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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2019-04-08 19:50:24 +0300
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-// Experience & Drop Rate Modifier Database
-//
-// Structure of Database:
-// Type,Race,Level difference,Rate
-//
-// TYPE:
-// 1=experience, 2=item drop
-// RACE:
-// 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
-// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
-// 10=Player, 11=Boss monsters, 12=Normal monsters
-//
-// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled.
-
-// EXP modifiers due to level difference
-1,12,16,40
-1,12,15,115
-1,12,14,120
-1,12,13,125
-1,12,12,130
-1,12,11,135
-1,12,10,140
-1,12,9,135
-1,12,8,130
-1,12,7,125
-1,12,6,120
-1,12,5,115
-1,12,4,110
-1,12,3,105
-1,12,0,100
-1,12,-1,100
-1,12,-6,95
-1,12,-11,90
-1,12,-16,85
-1,12,-21,60
-1,12,-26,35
-1,12,-31,10
-
-// Boss Type
-1,11,0,100
-
-// Drop rate modifiers due to level difference
-2,12,16,50
-2,12,13,60
-2,12,10,70
-2,12,7,80
-2,12,4,90
-2,12,0,100
-2,12,-4,90
-2,12,-7,80
-2,12,-10,70
-2,12,-13,60
-2,12,-16,50
-
-// Boss Type
-2,11,0,100