diff options
author | Haru <haru@dotalux.com> | 2017-08-22 01:28:54 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2017-09-17 17:49:10 +0200 |
commit | a9667391f2e5b255ec8f7791b0f872ecd75c6418 (patch) | |
tree | 9115dc9fc255e62c241da9c72b0e7133e8ddedeb /db/re | |
parent | ed19d995cf6dd289434ae7e0a6f60afb1e1879ec (diff) | |
download | hercules-a9667391f2e5b255ec8f7791b0f872ecd75c6418.tar.gz hercules-a9667391f2e5b255ec8f7791b0f872ecd75c6418.tar.bz2 hercules-a9667391f2e5b255ec8f7791b0f872ecd75c6418.tar.xz hercules-a9667391f2e5b255ec8f7791b0f872ecd75c6418.zip |
Replace the recurring 'Loc: 1023' value in the item_db with a bitmask array
Equivalent: `["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]`
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/item_db.conf | 650 |
1 files changed, 325 insertions, 325 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 9b87b05e3..7ccc8eb49 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -49861,7 +49861,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,1; "> }, { @@ -49871,7 +49871,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,2; "> }, { @@ -49881,7 +49881,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,3; "> }, { @@ -49891,7 +49891,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,4; "> }, { @@ -49901,7 +49901,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,5; "> }, { @@ -49911,7 +49911,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,6; "> }, { @@ -49921,7 +49921,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,7; "> }, { @@ -49931,7 +49931,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,8; "> }, { @@ -49941,7 +49941,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,9; "> }, { @@ -49951,7 +49951,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,10; "> }, { @@ -49961,7 +49961,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,1; "> }, { @@ -49971,7 +49971,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,2; "> }, { @@ -49981,7 +49981,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,3; "> }, { @@ -49991,7 +49991,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,4; "> }, { @@ -50001,7 +50001,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,5; "> }, { @@ -50011,7 +50011,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,6; "> }, { @@ -50021,7 +50021,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,7; "> }, { @@ -50031,7 +50031,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,8; "> }, { @@ -50041,7 +50041,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,9; "> }, { @@ -50051,7 +50051,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,10; "> }, { @@ -50061,7 +50061,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,1; "> }, { @@ -50071,7 +50071,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,2; "> }, { @@ -50081,7 +50081,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,3; "> }, { @@ -50091,7 +50091,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,4; "> }, { @@ -50101,7 +50101,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,5; "> }, { @@ -50111,7 +50111,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,6; "> }, { @@ -50121,7 +50121,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,7; "> }, { @@ -50131,7 +50131,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,8; "> }, { @@ -50141,7 +50141,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,9; "> }, { @@ -50151,7 +50151,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,10; "> }, { @@ -50161,7 +50161,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,1; "> }, { @@ -50171,7 +50171,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,2; "> }, { @@ -50181,7 +50181,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,3; "> }, { @@ -50191,7 +50191,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,4; "> }, { @@ -50201,7 +50201,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,5; "> }, { @@ -50211,7 +50211,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,6; "> }, { @@ -50221,7 +50221,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,7; "> }, { @@ -50231,7 +50231,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,8; "> }, { @@ -50241,7 +50241,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,9; "> }, { @@ -50251,7 +50251,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,10; "> }, { @@ -50261,7 +50261,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,1; "> }, { @@ -50271,7 +50271,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,2; "> }, { @@ -50281,7 +50281,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,3; "> }, { @@ -50291,7 +50291,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,4; "> }, { @@ -50301,7 +50301,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,5; "> }, { @@ -50311,7 +50311,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,6; "> }, { @@ -50321,7 +50321,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,7; "> }, { @@ -50331,7 +50331,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,8; "> }, { @@ -50341,7 +50341,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,9; "> }, { @@ -50351,7 +50351,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,10; "> }, { @@ -50361,7 +50361,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,1; "> }, { @@ -50371,7 +50371,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,2; "> }, { @@ -50381,7 +50381,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,3; "> }, { @@ -50391,7 +50391,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,4; "> }, { @@ -50401,7 +50401,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,5; "> }, { @@ -50411,7 +50411,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,6; "> }, { @@ -50421,7 +50421,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,7; "> }, { @@ -50431,7 +50431,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,8; "> }, { @@ -50441,7 +50441,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,9; "> }, { @@ -50451,7 +50451,7 @@ item_db: ( Type: "IT_CARD" Buy: 20 Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,10; "> }, { @@ -50459,7 +50459,7 @@ item_db: ( AegisName: "Matk1" Name: "MATK+1%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate,1; bonus bFixedCastrate,-1; @@ -50470,7 +50470,7 @@ item_db: ( AegisName: "Matk2" Name: "MATK+2%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate,2; bonus bFixedCastrate,-1; @@ -50481,7 +50481,7 @@ item_db: ( AegisName: "Evasion6" Name: "FLEE+6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee,6; "> }, { @@ -50489,7 +50489,7 @@ item_db: ( AegisName: "Evasion12" Name: "FLEE+12" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee,12; "> }, { @@ -50497,7 +50497,7 @@ item_db: ( AegisName: "Critical5" Name: "CRI+5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,5; "> }, { @@ -50505,7 +50505,7 @@ item_db: ( AegisName: "Critical7" Name: "CRI+7" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,7; "> }, { @@ -50513,7 +50513,7 @@ item_db: ( AegisName: "Atk2" Name: "ATK+2%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate,2; "> }, { @@ -50521,7 +50521,7 @@ item_db: ( AegisName: "Atk3" Name: "ATK+3%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate,3; "> }, { @@ -50529,7 +50529,7 @@ item_db: ( AegisName: "Str1_J" Name: "Str1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,1; "> }, { @@ -50537,7 +50537,7 @@ item_db: ( AegisName: "Str2_J" Name: "Str2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,2; "> }, { @@ -50545,7 +50545,7 @@ item_db: ( AegisName: "Str3_J" Name: "Str3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,3; "> }, { @@ -50553,7 +50553,7 @@ item_db: ( AegisName: "Int1_J" Name: "Int1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,1; "> }, { @@ -50561,7 +50561,7 @@ item_db: ( AegisName: "Int2_J" Name: "Int2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,2; "> }, { @@ -50569,7 +50569,7 @@ item_db: ( AegisName: "Int3_J" Name: "Int3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,3; "> }, { @@ -50577,7 +50577,7 @@ item_db: ( AegisName: "Vit1_J" Name: "Vit1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,1; "> }, { @@ -50585,7 +50585,7 @@ item_db: ( AegisName: "Vit2_J" Name: "Vit2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,2; "> }, { @@ -50593,7 +50593,7 @@ item_db: ( AegisName: "Vit3_J" Name: "Vit3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,3; "> }, { @@ -50601,7 +50601,7 @@ item_db: ( AegisName: "Agi1_J" Name: "Agi1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,1; "> }, { @@ -50609,7 +50609,7 @@ item_db: ( AegisName: "Agi2_J" Name: "Agi2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,2; "> }, { @@ -50617,7 +50617,7 @@ item_db: ( AegisName: "Agi3_J" Name: "Agi3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,3; "> }, { @@ -50625,7 +50625,7 @@ item_db: ( AegisName: "Dex1_J" Name: "Dex1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,1; "> }, { @@ -50633,7 +50633,7 @@ item_db: ( AegisName: "Dex2_J" Name: "Dex2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,2; "> }, { @@ -50641,7 +50641,7 @@ item_db: ( AegisName: "Dex3_J" Name: "Dex3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,3; "> }, { @@ -50649,7 +50649,7 @@ item_db: ( AegisName: "Luk1_J" Name: "Luk1 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,1; "> }, { @@ -50657,7 +50657,7 @@ item_db: ( AegisName: "Luk2_J" Name: "Luk2 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,2; "> }, { @@ -50665,7 +50665,7 @@ item_db: ( AegisName: "Luk3_J" Name: "Luk3 J" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,3; "> }, { @@ -50673,7 +50673,7 @@ item_db: ( AegisName: "Mdef2" Name: "MDEF+2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef,2; "> }, { @@ -50681,7 +50681,7 @@ item_db: ( AegisName: "Mdef4" Name: "MDEF+4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef,4; "> }, { @@ -50689,7 +50689,7 @@ item_db: ( AegisName: "Mdef6" Name: "MDEF+6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef,6; "> }, { @@ -50697,7 +50697,7 @@ item_db: ( AegisName: "Mdef8" Name: "MDEF+8" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef,8; "> }, { @@ -50705,7 +50705,7 @@ item_db: ( AegisName: "Mdef10" Name: "MDEF+10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef,10; "> }, { @@ -50713,7 +50713,7 @@ item_db: ( AegisName: "Def3" Name: "DEF+3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef,3; "> }, { @@ -50721,7 +50721,7 @@ item_db: ( AegisName: "Def6" Name: "DEF+6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef,6; "> }, { @@ -50729,7 +50729,7 @@ item_db: ( AegisName: "Def9" Name: "DEF+9" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef,9; "> }, { @@ -50737,7 +50737,7 @@ item_db: ( AegisName: "Def12" Name: "DEF+12" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef,12; "> }, { @@ -50745,7 +50745,7 @@ item_db: ( AegisName: "HP100" Name: "HP+100" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP,100; "> }, { @@ -50753,7 +50753,7 @@ item_db: ( AegisName: "HP200" Name: "HP+200" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP,200; "> }, { @@ -50761,7 +50761,7 @@ item_db: ( AegisName: "HP300" Name: "HP+300" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP,300; "> }, { @@ -50769,7 +50769,7 @@ item_db: ( AegisName: "HP400" Name: "HP+400" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP,400; "> }, { @@ -50777,7 +50777,7 @@ item_db: ( AegisName: "HP500" Name: "HP+500" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP,500; "> }, { @@ -50785,7 +50785,7 @@ item_db: ( AegisName: "SP50" Name: "SP+50" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP,50; "> }, { @@ -50793,7 +50793,7 @@ item_db: ( AegisName: "SP100" Name: "SP+100" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP,100; "> }, { @@ -50801,7 +50801,7 @@ item_db: ( AegisName: "SP150" Name: "SP+150" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP,150; "> }, { @@ -50809,7 +50809,7 @@ item_db: ( AegisName: "Highness_Heal_3sec" Name: "Cure1Lv." Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSkillCooldown,AB_HIGHNESSHEAL,-3000; "> }, { @@ -50817,7 +50817,7 @@ item_db: ( AegisName: "Coluceo_Heal30" Name: "Catholic1Lv." Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSkillUseSP,AB_CHEAL,30; "> }, { @@ -50825,7 +50825,7 @@ item_db: ( AegisName: "Heal_Amount2" Name: "Archbishop1Lv." Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHealPower,3; "> }, { @@ -50833,7 +50833,7 @@ item_db: ( AegisName: "Matk3" Name: "MATK+3%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate,3; bonus bFixedCastrate,-1; @@ -50844,7 +50844,7 @@ item_db: ( AegisName: "Atk_Speed1" Name: "Atk Speed1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspd,1; "> }, { @@ -50852,7 +50852,7 @@ item_db: ( AegisName: "Fighting_Spirit4" Name: "Fighting Spirit4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,15; bonus bHit,5; @@ -50863,7 +50863,7 @@ item_db: ( AegisName: "Fighting_Spirit3" Name: "Fighting Spirit3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,12; bonus bHit,4; @@ -50874,7 +50874,7 @@ item_db: ( AegisName: "Fighting_Spirit2" Name: "Fighting Spirit2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,9; bonus bHit,3; @@ -50885,7 +50885,7 @@ item_db: ( AegisName: "Fighting_Spirit1" Name: "Fighting Spirit1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,6; bonus bHit,2; @@ -50896,7 +50896,7 @@ item_db: ( AegisName: "Spell4" Name: "Spell4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,15; bonus bVariableCastrate,-10; @@ -50907,7 +50907,7 @@ item_db: ( AegisName: "Spell3" Name: "Spell3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,12; bonus bVariableCastrate,-8; @@ -50918,7 +50918,7 @@ item_db: ( AegisName: "Spell2" Name: "Spell2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,9; bonus bVariableCastrate,-6; @@ -50929,7 +50929,7 @@ item_db: ( AegisName: "Spell1" Name: "Spell1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,6; bonus bVariableCastrate,-4; @@ -50940,7 +50940,7 @@ item_db: ( AegisName: "Sharp3" Name: "Sharp3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,12; bonus bHit,4; @@ -50951,7 +50951,7 @@ item_db: ( AegisName: "Sharp2" Name: "Sharp2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,9; bonus bHit,3; @@ -50962,7 +50962,7 @@ item_db: ( AegisName: "Sharp1" Name: "Sharp1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,6; bonus bHit,2; @@ -50973,7 +50973,7 @@ item_db: ( AegisName: "Atk1" Name: "Atk1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate,1; "> }, { @@ -50981,7 +50981,7 @@ item_db: ( AegisName: "Fighting_Spirit5" Name: "Fighting Spirit5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,18; bonus bHit,5; @@ -50992,7 +50992,7 @@ item_db: ( AegisName: "Fighting_Spirit6" Name: "Fighting Spirit6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,21; bonus bHit,5; @@ -51003,7 +51003,7 @@ item_db: ( AegisName: "Fighting_Spirit7" Name: "Fighting Spirit7" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,24; bonus bHit,5; @@ -51014,7 +51014,7 @@ item_db: ( AegisName: "Fighting_Spirit8" Name: "Fighting Spirit8" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,27; bonus bHit,5; @@ -51025,7 +51025,7 @@ item_db: ( AegisName: "Fighting_Spirit9" Name: "Fighting Spirit9" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,30; bonus bHit,5; @@ -51036,7 +51036,7 @@ item_db: ( AegisName: "Fighting_Spirit10" Name: "Fighting Spirit10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,50; bonus bHit,15; @@ -51047,7 +51047,7 @@ item_db: ( AegisName: "Spell5" Name: "Spell5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,18; bonus bVariableCastrate,-10; @@ -51058,7 +51058,7 @@ item_db: ( AegisName: "Spell6" Name: "Spell6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,21; bonus bVariableCastrate,-10; @@ -51069,7 +51069,7 @@ item_db: ( AegisName: "Spell7" Name: "Spell7" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,24; bonus bVariableCastrate,-10; @@ -51080,7 +51080,7 @@ item_db: ( AegisName: "Spell8" Name: "Spell8" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,27; bonus bVariableCastrate,-10; @@ -51091,7 +51091,7 @@ item_db: ( AegisName: "Spell9" Name: "Spell9" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,30; bonus bVariableCastrate,-10; @@ -51102,7 +51102,7 @@ item_db: ( AegisName: "Spell10" Name: "Spell10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk,50; bonus bVariableCastrate,-20; @@ -51113,7 +51113,7 @@ item_db: ( AegisName: "Expert_Archer1" Name: "Expert Archer1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,2; "> }, { @@ -51121,7 +51121,7 @@ item_db: ( AegisName: "Expert_Archer2" Name: "Expert Archer2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,4; "> }, { @@ -51129,7 +51129,7 @@ item_db: ( AegisName: "Expert_Archer3" Name: "Expert Archer3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,6; "> }, { @@ -51137,7 +51137,7 @@ item_db: ( AegisName: "Expert_Archer4" Name: "Expert Archer4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,8; "> }, { @@ -51145,7 +51145,7 @@ item_db: ( AegisName: "Expert_Archer5" Name: "Expert Archer5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,10; "> }, { @@ -51153,7 +51153,7 @@ item_db: ( AegisName: "Expert_Archer6" Name: "Expert Archer6" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,12; "> }, { @@ -51161,7 +51161,7 @@ item_db: ( AegisName: "Expert_Archer7" Name: "Expert Archer7" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,14; "> }, { @@ -51169,7 +51169,7 @@ item_db: ( AegisName: "Expert_Archer8" Name: "Expert Archer8" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,16; "> }, { @@ -51177,7 +51177,7 @@ item_db: ( AegisName: "Expert_Archer9" Name: "Expert Archer9" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,18; "> }, { @@ -51185,7 +51185,7 @@ item_db: ( AegisName: "Expert_Archer10" Name: "Expert Archer10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate,20; bonus bAspd,1; @@ -51196,7 +51196,7 @@ item_db: ( AegisName: "Atk_Speed2" Name: "Atk Speed2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspd,2; "> }, { @@ -51204,7 +51204,7 @@ item_db: ( AegisName: "Sharp4" Name: "Sharp4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,14; bonus bHit,5; @@ -51215,7 +51215,7 @@ item_db: ( AegisName: "Sharp5" Name: "Sharp5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical,15; bonus bHit,6; @@ -51226,14 +51226,14 @@ item_db: ( AegisName: "Sea_Energy" Name: "Strength Of Ocean" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] }, { Id: 4846 AegisName: "2011Valentin_Angel" Name: "Fully Loved Stone" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,10; bonus bMatk,10; @@ -51244,7 +51244,7 @@ item_db: ( AegisName: "2011Valentin_Devil" Name: "Spelled Stone" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk,10; bonus bMatk,10; @@ -51255,7 +51255,7 @@ item_db: ( AegisName: "Immuned1" Name: "Immune Level 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle,Ele_Neutral,5; "> }, { @@ -51263,7 +51263,7 @@ item_db: ( AegisName: "Cranial1" Name: "Cranial Level 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; "> }, { @@ -51271,7 +51271,7 @@ item_db: ( AegisName: "Heal_Amount3" Name: "Heal Amount3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHealPower,6; bonus bUseSPrate,5; @@ -51282,7 +51282,7 @@ item_db: ( AegisName: "Heal_Amount4" Name: "Heal Amount4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHealPower,12; bonus bUseSPrate,10; @@ -51293,7 +51293,7 @@ item_db: ( AegisName: "Heal_Amount5" Name: "Heal Amount5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHealPower,20; bonus bUseSPrate,15; @@ -51304,7 +51304,7 @@ item_db: ( AegisName: "S_Str" Name: "Special Str" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr,1; if (getrefine() >= 8) { @@ -51324,7 +51324,7 @@ item_db: ( AegisName: "S_Agi" Name: "Special Agi" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi,1; if (getrefine() >= 8) { @@ -51344,7 +51344,7 @@ item_db: ( AegisName: "S_Vital" Name: "Special Vit" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit,1; if (getrefine() >= 8) { @@ -51364,7 +51364,7 @@ item_db: ( AegisName: "S_Int" Name: "Special Int" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt,1; if (getrefine() >= 8) { @@ -51384,7 +51384,7 @@ item_db: ( AegisName: "S_Dex" Name: "Special Dex" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex,1; if (getrefine() >= 8) { @@ -51404,7 +51404,7 @@ item_db: ( AegisName: "S_Luck" Name: "Special Luk" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk,1; if (getrefine() >= 8) { @@ -51424,7 +51424,7 @@ item_db: ( AegisName: "Evasion1" Name: "Evasion1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee,1; "> }, { @@ -51432,7 +51432,7 @@ item_db: ( AegisName: "Evasion3" Name: "Evasion3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee,3; "> }, { @@ -51440,7 +51440,7 @@ item_db: ( AegisName: "MHP1" Name: "MHP+1%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate,1; "> }, { @@ -51448,7 +51448,7 @@ item_db: ( AegisName: "MHP2" Name: "MHP+2%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate,2; "> }, { @@ -51456,7 +51456,7 @@ item_db: ( AegisName: "Fatal1" Name: "Fatal1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritAtkRate, 4; bonus bCritical, 1; @@ -51467,7 +51467,7 @@ item_db: ( AegisName: "Fatal2" Name: "Fatal2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritAtkRate, 6; bonus bCritical, 2; @@ -51478,7 +51478,7 @@ item_db: ( AegisName: "Fatal3" Name: "Fatal3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritAtkRate, 8; bonus bCritical, 3; @@ -51489,7 +51489,7 @@ item_db: ( AegisName: "Fatal4" Name: "Fatal4Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritAtkRate, 10; bonus bCritical, 4; @@ -51500,7 +51500,7 @@ item_db: ( AegisName: "MHP3" Name: "MHP+3%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate,3; "> }, { @@ -51508,7 +51508,7 @@ item_db: ( AegisName: "MHP4" Name: "MHP+4%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate,4; "> }, { @@ -51516,7 +51516,7 @@ item_db: ( AegisName: "Attack_Delay_1" Name: "DelayafterAttack1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspdRate, 4; "> }, { @@ -51524,7 +51524,7 @@ item_db: ( AegisName: "SP25" Name: "SP+25" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP,25; "> }, { @@ -51532,7 +51532,7 @@ item_db: ( AegisName: "SP75" Name: "SP+75" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP,75; "> }, { @@ -51540,7 +51540,7 @@ item_db: ( AegisName: "Attack_Delay_2" Name: "DelayafterAttack2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspdRate, 6; "> }, { @@ -51548,7 +51548,7 @@ item_db: ( AegisName: "Attack_Delay_3" Name: "DelayafterAttack3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspdRate, 8; "> }, { @@ -51556,7 +51556,7 @@ item_db: ( AegisName: "Bears_Power" Name: "Strength of Bear" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus2 "{ bonus bStr, 200; bonus2 bHPLossRate, 500, 1000; montransform BIGFOOT, 5000; }", 20, 5000, BF_WEAPON, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); showscript \"?!!!!\"; }"; "> OnUnequipScript: <" heal 0, -300; "> }, @@ -51565,7 +51565,7 @@ item_db: ( AegisName: "Runaway_Magic" Name: "Runaway Magic" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus "{ bonus bInt, 200; bonus2 bSPLossRate, 200, 1000; }", 15, 10000, BF_MAGIC, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); showscript \"YOooooooo!!!!!\"; }"; "> OnUnequipScript: <" heal 0, -2000; "> }, @@ -51574,7 +51574,7 @@ item_db: ( AegisName: "Speed_Of_Light" Name: "Speed Of Light" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus "{ bonus bAspdRate, 100; bonus bFlee2, 100; bonus2 bHPLossRate, 400, 1000; bonus2 bSPLossRate, 40, 1000; }", 10, 5000, BF_WEAPON, "{ specialeffect(EF_FLASHER, AREA, playerattached()); }"; "> OnUnequipScript: <" heal 0, -300; "> }, @@ -51583,7 +51583,7 @@ item_db: ( AegisName: "Muscle_Fool" Name: "Muscle Fool" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus2 "{ bonus bDef, 1000; bonus bMatkRate, -50; bonus bAtkRate, -50; }", 20, 5000, BF_WEAPON, "{ specialeffect(EF_MAGNUMBREAK, AREA, playerattached()); }"; "> OnUnequipScript: <" heal 0, -300; "> }, @@ -51592,7 +51592,7 @@ item_db: ( AegisName: "Hawkeye" Name: "Hawkeye" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus "{ bonus bDex, 200; bonus2 bSPLossRate, 50, 1000; }", 30, 5000, BF_WEAPON, "{ specialeffect(EF_FLASHER, AREA, playerattached()); }"; "> OnUnequipScript: <" heal 0, -300; "> }, @@ -51601,7 +51601,7 @@ item_db: ( AegisName: "Lucky_Day" Name: "Lucky Day" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" autobonus "{ bonus2 bAddMonsterDropItem, Treasure_Box, 10; bonus bLuk, 200; }", 15, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect(EF_MVP, AREA, playerattached()); }"; autobonus2 "{ bonus2 bAddMonsterDropItem, Treasure_Box, 1; bonus bLuk, 200; }", 1, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect(EF_MVP, AREA, playerattached()); }"; @@ -51613,7 +51613,7 @@ item_db: ( AegisName: "Attack_Delay_4" Name: "DelayafterAttack4Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspdRate, 10; "> }, { @@ -51621,7 +51621,7 @@ item_db: ( AegisName: "Atk1p" Name: "ATK + 1%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 1; "> }, { @@ -51629,7 +51629,7 @@ item_db: ( AegisName: "Matk1p" Name: "MATK + 1%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 1; "> }, { @@ -51637,7 +51637,7 @@ item_db: ( AegisName: "HIT1" Name: "HIT + 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHit, 1; "> }, { @@ -51645,7 +51645,7 @@ item_db: ( AegisName: "Conjure1" Name: "Spell 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 5; bonus bVariableCastrate, -3; @@ -51656,7 +51656,7 @@ item_db: ( AegisName: "Conjure2" Name: "Spell 2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 10; bonus bVariableCastrate, -3; @@ -51667,7 +51667,7 @@ item_db: ( AegisName: "Conjure3" Name: "Spell 3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 15; bonus bVariableCastrate, -3; @@ -51678,7 +51678,7 @@ item_db: ( AegisName: "Conjure4" Name: "Spell 4" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 20; bonus bVariableCastrate, -3; @@ -51689,7 +51689,7 @@ item_db: ( AegisName: "Conjure5" Name: "Spell 5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 30; bonus bVariableCastrate, -5; @@ -51700,7 +51700,7 @@ item_db: ( AegisName: "Mdef1" Name: "MDEF+1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef, 1; "> }, { @@ -51708,7 +51708,7 @@ item_db: ( AegisName: "Mdef3" Name: "MDEF+3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef, 3; "> }, { @@ -51716,7 +51716,7 @@ item_db: ( AegisName: "Mdef5" Name: "MDEF+5" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMdef, 5; "> }, { @@ -51724,7 +51724,7 @@ item_db: ( AegisName: "Def15" Name: "DEF+15" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef, 15; "> }, { @@ -51732,7 +51732,7 @@ item_db: ( AegisName: "Atk4p" Name: "ATK + 4%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 4; "> }, { @@ -51740,7 +51740,7 @@ item_db: ( AegisName: "Atk5p" Name: "ATK + 5%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 5; "> }, { @@ -51748,7 +51748,7 @@ item_db: ( AegisName: "Matk2p" Name: "MATK + 2%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 2; "> }, { @@ -51756,7 +51756,7 @@ item_db: ( AegisName: "Matk3p" Name: "MATK + 3%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 3; "> }, { @@ -51764,7 +51764,7 @@ item_db: ( AegisName: "Matk4p" Name: "MATK + 4%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 4; "> }, { @@ -51772,7 +51772,7 @@ item_db: ( AegisName: "Matk5p" Name: "MATK + 5%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 5; "> }, { @@ -51780,7 +51780,7 @@ item_db: ( AegisName: "MHP5" Name: "MHP+5%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate, 5; "> }, { @@ -51788,7 +51788,7 @@ item_db: ( AegisName: "Def18" Name: "DEF+18" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef, 18; "> }, { @@ -51796,7 +51796,7 @@ item_db: ( AegisName: "Def21" Name: "DEF+21" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef, 21; "> }, { @@ -51804,7 +51804,7 @@ item_db: ( AegisName: "Atk6p" Name: "ATK+6%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 6; "> }, { @@ -51812,7 +51812,7 @@ item_db: ( AegisName: "Atk7p" Name: "ATK+7%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 7; "> }, { @@ -51820,7 +51820,7 @@ item_db: ( AegisName: "Matk6p" Name: "MATK+6%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 6; "> }, { @@ -51828,7 +51828,7 @@ item_db: ( AegisName: "Matk7p" Name: "MATK+7%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 7; "> }, { @@ -51837,7 +51837,7 @@ item_db: ( Name: "Essence Of Evil STR 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr, 1; bonus bBaseAtk, 3; @@ -51850,7 +51850,7 @@ item_db: ( Name: "Essence Of Evil STR 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr, 2; bonus bBaseAtk, 6; @@ -51863,7 +51863,7 @@ item_db: ( Name: "Essence Of Evil STR 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr, 4; bonus bBaseAtk, 12; @@ -51876,7 +51876,7 @@ item_db: ( Name: "Essence Of Evil INT 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt, 1; bonus bMatk, 3; @@ -51889,7 +51889,7 @@ item_db: ( Name: "Essence Of Evil INT 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt, 2; bonus bMatk, 6; @@ -51902,7 +51902,7 @@ item_db: ( Name: "Essence Of Evil INT 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt, 4; bonus bMatk, 12; @@ -51915,7 +51915,7 @@ item_db: ( Name: "Essence Of Evil AGI 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi, 1; bonus bFlee, 2; @@ -51928,7 +51928,7 @@ item_db: ( Name: "Essence Of Evil AGI 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi, 2; bonus bFlee, 4; @@ -51941,7 +51941,7 @@ item_db: ( Name: "Essence Of Evil AGI 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi, 4; bonus bFlee, 8; @@ -51954,7 +51954,7 @@ item_db: ( Name: "Essence Of Evil VIT 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit, 1; bonus bDef, 3; @@ -51968,7 +51968,7 @@ item_db: ( Name: "Essence Of Evil VIT 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit, 2; bonus bDef, 6; @@ -51982,7 +51982,7 @@ item_db: ( Name: "Essence Of Evil VIT 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit, 4; bonus bDef, 12; @@ -51996,7 +51996,7 @@ item_db: ( Name: "Essence Of Evil DEX 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex, 1; bonus bHit, 2; @@ -52009,7 +52009,7 @@ item_db: ( Name: "Essence Of Evil DEX 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex, 2; bonus bHit, 4; @@ -52022,7 +52022,7 @@ item_db: ( Name: "Essence Of Evil DEX 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex, 4; bonus bHit, 8; @@ -52035,7 +52035,7 @@ item_db: ( Name: "Essence Of Evil LUK 1" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk, 1; bonus bCritical, 1; @@ -52048,7 +52048,7 @@ item_db: ( Name: "Essence Of Evil LUK 2" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk, 2; bonus bCritical, 2; @@ -52061,7 +52061,7 @@ item_db: ( Name: "Essence Of Evil LUK 3" Type: "IT_CARD" Weight: 10 - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk, 4; bonus bCritical, 4; @@ -52073,7 +52073,7 @@ item_db: ( AegisName: "Critical1" Name: "Critical1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical, 1; "> }, { @@ -52081,7 +52081,7 @@ item_db: ( AegisName: "HP50" Name: "HP+50" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP, 50; "> }, { @@ -52089,7 +52089,7 @@ item_db: ( AegisName: "SP10" Name: "SP+10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSP, 10; "> }, { @@ -52097,7 +52097,7 @@ item_db: ( AegisName: "MSP1" Name: "MSP+1%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSPrate, 1; "> }, { @@ -52105,7 +52105,7 @@ item_db: ( AegisName: "HEAL2" Name: "Increase Recovery" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHPrecovRate, 2; "> }, { @@ -52113,7 +52113,7 @@ item_db: ( AegisName: "HEALHP1" Name: "Healing 10" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bHPRegenRate, 10, 10000; "> }, { @@ -52121,7 +52121,7 @@ item_db: ( AegisName: "HEALSP1" Name: "SP Recovery 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bSPGainValue, 1; "> }, { @@ -52129,7 +52129,7 @@ item_db: ( AegisName: "Tolerance_Not1" Name: "Neutral Properties Lv1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Neutral, 1; "> }, { @@ -52137,7 +52137,7 @@ item_db: ( AegisName: "Tolerance_Not2" Name: "Neutral Properties Lv2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Neutral, 2; "> }, { @@ -52145,7 +52145,7 @@ item_db: ( AegisName: "Tolerance_Not3" Name: "Neutral Properties Lv3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Neutral, 3; "> }, { @@ -52153,7 +52153,7 @@ item_db: ( AegisName: "ATK_BIG1" Name: "Large Attack 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bAddSize, Size_Large, 1; "> }, { @@ -52161,7 +52161,7 @@ item_db: ( AegisName: "ATK_MEDIUM1" Name: "Medium Attack 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bAddSize, Size_Medium, 1; "> }, { @@ -52169,7 +52169,7 @@ item_db: ( AegisName: "ATK_SMALL1" Name: "Small Attack 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bAddSize, Size_Small, 1; "> }, { @@ -52177,7 +52177,7 @@ item_db: ( AegisName: "Critical2" Name: "Critical2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical, 2; "> }, { @@ -52185,7 +52185,7 @@ item_db: ( AegisName: "Critical3" Name: "Critical3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical, 4; "> }, { @@ -52193,7 +52193,7 @@ item_db: ( AegisName: "Critical4" Name: "Critical4Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical, 6; "> }, { @@ -52201,7 +52201,7 @@ item_db: ( AegisName: "Dodge1" Name: "Critical Lv1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bCritical, 3; "> }, { @@ -52209,7 +52209,7 @@ item_db: ( AegisName: "Dodge2" Name: "Shedding2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee2, 4; "> }, { @@ -52217,7 +52217,7 @@ item_db: ( AegisName: "Dodge3" Name: "Shedding3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee2, 5; "> }, { @@ -52225,7 +52225,7 @@ item_db: ( AegisName: "Thrift1" Name: "Saving Lv1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bUseSPrate, -2; "> }, { @@ -52233,7 +52233,7 @@ item_db: ( AegisName: "Thrift2" Name: "Saving Lv2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bUseSPrate, -4; "> }, { @@ -52241,7 +52241,7 @@ item_db: ( AegisName: "Thrift3" Name: "Saving Lv3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bUseSPrate, -6; "> }, { @@ -52249,7 +52249,7 @@ item_db: ( AegisName: "Skill_Delay1" Name: "Delay After Skill Lv1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDelayrate, -2; "> }, { @@ -52257,7 +52257,7 @@ item_db: ( AegisName: "Skill_Delay2" Name: "Delay After Skill Lv2" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDelayrate, -4; "> }, { @@ -52265,7 +52265,7 @@ item_db: ( AegisName: "Skill_Delay3" Name: "Delay After Skill Lv3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDelayrate, -6; "> }, { @@ -52273,7 +52273,7 @@ item_db: ( AegisName: "Darkness_Drop" Name: "Darkness Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus3 bAddEle, Ele_Dark, 2, BF_WEAPON | BF_MAGIC; bonus2 bSubEle, Ele_Dark, 1; @@ -52284,7 +52284,7 @@ item_db: ( AegisName: "Fire_Drop" Name: "Fire Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus3 bAddEle, Ele_Fire, 2, BF_WEAPON | BF_MAGIC; bonus2 bSubEle, Ele_Fire, 1; @@ -52295,7 +52295,7 @@ item_db: ( AegisName: "Water_Drop" Name: "Water Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus3 bAddEle, Ele_Water, 2, BF_WEAPON | BF_MAGIC; bonus2 bSubEle, Ele_Water, 1; @@ -52306,7 +52306,7 @@ item_db: ( AegisName: "Earth_Drop" Name: "Earth Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus3 bAddEle, Ele_Earth, 2, BF_WEAPON | BF_MAGIC; bonus2 bSubEle, Ele_Earth, 1; @@ -52317,7 +52317,7 @@ item_db: ( AegisName: "Light_Drop" Name: "Light Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus3 bAddEle, Ele_Holy, 2, BF_WEAPON | BF_MAGIC; bonus2 bSubEle, Ele_Holy, 1; @@ -52328,7 +52328,7 @@ item_db: ( AegisName: "Recovery_Drop" Name: "Recovery Drop" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSkillHeal, AL_HEAL, 2; bonus2 bSkillHeal, PR_SANCTUARY, 2; @@ -52348,7 +52348,7 @@ item_db: ( AegisName: "The_Power_Of_Famitsu" Name: "The Power Of Famitsu" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHP, 832; "> }, { @@ -52356,7 +52356,7 @@ item_db: ( AegisName: "Double_Pediatric_Palace" Name: "Double Pediatric Palace" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDelayrate, -1; "> }, { @@ -52364,7 +52364,7 @@ item_db: ( AegisName: "Sagittarius" Name: "Sagittarius" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLongAtkRate, 1; "> }, { @@ -52372,7 +52372,7 @@ item_db: ( AegisName: "Aquarius" Name: "Aquarius" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bUseSPrate, -2; "> }, { @@ -52380,7 +52380,7 @@ item_db: ( AegisName: "Aries" Name: "Aries" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 10; "> }, { @@ -52388,7 +52388,7 @@ item_db: ( AegisName: "Cancer" Name: "Cancer" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk, 3; "> }, { @@ -52396,7 +52396,7 @@ item_db: ( AegisName: "Taurus" Name: "Taurus" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk, 3; bonus bHit, 1; @@ -52407,7 +52407,7 @@ item_db: ( AegisName: "Capricorn" Name: "Capricorn" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatkRate, 3; "> }, { @@ -52415,7 +52415,7 @@ item_db: ( AegisName: "Pisces" Name: "Pisces" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVariableCastrate, -2; "> }, { @@ -52423,14 +52423,14 @@ item_db: ( AegisName: "Scorpio" Name: "Scorpio" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] }, { Id: 4967 AegisName: "Leo" Name: "Leo" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAtkRate, 3; "> }, { @@ -52438,7 +52438,7 @@ item_db: ( AegisName: "Virgo" Name: "Virgo" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSkillHeal, AL_HEAL, 1; bonus2 bSkillHeal, PR_SANCTUARY, 1; @@ -52452,7 +52452,7 @@ item_db: ( AegisName: "Libra" Name: "Libra" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSkillHeal2, AL_HEAL, 1; bonus2 bSkillHeal2, PR_SANCTUARY, 1; @@ -52467,7 +52467,7 @@ item_db: ( AegisName: "Fire_Property_Reactor" Name: "Fire Property Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDefEle, Ele_Fire; "> }, { @@ -52475,7 +52475,7 @@ item_db: ( AegisName: "Water_Property_Reactor" Name: "Water Property Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDefEle, Ele_Water; "> }, { @@ -52483,7 +52483,7 @@ item_db: ( AegisName: "Earth_Property_Reactor" Name: "Earth Property Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDefEle, Ele_Earth; "> }, { @@ -52491,7 +52491,7 @@ item_db: ( AegisName: "Wind_Property_Reactor" Name: "Wind Property Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDefEle, Ele_Wind; "> }, { @@ -52499,7 +52499,7 @@ item_db: ( AegisName: "Fire_Resistance_Reactor" Name: "Fire Resistance Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Fire, 25; bonus2 bSubEle, Ele_Water, -25; @@ -52510,7 +52510,7 @@ item_db: ( AegisName: "Water_Resistance_Reactor" Name: "Water Resistance Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Water, 25; bonus2 bSubEle, Ele_Wind, -25; @@ -52521,7 +52521,7 @@ item_db: ( AegisName: "Earth_Resistance_Reactor" Name: "Earth Resistance Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Earth, 25; bonus2 bSubEle, Ele_Fire, -25; @@ -52532,7 +52532,7 @@ item_db: ( AegisName: "Wind_Resistance_Reactor" Name: "Wind Resistance Reactor" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSubEle, Ele_Wind, 25; bonus2 bSubEle, Ele_Earth, -25; @@ -52543,7 +52543,7 @@ item_db: ( AegisName: "Restoration_Reactor_101" Name: "Restoration Reactor 101" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bHPRegenRate, (getrefine() >= 7) ? 100 : 50, 5000; "> }, { @@ -52551,7 +52551,7 @@ item_db: ( AegisName: "Restoration_Reactor_102" Name: "Restoration Reactor 102" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSPRegenRate, (getrefine() >= 7) ? 5 : 3, 500; "> }, { @@ -52559,7 +52559,7 @@ item_db: ( AegisName: "Restoration_Reactor_201" Name: "Restoration Reactor 201" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bHPrecovRate, (getrefine() >= 7) ? 100 : 50; "> }, { @@ -52567,7 +52567,7 @@ item_db: ( AegisName: "Restoration_Reactor_202" Name: "Restoration Reactor 202" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bSPrecovRate, (getrefine() >= 7) ? 100 : 50; "> }, { @@ -52575,7 +52575,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_STR" Name: "Auxiliary Reactor STR" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (readparam(bStr) >= 10) bonus bBaseAtk, 5; if (getrefine() >= 7) bonus bBaseAtk, 10; @@ -52586,7 +52586,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_INT" Name: "Auxiliary Reactor INT" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (readparam(bInt) >= 10) bonus bMatk, 5; if (getrefine() >= 7) bonus bMatk, 10; @@ -52597,7 +52597,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_DEF" Name: "Auxiliary Reactor DEF" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef, 100; "> }, { @@ -52605,7 +52605,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_Perfect" Name: "Auxiliary Reactor Perfect" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bFlee2, 3; "> }, { @@ -52613,7 +52613,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_Attack" Name: "Auxiliary Reactor Attack" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bBaseAtk, 20; "> }, { @@ -52621,7 +52621,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_Magic" Name: "Auxiliary Reactor Magic" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMatk, 20; "> }, { @@ -52629,7 +52629,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_MaxHP" Name: "Auxiliary Reactor MaxHP" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxHPrate, 5; "> }, { @@ -52637,7 +52637,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_MaxSP" Name: "Auxiliary_Reactor_MaxHP" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bMaxSPrate, 3; "> }, { @@ -52645,7 +52645,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_Frozen" Name: "Auxiliary Reactor Frozen" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bResEff, Eff_Freeze, 10000; "> }, { @@ -52653,7 +52653,7 @@ item_db: ( AegisName: "Auxiliary_Reactor_ASPD" Name: "Auxiliary Reactor ASPD" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAspd, 1; "> }, { @@ -52661,7 +52661,7 @@ item_db: ( AegisName: "HPdrain1" Name: "HP Absorb 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bHPDrainRate, 1, 1; "> }, { @@ -52669,7 +52669,7 @@ item_db: ( AegisName: "SPdrain1" Name: "SP Absorb 1" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bSPDrainRate, 1, 1; "> }, { @@ -52677,7 +52677,7 @@ item_db: ( AegisName: "Rune_Of_Might1" Name: "Rune Of Might 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bStr, 5; if (getrefine() >= 10) bonus bAtkRate, 10; @@ -52688,7 +52688,7 @@ item_db: ( AegisName: "Rune_Of_Might2" Name: "Rune Of Might 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bStr, 6; if (getrefine() >= 11) { @@ -52702,7 +52702,7 @@ item_db: ( AegisName: "Rune_Of_Might3" Name: "Rune Of Might 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bStr, 7; if (getrefine() >= 12) { @@ -52720,7 +52720,7 @@ item_db: ( AegisName: "Rune_Of_Agility1" Name: "Rune Of Agility 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bAgi, 5; if (getrefine() >= 10) bonus bFlee2, 5; @@ -52731,7 +52731,7 @@ item_db: ( AegisName: "Rune_Of_Agility2" Name: "Rune Of Agility 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bAgi, 6; if (getrefine() >= 11) { @@ -52745,7 +52745,7 @@ item_db: ( AegisName: "Rune_Of_Agility3" Name: "Rune Of Agility 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bAgi, 7; if (getrefine() >= 12) { @@ -151304,7 +151304,7 @@ item_db: ( AegisName: "Rune_Of_Magic1" Name: "Rune Of Magic Power 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bInt, 5; if (getrefine() >= 10) bonus bMatkRate, 5; @@ -151315,7 +151315,7 @@ item_db: ( AegisName: "Rune_Of_Magic2" Name: "Rune Of Magic Power 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bInt, 6; if (getrefine() >= 11) { @@ -151329,7 +151329,7 @@ item_db: ( AegisName: "Rune_Of_Magic3" Name: "Rune Of Magic Power 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bInt, 7; if (getrefine() >= 12) { @@ -151347,7 +151347,7 @@ item_db: ( AegisName: "Rune_Of_Dexterity1" Name: "Rune Of Dexterity 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bDex, 5; if (getrefine() >= 10) bonus bLongAtkRate, 5; @@ -151358,7 +151358,7 @@ item_db: ( AegisName: "Rune_Of_Dexterity2" Name: "Rune Of Dexterity 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bDex, 6; if (getrefine() >= 11) { @@ -151372,7 +151372,7 @@ item_db: ( AegisName: "Rune_Of_Dexterity3" Name: "Rune Of Dexterity 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bDex, 7; if (getrefine() >= 12) { @@ -151390,7 +151390,7 @@ item_db: ( AegisName: "Rune_Of_Fortune1" Name: "Rune Of Fortune 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bLuk, 5; if (getrefine() >= 10) bonus bCritAtkRate, 5; @@ -151401,7 +151401,7 @@ item_db: ( AegisName: "Rune_Of_Fortune2" Name: "Rune Of Fortune 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bLuk, 6; if (getrefine() >= 11) { @@ -151415,7 +151415,7 @@ item_db: ( AegisName: "Rune_Of_Fortune3" Name: "Rune Of Fortune 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bLuk, 7; if (getrefine() >= 12) { @@ -151433,7 +151433,7 @@ item_db: ( AegisName: "Rune_Of_Stamina1" Name: "Rune Of Stamina 1Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bVit, 5; if (getrefine() >= 10) bonus bMaxHPrate, 5; @@ -151444,7 +151444,7 @@ item_db: ( AegisName: "Rune_Of_Stamina2" Name: "Rune Of Stamina 2Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bVit, 6; if (getrefine() >= 11) { @@ -151458,7 +151458,7 @@ item_db: ( AegisName: "Rune_Of_Stamina3" Name: "Rune Of Stamina 3Lv" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" if (getrefine() >= 7) bonus bVit, 7; if (getrefine() >= 12) { @@ -151476,7 +151476,7 @@ item_db: ( AegisName: "HPAbsorb3" Name: "HP Absorb 3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bHPDrainRate, 1, 3; "> }, { @@ -151484,7 +151484,7 @@ item_db: ( AegisName: "STR3_INT3" Name: "STR+3 INT-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr, 3; bonus bInt, -3; @@ -151495,7 +151495,7 @@ item_db: ( AegisName: "STR3_DEX3" Name: "STR+3 DEX-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bStr, 3; bonus bDex, -3; @@ -151506,7 +151506,7 @@ item_db: ( AegisName: "INT3_DEX3" Name: "INT+3 DEX-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt, 3; bonus bDex, -3; @@ -151517,7 +151517,7 @@ item_db: ( AegisName: "INT3_VIT3" Name: "INT+3 VIT-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bInt, 3; bonus bVit, -3; @@ -151528,7 +151528,7 @@ item_db: ( AegisName: "DEX3_VIT3" Name: "DEX+3 VIT-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex, 3; bonus bVit, -3; @@ -151539,7 +151539,7 @@ item_db: ( AegisName: "DEX3_AGI3" Name: "DEX+3 AGI-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDex, 3; bonus bAgi, -3; @@ -151550,7 +151550,7 @@ item_db: ( AegisName: "VIT3_AGI3" Name: "VIT+3 AGI-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit, 3; bonus bAgi, -3; @@ -151561,7 +151561,7 @@ item_db: ( AegisName: "VIT3_LUK3" Name: "VIT+3 LUK-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bVit, 3; bonus bLuk, -3; @@ -151572,7 +151572,7 @@ item_db: ( AegisName: "AGI3_LUK3" Name: "AGI+3 LUK-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi, 3; bonus bLuk, -3; @@ -151583,7 +151583,7 @@ item_db: ( AegisName: "AGI3_STR3" Name: "AGI+3 STR-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bAgi, 3; bonus bStr, -3; @@ -151594,7 +151594,7 @@ item_db: ( AegisName: "LUK3_STR3" Name: "LUK+3 STR-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk, 3; bonus bStr, -3; @@ -151605,7 +151605,7 @@ item_db: ( AegisName: "LUK3_INT3" Name: "LUK+3 INT-3" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bLuk, 3; bonus bInt, -3; @@ -151616,7 +151616,7 @@ item_db: ( AegisName: "DEF20" Name: "DEF+20" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus bDef, 20; "> }, { @@ -151624,7 +151624,7 @@ item_db: ( AegisName: "EXP2" Name: "EXP+2%" Type: "IT_CARD" - Loc: 1023 + Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"] Script: <" bonus2 bExpAddRace, RC_All, 2; "> }, ) |