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authormalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
commit0395610469ffcd3b71c93ef90861f73e0ab8d16f (patch)
tree5755aa69c3fef1355bc164a3870a1b25ecce9cf6 /db/re/skill_db.txt
parent8821ff87533b037d5d4914db6dbdeacfa5fca4ce (diff)
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Hercules Renewal Phase : Renewal
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'db/re/skill_db.txt')
-rw-r--r--db/re/skill_db.txt90
1 files changed, 35 insertions, 55 deletions
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index f6da92528..e472626d4 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -9,8 +9,8 @@
// -2 - use endowed element, -3 - use random element.)
// 06 nk (skill damage properties):
// 0x01 - No damage skill
-// 0x02 - Has splash area (requires source modification)
-// 0x04 - Damage should be split among targets (requires 0x02 in order to work)
+// 0x02 - Has splash area
+// 0x04 - Damage should be split among targets
// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
// 0x10 - Skill ignores elemental adjustments
// 0x20 - Skill ignores target's defense (misc type always ignores)
@@ -91,7 +91,7 @@
44,0,0,0,0,0,0,10,0,no,0,0,0,none,0, AC_VULTURE,Vulture's Eye
45,0,6,4,0,0x3,3,10,1,no,0,0,0,weapon,0, AC_CONCENTRATION,Improve Concentration
46,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0, AC_DOUBLE,Double Strafe
-47,-9,6,2,-1,0x2,2,10,1,no,0,0x2000,0,weapon,2, AC_SHOWER,Arrow Shower
+47,-9,6,2,-1,0x2,2:2:2:2:2:3:3:3:3:3,10,1,no,0,0x2000,0,weapon,2, AC_SHOWER,Arrow Shower
48,-1,8,0,-1,0,0,10,2,no,0,0,0,weapon,0, TF_DOUBLE,Double Attack
49,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0, TF_MISS,Improve Dodge
50,1,6,1,0,1,0,10,1,no,0,0,0,weapon,0, TF_STEAL,Steal
@@ -422,7 +422,7 @@
376,0,0,0,0,0x1,0,5,1,no,0,0,0,weapon,0, ASC_KATAR,Advanced Katar Mastery
//377,0,0,4,0,0x1,0,10,1,no,0,0,0,misc,0, ASC_HALLUCINATION,Hallucination Walk
378,0,6,4,5,0x1,0,5,1,no,0,0,0,weapon,0, ASC_EDP,Enchant Deadly Poison
-379,7,6,1,-1,0x8,0,10,1,yes,0,0,0,weapon,0, ASC_BREAKER,Soul Destroyer
+379,7,6,1,-1,0x40,0,10,1,yes,0,0,0,misc,0, ASC_BREAKER,Soul Destroyer
380,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, SN_SIGHT,Falcon Eyes
381,5,8,1,0,0x40,0,5,1,yes,0,0,0,misc,0, SN_FALCONASSAULT,Falcon Assault
382,9,8,1,-1,0,2,5,1,yes,0,0,13,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
@@ -533,7 +533,7 @@
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, CG_LONGINGFREEDOM,Longing for Freedom
488,0,6,4,0,0x1,1,5,1,no,0,0x40,0,misc,0, CG_HERMODE,Wand of Hermode
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0, CG_TAROTCARD,Tarot Card of Fate
-490,9,8,1,0,0x40,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,misc,0, CR_ACIDDEMONSTRATION,Acid Demonstration
+490,9,8,1,0,0x40,0,10,-1:-2:-3:-4:-5:-6:-7:-8:-9:-10,yes,0,0,0,misc,0, CR_ACIDDEMONSTRATION,Acid Demonstration
491,1,6,2,0,0x1,0,2,1,no,0,0,0,none,0, CR_CULTIVATION,Plant Cultivation
492,0,6,4,0:1:2:3:4:5:6:7:8:9,0x1,0,10,1,no,0,0x2,0,none,0, ITEM_ENCHANTARMS,Weapon Enchantment
493,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, TK_MISSION,Taekwon Mission
@@ -672,7 +672,7 @@
1003,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0, AS_SONICACCEL,Sonic Acceleration
1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0, AS_VENOMKNIFE,Throw Venom Knife
1005,1,6,1,0,0x1,0,1,1,no,0,0x1,0,weapon,0, RG_CLOSECONFINE,Close Confine
-1006,0,6,4,3,0,2,1,1,yes,0,0x1,0,magic,3, WZ_SIGHTBLASTER,Sight Blaster
+1006,0,6,4,3,0,1,1,1,yes,0,0x1,0,magic,3, WZ_SIGHTBLASTER,Sight Blaster
1007,0,6,4,0,0x1,0,1,0,no,0,0x1,0,none,0, SA_CREATECON,Create Elemental Converter
1008,9,6,1,1,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTWATER,Elemental Change Water
1009,-9,6,1,0,0,0,1,1,no,0,0x1,0,weapon,3, HT_PHANTASMIC,Phantasmic Arrow
@@ -692,15 +692,15 @@
//****
2001,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,Enchant Blade
2002,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RK_SONICWAVE,Sonic Wave
-2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, RK_DEATHBOUND,Death Bound
+2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,3, RK_DEATHBOUND,Death Bound
2004,1,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear
2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3, RK_WINDCUTTER,Wind Cutter
2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,Ignition Break
2007,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, RK_DRAGONTRAINING,Dragon Training
2008,9,6,2,3,0xC2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH,Dragon Breath
-2009,0,6,4,0,0x3,3:4:5:6:7,5,1,no,0,0,0,none,0, RK_DRAGONHOWLING,Dragon Howling
+2009,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0, RK_DRAGONHOWLING,Dragon Howling
2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,Rune Mastery
-2011,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield
+2011,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield
2012,1,6,4,-1,0,0x8,1,1,yes,0,0,0,weapon,0, RK_CRUSHSTRIKE,Crush Strike
2013,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_REFRESH,Refresh
2014,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_GIANTGROWTH,Giant Growth
@@ -709,7 +709,7 @@
2017,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,7, RK_STORMBLAST,Storm Blast
2018,0,6,4,0,0x3,-1,1,1,yes,0,0,0,none,0, RK_FIGHTINGSPIRIT,Fighting Spirit //CHECK Is this splash needed?
2019,9,6,4,6,0x1,0,1,1,yes,0,0,0,none,0, RK_ABUNDANCE,Abundance
-2020,5:6:7:8:9,6,16,-1,0,0,5,1,no,0,0,0,weapon,0, RK_PHANTOMTHRUST,Phantom Thrust
+2020,5:6:7:8:9,6,1,-1,0,0,5,1,yes,0,0,0,weapon,0, RK_PHANTOMTHRUST,Phantom Thrust
//****
// GC Guillotine Cross
@@ -771,8 +771,8 @@
2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life
2211,11,8,1,3,0x2,3,5,-7,yes,0,0,0,magic,3, WL_CRIMSONROCK,Crimson Rock
2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,Hell Inferno
-2213,11,8,2,0,0x2,7,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet
-2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning //CHECK Is the splash being used for the target search?
+2213,11,8,2,0,0,0,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet
+2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning
2215,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,Chain Lightning Attack
2216,3,8,2,2,0,0,5,-6:-7:-8:-9:-10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,Earth Strain
2217,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,Tetra Vortex
@@ -783,12 +783,12 @@
2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,Summon Fire Ball
2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,Summon Lightning Ball
2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,Summon Water Ball
-2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire //CHECK Summon attack ID's dont appear to have a range.
+2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire
2226,11,6,1,4,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WIND,Summon Attack Wind
2227,11,6,1,1,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WATER,Summon Attack Water
2228,11,6,1,2,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_GROUND,Summon Attack Earth
2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,Summon Stone
-2230,11,8,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release //CHECK Should it be left to do multi hit or single hit?
+2230,11,6,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release
2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook
2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell
@@ -1048,18 +1048,18 @@
3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, KO_SETSUDAN,Soul Sever
3006,7:8:9:10:11,6,2,0,0x2,2,5,0,no,0,0,0,weapon,0, KO_BAKURETSU,Bakuretsu Kunai
3007,0,6,4,-1,0x42,4:4:4:4:5,5,0,no,0,0,0,misc,0, KO_HAPPOKUNAI,Happo Kunai
-3008,9,8,2,0,0x52,2,10,-10,no,0,0,0,misc,0, KO_MUCHANAGE,Mucha Nage
+3008,9,8,2,0,0x12,2,10,-10,no,0,0,0,misc,0, KO_MUCHANAGE,Mucha Nage
3009,9:10:11:12:13,8,2,-1,0x2,3,5,2,no,0,0,0,weapon,0, KO_HUUMARANKA,Huuma Shuriken Ranka
-3010,3,6,4,0,0x43,0,5,1,no,0,0x80,0,misc,0, KO_MAKIBISHI,Makibishi
+3010,3,6,4,0,0x42,0,5,1,no,0,0x80,0,weapon,0, KO_MAKIBISHI,Makibishi
3011,0,6,4,0,0x1,0,5,0,yes,0,0,0,none,0, KO_MEIKYOUSISUI,Meikyo Shisui
-3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,7, KO_ZANZOU,Zanzou
+3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,3:4:5:6:7, KO_ZANZOU,Zanzou
3013,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0, KO_KYOUGAKU,Kyougaku
3014,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0, KO_JYUSATSU,Jyusatsu
3015,0,6,4,3,0x1,0,1,1,no,0,0,0,none,0, KO_KAHU_ENTEN,Kahu Enten
3016,0,6,4,1,0x1,0,1,1,no,0,0,0,none,0, KO_HYOUHU_HUBUKI,Hyouhu Hubuki
3017,0,6,4,4,0x1,0,1,1,no,0,0,0,none,0, KO_KAZEHU_SEIRAN,Kazehu Seiran
3018,0,6,4,2,0x1,0,1,1,no,0,0,0,none,0, KO_DOHU_KOUKAI,Dohu Koukai
-3019,11,6,1,0,0,0,5,0,no,0,0,0,weapon,0, KO_KAIHOU,Technique Kaihou
+3019,11,6,1,0,0,0,5,0,no,0,0,0,magic,0, KO_KAIHOU,Technique Kaihou
3020,7,6,2,0,0,0,1,3,yes,0,0,0,magic,0, KO_ZENKAI,Zenkai
3021,5:6:7:8:9,6,16,0,0x1,0,5,1,no,0,0,0,none,0, KO_GENWAKU,Genwaku
3022,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0, KO_IZAYOI,Izayoi
@@ -1079,45 +1079,25 @@
3035,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, ECLAGE_RECALL,Return To Eclage
// EP 14.3 Part 2 3rd Job Skills
-//5001,0,0,22:34:46:58:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-//5002,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimited#
-//5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOPING#Illusion Doping#
-//5004,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath - Water#
-//5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_LUXANIMA#Lux Anima#
-//5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-//5007,0,0,200:230:260:290:320,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#Frigg's Song#
-//5008,0,0,120:120:120:120:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield#
-//5009,0,0,75:65:55:45:35,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO#Flash Combo#
-//5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
-//5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-//5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-//5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-//5014,0,0,1:1:1:1:1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP1#Flash Combo Attack Step 1#//All 4 steps are using temp req SP values for now.
-//5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP2#Flash Combo Attack Step 2#
-//5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP3#Flash Combo Attack Step 3#
-//5018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP4#Flash Combo Attack Step 4#
-
-
-// EP 14.3 Part 2 3rd Job Skills
-//5001,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_DARKCROW,Dark Claw
-//5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_UNLIMIT,Unlimited
-//5003,7,6,1,-1,0x2,4:5:6:7:8,5,1,no,0,0,0,weapon,0,GN_ILLUSIONDOPING,Illusion Doping
-//5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
+5001,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_DARKCROW,Dark Claw
+5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_UNLIMIT,Unlimited
+//5003,7,6,1,-1,0x2,4:5:6:7:8,5,1,no,0,0,0,weapon,0, GN_ILLUSIONDOPING,Illusion Doping
+5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
//5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0, RK_LUXANIMA,Lux Anima
-//5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0, NC_MAGMA_ERUPTION,Magma Eruption
-//5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0, WM_FRIGG_SONG,Frigg's Song
+5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0, NC_MAGMA_ERUPTION,Magma Eruption
+5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0, WM_FRIGG_SONG,Frigg's Song
//5008,0,6,4,0,0x3,15,5,1,no,0,0,0,none,0, SO_ELEMENTAL_SHIELD,Elemental Shield
-//5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO,Flash Combo//I can mark this as a no damage skill right?
-//5010,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SC_ESCAPE,Emergency Escape//Said places a ankle snare trap. Must confirm before I remove the no damage thing.
-//5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, AB_OFFERTORIUM,Offertorium
-//5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
-//5013,0,6,4,0,0x3,5,5,1,no,0,0,0,none,0, LG_KINGS_GRACE,King's Grace//Need to know the splash AoE
-//5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, ALL_FULL_THROTTLE,Full Throttle
-//5015,-2,8,4,-1,0,0,10,-2,no,0,0x200,0,weapon,0, SR_FLASHCOMBO_ATK_STEP1,Flash Combo Attack Step 1//Dragon Combo
-//5016,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0, SR_FLASHCOMBO_ATK_STEP2,Flash Combo Attack Step 2//Fallen Empire
-//5017,-2,6,4,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,no,0,0x200,0,weapon,0, SR_FLASHCOMBO_ATK_STEP3,Flash Combo Attack Step 3//Tiger Cannon
-//5018,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,0, SR_FLASHCOMBO_ATK_STEP4,Flash Combo Attack Step 4//Skynet Blow
+5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO,Flash Combo
+//5010,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SC_ESCAPE,Emergency Escape
+5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, AB_OFFERTORIUM,Offertorium
+5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
+5013,0,6,4,0,0x3,5,5,1,no,0,0,0,none,0, LG_KINGS_GRACE,King's Grace
+5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, ALL_FULL_THROTTLE,Full Throttle
+5015,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO_ATK_STEP1,Flash Combo Attack Step 1
+5016,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO_ATK_STEP2,Flash Combo Attack Step 2
+5017,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO_ATK_STEP3,Flash Combo Attack Step 3
+5018,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_FLASHCOMBO_ATK_STEP4,Flash Combo Attack Step 4
+
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, HLIF_HEAL,Healing Touch
8002,0,6,4,0,0x3,-1,5,1,no,0,0,0,none,0, HLIF_AVOID,Avoid