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authorshennetsind <ind@henn.et>2013-08-22 16:59:09 -0300
committershennetsind <ind@henn.et>2013-08-22 16:59:09 -0300
commit7f9f6e1b84061a7d393debf37395c8b4a2667db1 (patch)
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parent02251a52a5f62122a54434399638dd7f66ea67d4 (diff)
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Fixed Bug #7652
damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura. http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/ Signed-off-by: shennetsind <ind@henn.et>
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