { MaxLevel: 5 AS_ENCHANTPOISON: 3 @@ -2760,7 +2760,7 @@ Warlock_Trans: { inherit: ( "High_Wizard", "Warlock" ); } Ranger_Trans: { - inherit: ( "Sniper", "Ranger" ); + inherit: ( "Sniper", "Ranger" ); } Arch_Bishop_Trans: { inherit: ( "High_Priest", "Arch_Bishop" ); @@ -2774,7 +2774,7 @@ Guillotine_Cross_Trans: { Royal_Guard: { inherit: ( "Crusader" ); - skills: { + skills: { LG_CANNONSPEAR: { MaxLevel: 5 LG_PINPOINTATTACK: 1 @@ -2861,7 +2861,7 @@ Royal_Guard: { Sorcerer: { inherit: ( "Sage" ); - skills: { + skills: { SO_FIREWALK: { MaxLevel: 5 SA_VOLCANO: 1 @@ -2988,7 +2988,7 @@ Sorcerer: { Minstrel: { inherit: ( "Bard" ); - skills: { + skills: { MI_RUSH_WINDMILL: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3100,7 +3100,7 @@ Minstrel: { Wanderer: { inherit: ( "Dancer" ); - skills: { + skills: { WA_SWING_DANCE: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3212,7 +3212,7 @@ Wanderer: { Sura: { inherit: ( "Monk" ); - skills: { + skills: { SR_DRAGONCOMBO: { MaxLevel: 10 MO_TRIPLEATTACK: 5 @@ -3321,7 +3321,7 @@ Sura: { Genetic: { inherit: ( "Alchemist" ); - skills: { + skills: { GN_TRAINING_SWORD: 5 GN_REMODELING_CART: 5 GN_CART_TORNADO: { @@ -3396,7 +3396,7 @@ Genetic: { Shadow_Chaser: { inherit: ( "Rogue" ); - skills: { + skills: { SC_FATALMENACE: { MaxLevel: 5 RG_INTIMIDATE: 5 @@ -3557,7 +3557,7 @@ Baby_Shadow_Chaser: { Expanded_Super_Novice: { inherit: ( "Super_Novice" ); - skills: { + skills: { PR_IMPOSITIO: 5 PR_SANCTUARY: { MaxLevel: 10 @@ -3665,12 +3665,12 @@ Expanded_Super_Novice: { } } Expanded_Super_Baby: { - inherit: ( "Expanded_Super_Novice" ); + inherit: ( "Expanded_Super_Novice" ); } Kagerou: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3760,9 +3760,9 @@ Kagerou: { } } Oboro: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3852,7 +3852,7 @@ Oboro: { } } Rebellion: { - inherit: ( "Gunslinger" ); + inherit: ( "Gunslinger" ); skills: { RL_RICHS_COIN: { diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index ffc451a0e..fc74dcbce 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -168,7 +168,7 @@ 5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE 8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST -8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND +8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND 8025,0x86, , 0, 2:2:3:3:4,1000,enemy, 0x018 //MH_XENO_SLASHER 8041,0xf6, , 1:1:2:2:3, 0,2000,enemy, 0x01A //MH_LAVA_SLIDE 8043,0xf7, , 1, 0,-1,enemy, 0x2018 //MH_VOLCANIC_ASH @@ -184,7 +184,7 @@ 8409,0xef, , 0, 1, -1,friend,0x2018 //EL_ZEPHYR 8412,0xf0, , 0, 1, -1,friend,0x2018 //EL_POWER_OF_GAIA -10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP -10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS -10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD -10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES +10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP +10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS +10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD +10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES |