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author | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 23:08:00 +0200 |
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committer | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 23:08:00 +0200 |
commit | 7a625b95742b780622482dc5d4de2c6622aac9ae (patch) | |
tree | 01f141ea2e240f57f17ce18e8049b48fab378edc /db/re | |
parent | 854851ca11e3d60ba3ca30a4f471e5341c80bd81 (diff) | |
download | hercules-7a625b95742b780622482dc5d4de2c6622aac9ae.tar.gz hercules-7a625b95742b780622482dc5d4de2c6622aac9ae.tar.bz2 hercules-7a625b95742b780622482dc5d4de2c6622aac9ae.tar.xz hercules-7a625b95742b780622482dc5d4de2c6622aac9ae.zip |
Fixed bug report #6396
- Updated bonus scripts of Chemical Protection scrolls to ensure that skill requirements are fulfilled.
http://hercules.ws/board/tracker/issue-6396-chemical-protection/
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 6d1160ffb..4ac045036 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -7173,10 +7173,10 @@ 14514,Vermilion_10_Scroll,Lord of Vermilion Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_VERMILION",10; },{},{} 14515,Lex_Aeterna_Scroll,Lex Aeterna Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_LEXAETERNA",1; },{},{} 14516,Magnificat_5_Scroll,Magnificat Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",5; },{},{} -14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPHELM; skilleffect "AM_CP_HELM",0; sc_start SC_CP_HELM,600000,5; },{},{} -14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPSHIELD; skilleffect "AM_CP_SHIELD",0; sc_start SC_CP_SHIELD,600000,5; },{},{} -14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPARMOR; skilleffect "AM_CP_ARMOR",0; sc_start SC_CP_ARMOR,600000,5; },{},{} -14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPWEAPON; skilleffect "AM_CP_WEAPON",0; sc_start SC_CP_WEAPON,600000,5; },{},{} +14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),237,5; },{},{} +14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),235,5; },{},{} +14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),236,5; },{},{} +14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),234,5; },{},{} 14521,Repair_Scroll,Repair Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),108,1; },{},{} 14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} 14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{} |