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authormalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
commit0395610469ffcd3b71c93ef90861f73e0ab8d16f (patch)
tree5755aa69c3fef1355bc164a3870a1b25ecce9cf6 /db/re/skill_unit_db.txt
parent8821ff87533b037d5d4914db6dbdeacfa5fca4ce (diff)
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Hercules Renewal Phase : Renewal
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'db/re/skill_unit_db.txt')
-rw-r--r--db/re/skill_unit_db.txt21
1 files changed, 12 insertions, 9 deletions
diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt
index d8c19dbe9..7468c6cc3 100644
--- a/db/re/skill_unit_db.txt
+++ b/db/re/skill_unit_db.txt
@@ -2,7 +2,7 @@
//
// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11
// target = friend (party +guildmates +neutral players) / party / guild
-// ally (party +guildmates) / all / sameguild (guild but no allies) / enemy
+// ally (party +guildmates) / all / enemy
// flag 0x001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
// 0x002(UF_NOREITERRATION) Spell cannot be stacked
// 0x004(UF_NOFOOTSET) Spell cannot be cast near/on targets
@@ -30,7 +30,7 @@
21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM
25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA
27,0x81,0x80, 0, 0, -1,all, 0x00E //AL_WARP
- 47,0x86, , 0, 2,1000,enemy, 0x080 //AC_SHOWER
+ 47,0x86, , 0, 2:2:2:2:2:3:3:3:3:3,1000,enemy, 0x080 //AC_SHOWER
70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY
79,0x84, , -1, 1,3000,enemy, 0x018 //PR_MAGNUS
80,0x87,0x88, 0, 1,2000,enemy, 0x006 //WZ_FIREPILLAR
@@ -105,8 +105,8 @@
2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE
-2214,0x86, , 0, 5, 100,enemy, 0x080 //WL_CHAINLIGHTNING
-2216,0xcb, , -1, 0, 150,enemy, 0x018 //WL_EARTHSTRAIN
+2213,0x86, , 0, 8, 100,enemy, 0x018 //WL_COMET
+2216,0xcb, , -1, 0, 100,enemy, 0x018 //WL_EARTHSTRAIN
2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER
2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB
@@ -158,7 +158,10 @@
3008,0x86, , 0, 2, 100,enemy, 0x018 //KO_MUCHANAGE
3009,0x86, , 0, 3, 500,enemy, 0x018 //KO_HUUMARANKA
3020,0xf8, , 0, 3, 100,all, 0x018 //KO_ZENKAI
-3010,0xfc, , 0, 1,1000,enemy, 0x020 //KO_MAKIBISHI
+3010,0xfc, , 0, 0,5000,enemy, 0x018 //KO_MAKIBISHI
+
+5006,0x101, , 0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION
+5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_SCAPE
8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST
8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND
@@ -177,7 +180,7 @@
8409,0xef, , 0, 1,1000,friend,0x018 //EL_ZEPHYR
8412,0xf0, , 0, 1, -1,friend,0x018 //EL_POWER_OF_GAIA
-10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP
-10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS
-10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD
-10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES
+10006,0xc1, , 2, 0, -1,guild, 0x040 //GD_LEADERSHIP
+10007,0xc2, , 2, 0, -1,guild, 0x040 //GD_GLORYWOUNDS
+10008,0xc3, , 2, 0, -1,guild, 0x040 //GD_SOULCOLD
+10009,0xc4, , 2, 0, -1,guild, 0x040 //GD_HAWKEYES