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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-13 01:56:21 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-13 01:56:21 +0800 |
commit | 0395610469ffcd3b71c93ef90861f73e0ab8d16f (patch) | |
tree | 5755aa69c3fef1355bc164a3870a1b25ecce9cf6 /db/re/refine_db.txt | |
parent | 8821ff87533b037d5d4914db6dbdeacfa5fca4ce (diff) | |
download | hercules-0395610469ffcd3b71c93ef90861f73e0ab8d16f.tar.gz hercules-0395610469ffcd3b71c93ef90861f73e0ab8d16f.tar.bz2 hercules-0395610469ffcd3b71c93ef90861f73e0ab8d16f.tar.xz hercules-0395610469ffcd3b71c93ef90861f73e0ab8d16f.zip |
Hercules Renewal Phase : Renewal
Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'db/re/refine_db.txt')
-rw-r--r-- | db/re/refine_db.txt | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/db/re/refine_db.txt b/db/re/refine_db.txt index 421a1bdbc..3dad5be78 100644 --- a/db/re/refine_db.txt +++ b/db/re/refine_db.txt @@ -27,15 +27,14 @@ // Chance: // 100 = 100% // -// Note: Chances for +11 and higher are not verified - 10% is a rumor from iRO wiki. // A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF) 0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,50:300,30:300,30:400,20:400,10:400,10:400,10:500,10:500,10:500,10:500 // Level 1 weapons -1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,70:0,70:0,50:0,50:0,30:0,30:300,20:300,20:300,10:300,10:300 +1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,90:0,80:0,80:0,70:0,70:0,60:300,60:300,40:300,20:300,20:300 // Level 2 weapons -2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,70:0,50:0,50:0,30:0,30:0,20:600,20:600,10:600,10:600,10:600 +2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,80:0,80:0,70:0,70:0,60:0,60:600,50:600,20:600,20:600,20:600 // Level 3 weapons -3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,50:0,50:0,30:0,30:0,20:0,20:900,10:900,10:900,10:900,10:900 +3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,80:0,70:0,70:0,60:0,60:0,40:900,40:900,20:900,20:900,10:900 // Level 4 weapons 4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,50:0,30:0,30:0,20:0,20:0,10:1200,10:1200,10:1200,10:1200,10:1200 |