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author | Haru <haru@dotalux.com> | 2019-05-06 01:10:05 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-06 01:10:05 +0200 |
commit | 4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc (patch) | |
tree | d1f3d43eb51906694583fff0dd8504647998cf9f /db/re | |
parent | d6fecbcb87db2a32bf189627b9b1dd7230265458 (diff) | |
parent | 1e3d3a3c0bca912ebdf18ae337814b2f434ec442 (diff) | |
download | hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.gz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.bz2 hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.xz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.zip |
Merge pull request #2232 from guilherme-gm/201810-trap-visibility
Added option to make hunter traps invisible
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/skill_db.conf | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index ec8548ab2..9f5ce6439 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -75,6 +75,7 @@ Works like FreeCastReduced, but not reduce speed. ShowSkillScale: true/false (boolean, defaults to false) AllowReproduce: true/false (boolean, defaults to false) + HiddenTrap: true/false (boolean, defaults to false) } AttackType: "Attack Type" (string, defaults to "None") Types: "None", "Weapon", "Magic" or "Misc" @@ -4110,6 +4111,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { @@ -4170,6 +4172,7 @@ skill_db: ( SkillInfo: { Trap: true AllowReproduce: true + HiddenTrap: true } AttackType: "Misc" Element: "Ele_Earth" @@ -4222,6 +4225,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { @@ -4281,6 +4285,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { @@ -4329,6 +4334,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { @@ -4390,6 +4396,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { @@ -4452,6 +4459,7 @@ skill_db: ( SkillInfo: { Trap: true AllowReproduce: true + HiddenTrap: true } AttackType: "Weapon" Element: "Ele_Water" @@ -4638,6 +4646,7 @@ skill_db: ( } SkillInfo: { Trap: true + HiddenTrap: true } AttackType: "Misc" DamageType: { |