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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-03-06 12:58:09 +0100 |
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committer | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-03-06 12:58:09 +0100 |
commit | 5baef19736fbe26f8b0ac23e61059c14afb6211c (patch) | |
tree | 599d472d7bf7a863e24377f0daec9659dd813f50 /db/re/skill_db.conf | |
parent | 35461847740b20e474ad0f68c99512f4e8d94fc9 (diff) | |
download | hercules-5baef19736fbe26f8b0ac23e61059c14afb6211c.tar.gz hercules-5baef19736fbe26f8b0ac23e61059c14afb6211c.tar.bz2 hercules-5baef19736fbe26f8b0ac23e61059c14afb6211c.tar.xz hercules-5baef19736fbe26f8b0ac23e61059c14afb6211c.zip |
Add the requirement to have a weapon equipped to RK_CRUSHSTRIKE skill
According to my tests on AEGIS, the CRUSHSTRIKE skill requires an equipped weapon for casting.
Diffstat (limited to 'db/re/skill_db.conf')
-rw-r--r-- | db/re/skill_db.conf | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 5c73267db..376fba179 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -19186,6 +19186,31 @@ skill_db: ( FixedCastTime: 1000 Requirements: { SPCost: 1 + WeaponTypes: { + Daggers: true + 1HSwords: true + 2HSwords: true + 1HSpears: true + 2HSpears: true + 1HAxes: true + 2HAxes: true + Maces: true + 2HMaces: true + Staves: true + Bows: true + Knuckles: true + Instruments: true + Whips: true + Books: true + Katars: true + Revolvers: true + Rifles: true + GatlingGuns: true + Shotguns: true + GrenadeLaunchers: true + FuumaShurikens: true + 2HStaves: true + } } }, { |