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author | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 20:58:02 +0200 |
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committer | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 20:58:02 +0200 |
commit | 854851ca11e3d60ba3ca30a4f471e5341c80bd81 (patch) | |
tree | 634e42383aa191bb623674538c7d28d4a538ae5d /db/re | |
parent | 9bb7185ea707916aec97cf2190eb5aea35ee7fa8 (diff) | |
download | hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.gz hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.bz2 hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.xz hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.zip |
Fixed bug report #7202
- Updated bonus order of 12218 to enable correct showing of skill effects.
http://hercules.ws/board/tracker/issue-7202-assumptio-effect-on-scrolls/
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 1c871dbce..6d1160ffb 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -5515,7 +5515,7 @@ 12215,Blessing_10_Scroll,LV10 Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} 12216,Inc_Agi_10_Scroll,LV10 Agil Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; } },{},{} 12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{} -12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{} +12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{} 12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{} 12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{} 12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end; },{},{} |