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authorHaru <haru@dotalux.com>2017-08-22 01:28:54 +0200
committerHaru <haru@dotalux.com>2017-09-17 17:49:10 +0200
commita9667391f2e5b255ec8f7791b0f872ecd75c6418 (patch)
tree9115dc9fc255e62c241da9c72b0e7133e8ddedeb /db/re/item_db.conf
parented19d995cf6dd289434ae7e0a6f60afb1e1879ec (diff)
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Replace the recurring 'Loc: 1023' value in the item_db with a bitmask array
Equivalent: `["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]` Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r--db/re/item_db.conf650
1 files changed, 325 insertions, 325 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 9b87b05e3..7ccc8eb49 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -49861,7 +49861,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,1; ">
},
{
@@ -49871,7 +49871,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,2; ">
},
{
@@ -49881,7 +49881,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,3; ">
},
{
@@ -49891,7 +49891,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,4; ">
},
{
@@ -49901,7 +49901,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,5; ">
},
{
@@ -49911,7 +49911,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,6; ">
},
{
@@ -49921,7 +49921,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,7; ">
},
{
@@ -49931,7 +49931,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,8; ">
},
{
@@ -49941,7 +49941,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,9; ">
},
{
@@ -49951,7 +49951,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,10; ">
},
{
@@ -49961,7 +49961,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,1; ">
},
{
@@ -49971,7 +49971,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,2; ">
},
{
@@ -49981,7 +49981,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,3; ">
},
{
@@ -49991,7 +49991,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,4; ">
},
{
@@ -50001,7 +50001,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,5; ">
},
{
@@ -50011,7 +50011,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,6; ">
},
{
@@ -50021,7 +50021,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,7; ">
},
{
@@ -50031,7 +50031,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,8; ">
},
{
@@ -50041,7 +50041,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,9; ">
},
{
@@ -50051,7 +50051,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,10; ">
},
{
@@ -50061,7 +50061,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,1; ">
},
{
@@ -50071,7 +50071,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,2; ">
},
{
@@ -50081,7 +50081,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,3; ">
},
{
@@ -50091,7 +50091,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,4; ">
},
{
@@ -50101,7 +50101,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,5; ">
},
{
@@ -50111,7 +50111,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,6; ">
},
{
@@ -50121,7 +50121,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,7; ">
},
{
@@ -50131,7 +50131,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,8; ">
},
{
@@ -50141,7 +50141,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,9; ">
},
{
@@ -50151,7 +50151,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,10; ">
},
{
@@ -50161,7 +50161,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,1; ">
},
{
@@ -50171,7 +50171,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,2; ">
},
{
@@ -50181,7 +50181,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,3; ">
},
{
@@ -50191,7 +50191,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,4; ">
},
{
@@ -50201,7 +50201,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,5; ">
},
{
@@ -50211,7 +50211,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,6; ">
},
{
@@ -50221,7 +50221,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,7; ">
},
{
@@ -50231,7 +50231,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,8; ">
},
{
@@ -50241,7 +50241,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,9; ">
},
{
@@ -50251,7 +50251,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,10; ">
},
{
@@ -50261,7 +50261,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,1; ">
},
{
@@ -50271,7 +50271,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,2; ">
},
{
@@ -50281,7 +50281,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,3; ">
},
{
@@ -50291,7 +50291,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,4; ">
},
{
@@ -50301,7 +50301,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,5; ">
},
{
@@ -50311,7 +50311,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,6; ">
},
{
@@ -50321,7 +50321,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,7; ">
},
{
@@ -50331,7 +50331,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,8; ">
},
{
@@ -50341,7 +50341,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,9; ">
},
{
@@ -50351,7 +50351,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,10; ">
},
{
@@ -50361,7 +50361,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,1; ">
},
{
@@ -50371,7 +50371,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,2; ">
},
{
@@ -50381,7 +50381,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,3; ">
},
{
@@ -50391,7 +50391,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,4; ">
},
{
@@ -50401,7 +50401,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,5; ">
},
{
@@ -50411,7 +50411,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,6; ">
},
{
@@ -50421,7 +50421,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,7; ">
},
{
@@ -50431,7 +50431,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,8; ">
},
{
@@ -50441,7 +50441,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,9; ">
},
{
@@ -50451,7 +50451,7 @@ item_db: (
Type: "IT_CARD"
Buy: 20
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,10; ">
},
{
@@ -50459,7 +50459,7 @@ item_db: (
AegisName: "Matk1"
Name: "MATK+1%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatkRate,1;
bonus bFixedCastrate,-1;
@@ -50470,7 +50470,7 @@ item_db: (
AegisName: "Matk2"
Name: "MATK+2%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatkRate,2;
bonus bFixedCastrate,-1;
@@ -50481,7 +50481,7 @@ item_db: (
AegisName: "Evasion6"
Name: "FLEE+6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee,6; ">
},
{
@@ -50489,7 +50489,7 @@ item_db: (
AegisName: "Evasion12"
Name: "FLEE+12"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee,12; ">
},
{
@@ -50497,7 +50497,7 @@ item_db: (
AegisName: "Critical5"
Name: "CRI+5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical,5; ">
},
{
@@ -50505,7 +50505,7 @@ item_db: (
AegisName: "Critical7"
Name: "CRI+7"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical,7; ">
},
{
@@ -50513,7 +50513,7 @@ item_db: (
AegisName: "Atk2"
Name: "ATK+2%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate,2; ">
},
{
@@ -50521,7 +50521,7 @@ item_db: (
AegisName: "Atk3"
Name: "ATK+3%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate,3; ">
},
{
@@ -50529,7 +50529,7 @@ item_db: (
AegisName: "Str1_J"
Name: "Str1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,1; ">
},
{
@@ -50537,7 +50537,7 @@ item_db: (
AegisName: "Str2_J"
Name: "Str2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,2; ">
},
{
@@ -50545,7 +50545,7 @@ item_db: (
AegisName: "Str3_J"
Name: "Str3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bStr,3; ">
},
{
@@ -50553,7 +50553,7 @@ item_db: (
AegisName: "Int1_J"
Name: "Int1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,1; ">
},
{
@@ -50561,7 +50561,7 @@ item_db: (
AegisName: "Int2_J"
Name: "Int2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,2; ">
},
{
@@ -50569,7 +50569,7 @@ item_db: (
AegisName: "Int3_J"
Name: "Int3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bInt,3; ">
},
{
@@ -50577,7 +50577,7 @@ item_db: (
AegisName: "Vit1_J"
Name: "Vit1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,1; ">
},
{
@@ -50585,7 +50585,7 @@ item_db: (
AegisName: "Vit2_J"
Name: "Vit2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,2; ">
},
{
@@ -50593,7 +50593,7 @@ item_db: (
AegisName: "Vit3_J"
Name: "Vit3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVit,3; ">
},
{
@@ -50601,7 +50601,7 @@ item_db: (
AegisName: "Agi1_J"
Name: "Agi1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,1; ">
},
{
@@ -50609,7 +50609,7 @@ item_db: (
AegisName: "Agi2_J"
Name: "Agi2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,2; ">
},
{
@@ -50617,7 +50617,7 @@ item_db: (
AegisName: "Agi3_J"
Name: "Agi3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAgi,3; ">
},
{
@@ -50625,7 +50625,7 @@ item_db: (
AegisName: "Dex1_J"
Name: "Dex1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,1; ">
},
{
@@ -50633,7 +50633,7 @@ item_db: (
AegisName: "Dex2_J"
Name: "Dex2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,2; ">
},
{
@@ -50641,7 +50641,7 @@ item_db: (
AegisName: "Dex3_J"
Name: "Dex3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDex,3; ">
},
{
@@ -50649,7 +50649,7 @@ item_db: (
AegisName: "Luk1_J"
Name: "Luk1 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,1; ">
},
{
@@ -50657,7 +50657,7 @@ item_db: (
AegisName: "Luk2_J"
Name: "Luk2 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,2; ">
},
{
@@ -50665,7 +50665,7 @@ item_db: (
AegisName: "Luk3_J"
Name: "Luk3 J"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLuk,3; ">
},
{
@@ -50673,7 +50673,7 @@ item_db: (
AegisName: "Mdef2"
Name: "MDEF+2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef,2; ">
},
{
@@ -50681,7 +50681,7 @@ item_db: (
AegisName: "Mdef4"
Name: "MDEF+4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef,4; ">
},
{
@@ -50689,7 +50689,7 @@ item_db: (
AegisName: "Mdef6"
Name: "MDEF+6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef,6; ">
},
{
@@ -50697,7 +50697,7 @@ item_db: (
AegisName: "Mdef8"
Name: "MDEF+8"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef,8; ">
},
{
@@ -50705,7 +50705,7 @@ item_db: (
AegisName: "Mdef10"
Name: "MDEF+10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef,10; ">
},
{
@@ -50713,7 +50713,7 @@ item_db: (
AegisName: "Def3"
Name: "DEF+3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef,3; ">
},
{
@@ -50721,7 +50721,7 @@ item_db: (
AegisName: "Def6"
Name: "DEF+6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef,6; ">
},
{
@@ -50729,7 +50729,7 @@ item_db: (
AegisName: "Def9"
Name: "DEF+9"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef,9; ">
},
{
@@ -50737,7 +50737,7 @@ item_db: (
AegisName: "Def12"
Name: "DEF+12"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef,12; ">
},
{
@@ -50745,7 +50745,7 @@ item_db: (
AegisName: "HP100"
Name: "HP+100"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP,100; ">
},
{
@@ -50753,7 +50753,7 @@ item_db: (
AegisName: "HP200"
Name: "HP+200"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP,200; ">
},
{
@@ -50761,7 +50761,7 @@ item_db: (
AegisName: "HP300"
Name: "HP+300"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP,300; ">
},
{
@@ -50769,7 +50769,7 @@ item_db: (
AegisName: "HP400"
Name: "HP+400"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP,400; ">
},
{
@@ -50777,7 +50777,7 @@ item_db: (
AegisName: "HP500"
Name: "HP+500"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP,500; ">
},
{
@@ -50785,7 +50785,7 @@ item_db: (
AegisName: "SP50"
Name: "SP+50"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP,50; ">
},
{
@@ -50793,7 +50793,7 @@ item_db: (
AegisName: "SP100"
Name: "SP+100"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP,100; ">
},
{
@@ -50801,7 +50801,7 @@ item_db: (
AegisName: "SP150"
Name: "SP+150"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP,150; ">
},
{
@@ -50809,7 +50809,7 @@ item_db: (
AegisName: "Highness_Heal_3sec"
Name: "Cure1Lv."
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSkillCooldown,AB_HIGHNESSHEAL,-3000; ">
},
{
@@ -50817,7 +50817,7 @@ item_db: (
AegisName: "Coluceo_Heal30"
Name: "Catholic1Lv."
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSkillUseSP,AB_CHEAL,30; ">
},
{
@@ -50825,7 +50825,7 @@ item_db: (
AegisName: "Heal_Amount2"
Name: "Archbishop1Lv."
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bHealPower,3; ">
},
{
@@ -50833,7 +50833,7 @@ item_db: (
AegisName: "Matk3"
Name: "MATK+3%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatkRate,3;
bonus bFixedCastrate,-1;
@@ -50844,7 +50844,7 @@ item_db: (
AegisName: "Atk_Speed1"
Name: "Atk Speed1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspd,1; ">
},
{
@@ -50852,7 +50852,7 @@ item_db: (
AegisName: "Fighting_Spirit4"
Name: "Fighting Spirit4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,15;
bonus bHit,5;
@@ -50863,7 +50863,7 @@ item_db: (
AegisName: "Fighting_Spirit3"
Name: "Fighting Spirit3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,12;
bonus bHit,4;
@@ -50874,7 +50874,7 @@ item_db: (
AegisName: "Fighting_Spirit2"
Name: "Fighting Spirit2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,9;
bonus bHit,3;
@@ -50885,7 +50885,7 @@ item_db: (
AegisName: "Fighting_Spirit1"
Name: "Fighting Spirit1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,6;
bonus bHit,2;
@@ -50896,7 +50896,7 @@ item_db: (
AegisName: "Spell4"
Name: "Spell4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,15;
bonus bVariableCastrate,-10;
@@ -50907,7 +50907,7 @@ item_db: (
AegisName: "Spell3"
Name: "Spell3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,12;
bonus bVariableCastrate,-8;
@@ -50918,7 +50918,7 @@ item_db: (
AegisName: "Spell2"
Name: "Spell2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,9;
bonus bVariableCastrate,-6;
@@ -50929,7 +50929,7 @@ item_db: (
AegisName: "Spell1"
Name: "Spell1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,6;
bonus bVariableCastrate,-4;
@@ -50940,7 +50940,7 @@ item_db: (
AegisName: "Sharp3"
Name: "Sharp3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritical,12;
bonus bHit,4;
@@ -50951,7 +50951,7 @@ item_db: (
AegisName: "Sharp2"
Name: "Sharp2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritical,9;
bonus bHit,3;
@@ -50962,7 +50962,7 @@ item_db: (
AegisName: "Sharp1"
Name: "Sharp1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritical,6;
bonus bHit,2;
@@ -50973,7 +50973,7 @@ item_db: (
AegisName: "Atk1"
Name: "Atk1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate,1; ">
},
{
@@ -50981,7 +50981,7 @@ item_db: (
AegisName: "Fighting_Spirit5"
Name: "Fighting Spirit5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,18;
bonus bHit,5;
@@ -50992,7 +50992,7 @@ item_db: (
AegisName: "Fighting_Spirit6"
Name: "Fighting Spirit6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,21;
bonus bHit,5;
@@ -51003,7 +51003,7 @@ item_db: (
AegisName: "Fighting_Spirit7"
Name: "Fighting Spirit7"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,24;
bonus bHit,5;
@@ -51014,7 +51014,7 @@ item_db: (
AegisName: "Fighting_Spirit8"
Name: "Fighting Spirit8"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,27;
bonus bHit,5;
@@ -51025,7 +51025,7 @@ item_db: (
AegisName: "Fighting_Spirit9"
Name: "Fighting Spirit9"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,30;
bonus bHit,5;
@@ -51036,7 +51036,7 @@ item_db: (
AegisName: "Fighting_Spirit10"
Name: "Fighting Spirit10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,50;
bonus bHit,15;
@@ -51047,7 +51047,7 @@ item_db: (
AegisName: "Spell5"
Name: "Spell5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,18;
bonus bVariableCastrate,-10;
@@ -51058,7 +51058,7 @@ item_db: (
AegisName: "Spell6"
Name: "Spell6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,21;
bonus bVariableCastrate,-10;
@@ -51069,7 +51069,7 @@ item_db: (
AegisName: "Spell7"
Name: "Spell7"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,24;
bonus bVariableCastrate,-10;
@@ -51080,7 +51080,7 @@ item_db: (
AegisName: "Spell8"
Name: "Spell8"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,27;
bonus bVariableCastrate,-10;
@@ -51091,7 +51091,7 @@ item_db: (
AegisName: "Spell9"
Name: "Spell9"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,30;
bonus bVariableCastrate,-10;
@@ -51102,7 +51102,7 @@ item_db: (
AegisName: "Spell10"
Name: "Spell10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk,50;
bonus bVariableCastrate,-20;
@@ -51113,7 +51113,7 @@ item_db: (
AegisName: "Expert_Archer1"
Name: "Expert Archer1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,2; ">
},
{
@@ -51121,7 +51121,7 @@ item_db: (
AegisName: "Expert_Archer2"
Name: "Expert Archer2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,4; ">
},
{
@@ -51129,7 +51129,7 @@ item_db: (
AegisName: "Expert_Archer3"
Name: "Expert Archer3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,6; ">
},
{
@@ -51137,7 +51137,7 @@ item_db: (
AegisName: "Expert_Archer4"
Name: "Expert Archer4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,8; ">
},
{
@@ -51145,7 +51145,7 @@ item_db: (
AegisName: "Expert_Archer5"
Name: "Expert Archer5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,10; ">
},
{
@@ -51153,7 +51153,7 @@ item_db: (
AegisName: "Expert_Archer6"
Name: "Expert Archer6"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,12; ">
},
{
@@ -51161,7 +51161,7 @@ item_db: (
AegisName: "Expert_Archer7"
Name: "Expert Archer7"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,14; ">
},
{
@@ -51169,7 +51169,7 @@ item_db: (
AegisName: "Expert_Archer8"
Name: "Expert Archer8"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,16; ">
},
{
@@ -51177,7 +51177,7 @@ item_db: (
AegisName: "Expert_Archer9"
Name: "Expert Archer9"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate,18; ">
},
{
@@ -51185,7 +51185,7 @@ item_db: (
AegisName: "Expert_Archer10"
Name: "Expert Archer10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLongAtkRate,20;
bonus bAspd,1;
@@ -51196,7 +51196,7 @@ item_db: (
AegisName: "Atk_Speed2"
Name: "Atk Speed2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspd,2; ">
},
{
@@ -51204,7 +51204,7 @@ item_db: (
AegisName: "Sharp4"
Name: "Sharp4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritical,14;
bonus bHit,5;
@@ -51215,7 +51215,7 @@ item_db: (
AegisName: "Sharp5"
Name: "Sharp5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritical,15;
bonus bHit,6;
@@ -51226,14 +51226,14 @@ item_db: (
AegisName: "Sea_Energy"
Name: "Strength Of Ocean"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
},
{
Id: 4846
AegisName: "2011Valentin_Angel"
Name: "Fully Loved Stone"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
@@ -51244,7 +51244,7 @@ item_db: (
AegisName: "2011Valentin_Devil"
Name: "Spelled Stone"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
@@ -51255,7 +51255,7 @@ item_db: (
AegisName: "Immuned1"
Name: "Immune Level 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSubEle,Ele_Neutral,5; ">
},
{
@@ -51263,7 +51263,7 @@ item_db: (
AegisName: "Cranial1"
Name: "Cranial Level 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
@@ -51271,7 +51271,7 @@ item_db: (
AegisName: "Heal_Amount3"
Name: "Heal Amount3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bHealPower,6;
bonus bUseSPrate,5;
@@ -51282,7 +51282,7 @@ item_db: (
AegisName: "Heal_Amount4"
Name: "Heal Amount4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bHealPower,12;
bonus bUseSPrate,10;
@@ -51293,7 +51293,7 @@ item_db: (
AegisName: "Heal_Amount5"
Name: "Heal Amount5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bHealPower,20;
bonus bUseSPrate,15;
@@ -51304,7 +51304,7 @@ item_db: (
AegisName: "S_Str"
Name: "Special Str"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr,1;
if (getrefine() >= 8) {
@@ -51324,7 +51324,7 @@ item_db: (
AegisName: "S_Agi"
Name: "Special Agi"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi,1;
if (getrefine() >= 8) {
@@ -51344,7 +51344,7 @@ item_db: (
AegisName: "S_Vital"
Name: "Special Vit"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit,1;
if (getrefine() >= 8) {
@@ -51364,7 +51364,7 @@ item_db: (
AegisName: "S_Int"
Name: "Special Int"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt,1;
if (getrefine() >= 8) {
@@ -51384,7 +51384,7 @@ item_db: (
AegisName: "S_Dex"
Name: "Special Dex"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex,1;
if (getrefine() >= 8) {
@@ -51404,7 +51404,7 @@ item_db: (
AegisName: "S_Luck"
Name: "Special Luk"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk,1;
if (getrefine() >= 8) {
@@ -51424,7 +51424,7 @@ item_db: (
AegisName: "Evasion1"
Name: "Evasion1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee,1; ">
},
{
@@ -51432,7 +51432,7 @@ item_db: (
AegisName: "Evasion3"
Name: "Evasion3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee,3; ">
},
{
@@ -51440,7 +51440,7 @@ item_db: (
AegisName: "MHP1"
Name: "MHP+1%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate,1; ">
},
{
@@ -51448,7 +51448,7 @@ item_db: (
AegisName: "MHP2"
Name: "MHP+2%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate,2; ">
},
{
@@ -51456,7 +51456,7 @@ item_db: (
AegisName: "Fatal1"
Name: "Fatal1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritAtkRate, 4;
bonus bCritical, 1;
@@ -51467,7 +51467,7 @@ item_db: (
AegisName: "Fatal2"
Name: "Fatal2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritAtkRate, 6;
bonus bCritical, 2;
@@ -51478,7 +51478,7 @@ item_db: (
AegisName: "Fatal3"
Name: "Fatal3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritAtkRate, 8;
bonus bCritical, 3;
@@ -51489,7 +51489,7 @@ item_db: (
AegisName: "Fatal4"
Name: "Fatal4Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bCritAtkRate, 10;
bonus bCritical, 4;
@@ -51500,7 +51500,7 @@ item_db: (
AegisName: "MHP3"
Name: "MHP+3%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate,3; ">
},
{
@@ -51508,7 +51508,7 @@ item_db: (
AegisName: "MHP4"
Name: "MHP+4%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate,4; ">
},
{
@@ -51516,7 +51516,7 @@ item_db: (
AegisName: "Attack_Delay_1"
Name: "DelayafterAttack1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspdRate, 4; ">
},
{
@@ -51524,7 +51524,7 @@ item_db: (
AegisName: "SP25"
Name: "SP+25"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP,25; ">
},
{
@@ -51532,7 +51532,7 @@ item_db: (
AegisName: "SP75"
Name: "SP+75"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP,75; ">
},
{
@@ -51540,7 +51540,7 @@ item_db: (
AegisName: "Attack_Delay_2"
Name: "DelayafterAttack2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspdRate, 6; ">
},
{
@@ -51548,7 +51548,7 @@ item_db: (
AegisName: "Attack_Delay_3"
Name: "DelayafterAttack3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspdRate, 8; ">
},
{
@@ -51556,7 +51556,7 @@ item_db: (
AegisName: "Bears_Power"
Name: "Strength of Bear"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" autobonus2 "{ bonus bStr, 200; bonus2 bHPLossRate, 500, 1000; montransform BIGFOOT, 5000; }", 20, 5000, BF_WEAPON, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); showscript \"?!!!!\"; }"; ">
OnUnequipScript: <" heal 0, -300; ">
},
@@ -51565,7 +51565,7 @@ item_db: (
AegisName: "Runaway_Magic"
Name: "Runaway Magic"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" autobonus "{ bonus bInt, 200; bonus2 bSPLossRate, 200, 1000; }", 15, 10000, BF_MAGIC, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); showscript \"YOooooooo!!!!!\"; }"; ">
OnUnequipScript: <" heal 0, -2000; ">
},
@@ -51574,7 +51574,7 @@ item_db: (
AegisName: "Speed_Of_Light"
Name: "Speed Of Light"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" autobonus "{ bonus bAspdRate, 100; bonus bFlee2, 100; bonus2 bHPLossRate, 400, 1000; bonus2 bSPLossRate, 40, 1000; }", 10, 5000, BF_WEAPON, "{ specialeffect(EF_FLASHER, AREA, playerattached()); }"; ">
OnUnequipScript: <" heal 0, -300; ">
},
@@ -51583,7 +51583,7 @@ item_db: (
AegisName: "Muscle_Fool"
Name: "Muscle Fool"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" autobonus2 "{ bonus bDef, 1000; bonus bMatkRate, -50; bonus bAtkRate, -50; }", 20, 5000, BF_WEAPON, "{ specialeffect(EF_MAGNUMBREAK, AREA, playerattached()); }"; ">
OnUnequipScript: <" heal 0, -300; ">
},
@@ -51592,7 +51592,7 @@ item_db: (
AegisName: "Hawkeye"
Name: "Hawkeye"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" autobonus "{ bonus bDex, 200; bonus2 bSPLossRate, 50, 1000; }", 30, 5000, BF_WEAPON, "{ specialeffect(EF_FLASHER, AREA, playerattached()); }"; ">
OnUnequipScript: <" heal 0, -300; ">
},
@@ -51601,7 +51601,7 @@ item_db: (
AegisName: "Lucky_Day"
Name: "Lucky Day"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
autobonus "{ bonus2 bAddMonsterDropItem, Treasure_Box, 10; bonus bLuk, 200; }", 15, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect(EF_MVP, AREA, playerattached()); }";
autobonus2 "{ bonus2 bAddMonsterDropItem, Treasure_Box, 1; bonus bLuk, 200; }", 1, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect(EF_MVP, AREA, playerattached()); }";
@@ -51613,7 +51613,7 @@ item_db: (
AegisName: "Attack_Delay_4"
Name: "DelayafterAttack4Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspdRate, 10; ">
},
{
@@ -51621,7 +51621,7 @@ item_db: (
AegisName: "Atk1p"
Name: "ATK + 1%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 1; ">
},
{
@@ -51629,7 +51629,7 @@ item_db: (
AegisName: "Matk1p"
Name: "MATK + 1%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 1; ">
},
{
@@ -51637,7 +51637,7 @@ item_db: (
AegisName: "HIT1"
Name: "HIT + 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bHit, 1; ">
},
{
@@ -51645,7 +51645,7 @@ item_db: (
AegisName: "Conjure1"
Name: "Spell 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk, 5;
bonus bVariableCastrate, -3;
@@ -51656,7 +51656,7 @@ item_db: (
AegisName: "Conjure2"
Name: "Spell 2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk, 10;
bonus bVariableCastrate, -3;
@@ -51667,7 +51667,7 @@ item_db: (
AegisName: "Conjure3"
Name: "Spell 3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk, 15;
bonus bVariableCastrate, -3;
@@ -51678,7 +51678,7 @@ item_db: (
AegisName: "Conjure4"
Name: "Spell 4"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk, 20;
bonus bVariableCastrate, -3;
@@ -51689,7 +51689,7 @@ item_db: (
AegisName: "Conjure5"
Name: "Spell 5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bMatk, 30;
bonus bVariableCastrate, -5;
@@ -51700,7 +51700,7 @@ item_db: (
AegisName: "Mdef1"
Name: "MDEF+1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef, 1; ">
},
{
@@ -51708,7 +51708,7 @@ item_db: (
AegisName: "Mdef3"
Name: "MDEF+3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef, 3; ">
},
{
@@ -51716,7 +51716,7 @@ item_db: (
AegisName: "Mdef5"
Name: "MDEF+5"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMdef, 5; ">
},
{
@@ -51724,7 +51724,7 @@ item_db: (
AegisName: "Def15"
Name: "DEF+15"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef, 15; ">
},
{
@@ -51732,7 +51732,7 @@ item_db: (
AegisName: "Atk4p"
Name: "ATK + 4%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 4; ">
},
{
@@ -51740,7 +51740,7 @@ item_db: (
AegisName: "Atk5p"
Name: "ATK + 5%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 5; ">
},
{
@@ -51748,7 +51748,7 @@ item_db: (
AegisName: "Matk2p"
Name: "MATK + 2%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 2; ">
},
{
@@ -51756,7 +51756,7 @@ item_db: (
AegisName: "Matk3p"
Name: "MATK + 3%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 3; ">
},
{
@@ -51764,7 +51764,7 @@ item_db: (
AegisName: "Matk4p"
Name: "MATK + 4%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 4; ">
},
{
@@ -51772,7 +51772,7 @@ item_db: (
AegisName: "Matk5p"
Name: "MATK + 5%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 5; ">
},
{
@@ -51780,7 +51780,7 @@ item_db: (
AegisName: "MHP5"
Name: "MHP+5%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate, 5; ">
},
{
@@ -51788,7 +51788,7 @@ item_db: (
AegisName: "Def18"
Name: "DEF+18"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef, 18; ">
},
{
@@ -51796,7 +51796,7 @@ item_db: (
AegisName: "Def21"
Name: "DEF+21"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef, 21; ">
},
{
@@ -51804,7 +51804,7 @@ item_db: (
AegisName: "Atk6p"
Name: "ATK+6%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 6; ">
},
{
@@ -51812,7 +51812,7 @@ item_db: (
AegisName: "Atk7p"
Name: "ATK+7%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 7; ">
},
{
@@ -51820,7 +51820,7 @@ item_db: (
AegisName: "Matk6p"
Name: "MATK+6%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 6; ">
},
{
@@ -51828,7 +51828,7 @@ item_db: (
AegisName: "Matk7p"
Name: "MATK+7%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 7; ">
},
{
@@ -51837,7 +51837,7 @@ item_db: (
Name: "Essence Of Evil STR 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr, 1;
bonus bBaseAtk, 3;
@@ -51850,7 +51850,7 @@ item_db: (
Name: "Essence Of Evil STR 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr, 2;
bonus bBaseAtk, 6;
@@ -51863,7 +51863,7 @@ item_db: (
Name: "Essence Of Evil STR 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr, 4;
bonus bBaseAtk, 12;
@@ -51876,7 +51876,7 @@ item_db: (
Name: "Essence Of Evil INT 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt, 1;
bonus bMatk, 3;
@@ -51889,7 +51889,7 @@ item_db: (
Name: "Essence Of Evil INT 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt, 2;
bonus bMatk, 6;
@@ -51902,7 +51902,7 @@ item_db: (
Name: "Essence Of Evil INT 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt, 4;
bonus bMatk, 12;
@@ -51915,7 +51915,7 @@ item_db: (
Name: "Essence Of Evil AGI 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi, 1;
bonus bFlee, 2;
@@ -51928,7 +51928,7 @@ item_db: (
Name: "Essence Of Evil AGI 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi, 2;
bonus bFlee, 4;
@@ -51941,7 +51941,7 @@ item_db: (
Name: "Essence Of Evil AGI 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi, 4;
bonus bFlee, 8;
@@ -51954,7 +51954,7 @@ item_db: (
Name: "Essence Of Evil VIT 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit, 1;
bonus bDef, 3;
@@ -51968,7 +51968,7 @@ item_db: (
Name: "Essence Of Evil VIT 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit, 2;
bonus bDef, 6;
@@ -51982,7 +51982,7 @@ item_db: (
Name: "Essence Of Evil VIT 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit, 4;
bonus bDef, 12;
@@ -51996,7 +51996,7 @@ item_db: (
Name: "Essence Of Evil DEX 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex, 1;
bonus bHit, 2;
@@ -52009,7 +52009,7 @@ item_db: (
Name: "Essence Of Evil DEX 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex, 2;
bonus bHit, 4;
@@ -52022,7 +52022,7 @@ item_db: (
Name: "Essence Of Evil DEX 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex, 4;
bonus bHit, 8;
@@ -52035,7 +52035,7 @@ item_db: (
Name: "Essence Of Evil LUK 1"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk, 1;
bonus bCritical, 1;
@@ -52048,7 +52048,7 @@ item_db: (
Name: "Essence Of Evil LUK 2"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk, 2;
bonus bCritical, 2;
@@ -52061,7 +52061,7 @@ item_db: (
Name: "Essence Of Evil LUK 3"
Type: "IT_CARD"
Weight: 10
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk, 4;
bonus bCritical, 4;
@@ -52073,7 +52073,7 @@ item_db: (
AegisName: "Critical1"
Name: "Critical1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical, 1; ">
},
{
@@ -52081,7 +52081,7 @@ item_db: (
AegisName: "HP50"
Name: "HP+50"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP, 50; ">
},
{
@@ -52089,7 +52089,7 @@ item_db: (
AegisName: "SP10"
Name: "SP+10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSP, 10; ">
},
{
@@ -52097,7 +52097,7 @@ item_db: (
AegisName: "MSP1"
Name: "MSP+1%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSPrate, 1; ">
},
{
@@ -52105,7 +52105,7 @@ item_db: (
AegisName: "HEAL2"
Name: "Increase Recovery"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bHPrecovRate, 2; ">
},
{
@@ -52113,7 +52113,7 @@ item_db: (
AegisName: "HEALHP1"
Name: "Healing 10"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bHPRegenRate, 10, 10000; ">
},
{
@@ -52121,7 +52121,7 @@ item_db: (
AegisName: "HEALSP1"
Name: "SP Recovery 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bSPGainValue, 1; ">
},
{
@@ -52129,7 +52129,7 @@ item_db: (
AegisName: "Tolerance_Not1"
Name: "Neutral Properties Lv1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSubEle, Ele_Neutral, 1; ">
},
{
@@ -52137,7 +52137,7 @@ item_db: (
AegisName: "Tolerance_Not2"
Name: "Neutral Properties Lv2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSubEle, Ele_Neutral, 2; ">
},
{
@@ -52145,7 +52145,7 @@ item_db: (
AegisName: "Tolerance_Not3"
Name: "Neutral Properties Lv3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSubEle, Ele_Neutral, 3; ">
},
{
@@ -52153,7 +52153,7 @@ item_db: (
AegisName: "ATK_BIG1"
Name: "Large Attack 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bAddSize, Size_Large, 1; ">
},
{
@@ -52161,7 +52161,7 @@ item_db: (
AegisName: "ATK_MEDIUM1"
Name: "Medium Attack 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bAddSize, Size_Medium, 1; ">
},
{
@@ -52169,7 +52169,7 @@ item_db: (
AegisName: "ATK_SMALL1"
Name: "Small Attack 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bAddSize, Size_Small, 1; ">
},
{
@@ -52177,7 +52177,7 @@ item_db: (
AegisName: "Critical2"
Name: "Critical2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical, 2; ">
},
{
@@ -52185,7 +52185,7 @@ item_db: (
AegisName: "Critical3"
Name: "Critical3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical, 4; ">
},
{
@@ -52193,7 +52193,7 @@ item_db: (
AegisName: "Critical4"
Name: "Critical4Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical, 6; ">
},
{
@@ -52201,7 +52201,7 @@ item_db: (
AegisName: "Dodge1"
Name: "Critical Lv1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bCritical, 3; ">
},
{
@@ -52209,7 +52209,7 @@ item_db: (
AegisName: "Dodge2"
Name: "Shedding2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee2, 4; ">
},
{
@@ -52217,7 +52217,7 @@ item_db: (
AegisName: "Dodge3"
Name: "Shedding3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee2, 5; ">
},
{
@@ -52225,7 +52225,7 @@ item_db: (
AegisName: "Thrift1"
Name: "Saving Lv1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bUseSPrate, -2; ">
},
{
@@ -52233,7 +52233,7 @@ item_db: (
AegisName: "Thrift2"
Name: "Saving Lv2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bUseSPrate, -4; ">
},
{
@@ -52241,7 +52241,7 @@ item_db: (
AegisName: "Thrift3"
Name: "Saving Lv3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bUseSPrate, -6; ">
},
{
@@ -52249,7 +52249,7 @@ item_db: (
AegisName: "Skill_Delay1"
Name: "Delay After Skill Lv1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDelayrate, -2; ">
},
{
@@ -52257,7 +52257,7 @@ item_db: (
AegisName: "Skill_Delay2"
Name: "Delay After Skill Lv2"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDelayrate, -4; ">
},
{
@@ -52265,7 +52265,7 @@ item_db: (
AegisName: "Skill_Delay3"
Name: "Delay After Skill Lv3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDelayrate, -6; ">
},
{
@@ -52273,7 +52273,7 @@ item_db: (
AegisName: "Darkness_Drop"
Name: "Darkness Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus3 bAddEle, Ele_Dark, 2, BF_WEAPON | BF_MAGIC;
bonus2 bSubEle, Ele_Dark, 1;
@@ -52284,7 +52284,7 @@ item_db: (
AegisName: "Fire_Drop"
Name: "Fire Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus3 bAddEle, Ele_Fire, 2, BF_WEAPON | BF_MAGIC;
bonus2 bSubEle, Ele_Fire, 1;
@@ -52295,7 +52295,7 @@ item_db: (
AegisName: "Water_Drop"
Name: "Water Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus3 bAddEle, Ele_Water, 2, BF_WEAPON | BF_MAGIC;
bonus2 bSubEle, Ele_Water, 1;
@@ -52306,7 +52306,7 @@ item_db: (
AegisName: "Earth_Drop"
Name: "Earth Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus3 bAddEle, Ele_Earth, 2, BF_WEAPON | BF_MAGIC;
bonus2 bSubEle, Ele_Earth, 1;
@@ -52317,7 +52317,7 @@ item_db: (
AegisName: "Light_Drop"
Name: "Light Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus3 bAddEle, Ele_Holy, 2, BF_WEAPON | BF_MAGIC;
bonus2 bSubEle, Ele_Holy, 1;
@@ -52328,7 +52328,7 @@ item_db: (
AegisName: "Recovery_Drop"
Name: "Recovery Drop"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSkillHeal, AL_HEAL, 2;
bonus2 bSkillHeal, PR_SANCTUARY, 2;
@@ -52348,7 +52348,7 @@ item_db: (
AegisName: "The_Power_Of_Famitsu"
Name: "The Power Of Famitsu"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHP, 832; ">
},
{
@@ -52356,7 +52356,7 @@ item_db: (
AegisName: "Double_Pediatric_Palace"
Name: "Double Pediatric Palace"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDelayrate, -1; ">
},
{
@@ -52364,7 +52364,7 @@ item_db: (
AegisName: "Sagittarius"
Name: "Sagittarius"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bLongAtkRate, 1; ">
},
{
@@ -52372,7 +52372,7 @@ item_db: (
AegisName: "Aquarius"
Name: "Aquarius"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bUseSPrate, -2; ">
},
{
@@ -52380,7 +52380,7 @@ item_db: (
AegisName: "Aries"
Name: "Aries"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatk, 10; ">
},
{
@@ -52388,7 +52388,7 @@ item_db: (
AegisName: "Cancer"
Name: "Cancer"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bBaseAtk, 3; ">
},
{
@@ -52396,7 +52396,7 @@ item_db: (
AegisName: "Taurus"
Name: "Taurus"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bBaseAtk, 3;
bonus bHit, 1;
@@ -52407,7 +52407,7 @@ item_db: (
AegisName: "Capricorn"
Name: "Capricorn"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatkRate, 3; ">
},
{
@@ -52415,7 +52415,7 @@ item_db: (
AegisName: "Pisces"
Name: "Pisces"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bVariableCastrate, -2; ">
},
{
@@ -52423,14 +52423,14 @@ item_db: (
AegisName: "Scorpio"
Name: "Scorpio"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
},
{
Id: 4967
AegisName: "Leo"
Name: "Leo"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAtkRate, 3; ">
},
{
@@ -52438,7 +52438,7 @@ item_db: (
AegisName: "Virgo"
Name: "Virgo"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSkillHeal, AL_HEAL, 1;
bonus2 bSkillHeal, PR_SANCTUARY, 1;
@@ -52452,7 +52452,7 @@ item_db: (
AegisName: "Libra"
Name: "Libra"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSkillHeal2, AL_HEAL, 1;
bonus2 bSkillHeal2, PR_SANCTUARY, 1;
@@ -52467,7 +52467,7 @@ item_db: (
AegisName: "Fire_Property_Reactor"
Name: "Fire Property Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDefEle, Ele_Fire; ">
},
{
@@ -52475,7 +52475,7 @@ item_db: (
AegisName: "Water_Property_Reactor"
Name: "Water Property Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDefEle, Ele_Water; ">
},
{
@@ -52483,7 +52483,7 @@ item_db: (
AegisName: "Earth_Property_Reactor"
Name: "Earth Property Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDefEle, Ele_Earth; ">
},
{
@@ -52491,7 +52491,7 @@ item_db: (
AegisName: "Wind_Property_Reactor"
Name: "Wind Property Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDefEle, Ele_Wind; ">
},
{
@@ -52499,7 +52499,7 @@ item_db: (
AegisName: "Fire_Resistance_Reactor"
Name: "Fire Resistance Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSubEle, Ele_Fire, 25;
bonus2 bSubEle, Ele_Water, -25;
@@ -52510,7 +52510,7 @@ item_db: (
AegisName: "Water_Resistance_Reactor"
Name: "Water Resistance Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSubEle, Ele_Water, 25;
bonus2 bSubEle, Ele_Wind, -25;
@@ -52521,7 +52521,7 @@ item_db: (
AegisName: "Earth_Resistance_Reactor"
Name: "Earth Resistance Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSubEle, Ele_Earth, 25;
bonus2 bSubEle, Ele_Fire, -25;
@@ -52532,7 +52532,7 @@ item_db: (
AegisName: "Wind_Resistance_Reactor"
Name: "Wind Resistance Reactor"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus2 bSubEle, Ele_Wind, 25;
bonus2 bSubEle, Ele_Earth, -25;
@@ -52543,7 +52543,7 @@ item_db: (
AegisName: "Restoration_Reactor_101"
Name: "Restoration Reactor 101"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bHPRegenRate, (getrefine() >= 7) ? 100 : 50, 5000; ">
},
{
@@ -52551,7 +52551,7 @@ item_db: (
AegisName: "Restoration_Reactor_102"
Name: "Restoration Reactor 102"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSPRegenRate, (getrefine() >= 7) ? 5 : 3, 500; ">
},
{
@@ -52559,7 +52559,7 @@ item_db: (
AegisName: "Restoration_Reactor_201"
Name: "Restoration Reactor 201"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bHPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
},
{
@@ -52567,7 +52567,7 @@ item_db: (
AegisName: "Restoration_Reactor_202"
Name: "Restoration Reactor 202"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bSPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
},
{
@@ -52575,7 +52575,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_STR"
Name: "Auxiliary Reactor STR"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (readparam(bStr) >= 10) bonus bBaseAtk, 5;
if (getrefine() >= 7) bonus bBaseAtk, 10;
@@ -52586,7 +52586,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_INT"
Name: "Auxiliary Reactor INT"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (readparam(bInt) >= 10) bonus bMatk, 5;
if (getrefine() >= 7) bonus bMatk, 10;
@@ -52597,7 +52597,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_DEF"
Name: "Auxiliary Reactor DEF"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef, 100; ">
},
{
@@ -52605,7 +52605,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_Perfect"
Name: "Auxiliary Reactor Perfect"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bFlee2, 3; ">
},
{
@@ -52613,7 +52613,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_Attack"
Name: "Auxiliary Reactor Attack"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bBaseAtk, 20; ">
},
{
@@ -52621,7 +52621,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_Magic"
Name: "Auxiliary Reactor Magic"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMatk, 20; ">
},
{
@@ -52629,7 +52629,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_MaxHP"
Name: "Auxiliary Reactor MaxHP"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxHPrate, 5; ">
},
{
@@ -52637,7 +52637,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_MaxSP"
Name: "Auxiliary_Reactor_MaxHP"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bMaxSPrate, 3; ">
},
{
@@ -52645,7 +52645,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_Frozen"
Name: "Auxiliary Reactor Frozen"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bResEff, Eff_Freeze, 10000; ">
},
{
@@ -52653,7 +52653,7 @@ item_db: (
AegisName: "Auxiliary_Reactor_ASPD"
Name: "Auxiliary Reactor ASPD"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bAspd, 1; ">
},
{
@@ -52661,7 +52661,7 @@ item_db: (
AegisName: "HPdrain1"
Name: "HP Absorb 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bHPDrainRate, 1, 1; ">
},
{
@@ -52669,7 +52669,7 @@ item_db: (
AegisName: "SPdrain1"
Name: "SP Absorb 1"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bSPDrainRate, 1, 1; ">
},
{
@@ -52677,7 +52677,7 @@ item_db: (
AegisName: "Rune_Of_Might1"
Name: "Rune Of Might 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bStr, 5;
if (getrefine() >= 10) bonus bAtkRate, 10;
@@ -52688,7 +52688,7 @@ item_db: (
AegisName: "Rune_Of_Might2"
Name: "Rune Of Might 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bStr, 6;
if (getrefine() >= 11) {
@@ -52702,7 +52702,7 @@ item_db: (
AegisName: "Rune_Of_Might3"
Name: "Rune Of Might 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bStr, 7;
if (getrefine() >= 12) {
@@ -52720,7 +52720,7 @@ item_db: (
AegisName: "Rune_Of_Agility1"
Name: "Rune Of Agility 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bAgi, 5;
if (getrefine() >= 10) bonus bFlee2, 5;
@@ -52731,7 +52731,7 @@ item_db: (
AegisName: "Rune_Of_Agility2"
Name: "Rune Of Agility 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bAgi, 6;
if (getrefine() >= 11) {
@@ -52745,7 +52745,7 @@ item_db: (
AegisName: "Rune_Of_Agility3"
Name: "Rune Of Agility 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bAgi, 7;
if (getrefine() >= 12) {
@@ -151304,7 +151304,7 @@ item_db: (
AegisName: "Rune_Of_Magic1"
Name: "Rune Of Magic Power 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bInt, 5;
if (getrefine() >= 10) bonus bMatkRate, 5;
@@ -151315,7 +151315,7 @@ item_db: (
AegisName: "Rune_Of_Magic2"
Name: "Rune Of Magic Power 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bInt, 6;
if (getrefine() >= 11) {
@@ -151329,7 +151329,7 @@ item_db: (
AegisName: "Rune_Of_Magic3"
Name: "Rune Of Magic Power 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bInt, 7;
if (getrefine() >= 12) {
@@ -151347,7 +151347,7 @@ item_db: (
AegisName: "Rune_Of_Dexterity1"
Name: "Rune Of Dexterity 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bDex, 5;
if (getrefine() >= 10) bonus bLongAtkRate, 5;
@@ -151358,7 +151358,7 @@ item_db: (
AegisName: "Rune_Of_Dexterity2"
Name: "Rune Of Dexterity 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bDex, 6;
if (getrefine() >= 11) {
@@ -151372,7 +151372,7 @@ item_db: (
AegisName: "Rune_Of_Dexterity3"
Name: "Rune Of Dexterity 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bDex, 7;
if (getrefine() >= 12) {
@@ -151390,7 +151390,7 @@ item_db: (
AegisName: "Rune_Of_Fortune1"
Name: "Rune Of Fortune 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bLuk, 5;
if (getrefine() >= 10) bonus bCritAtkRate, 5;
@@ -151401,7 +151401,7 @@ item_db: (
AegisName: "Rune_Of_Fortune2"
Name: "Rune Of Fortune 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bLuk, 6;
if (getrefine() >= 11) {
@@ -151415,7 +151415,7 @@ item_db: (
AegisName: "Rune_Of_Fortune3"
Name: "Rune Of Fortune 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bLuk, 7;
if (getrefine() >= 12) {
@@ -151433,7 +151433,7 @@ item_db: (
AegisName: "Rune_Of_Stamina1"
Name: "Rune Of Stamina 1Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bVit, 5;
if (getrefine() >= 10) bonus bMaxHPrate, 5;
@@ -151444,7 +151444,7 @@ item_db: (
AegisName: "Rune_Of_Stamina2"
Name: "Rune Of Stamina 2Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bVit, 6;
if (getrefine() >= 11) {
@@ -151458,7 +151458,7 @@ item_db: (
AegisName: "Rune_Of_Stamina3"
Name: "Rune Of Stamina 3Lv"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
if (getrefine() >= 7) bonus bVit, 7;
if (getrefine() >= 12) {
@@ -151476,7 +151476,7 @@ item_db: (
AegisName: "HPAbsorb3"
Name: "HP Absorb 3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bHPDrainRate, 1, 3; ">
},
{
@@ -151484,7 +151484,7 @@ item_db: (
AegisName: "STR3_INT3"
Name: "STR+3 INT-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr, 3;
bonus bInt, -3;
@@ -151495,7 +151495,7 @@ item_db: (
AegisName: "STR3_DEX3"
Name: "STR+3 DEX-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bStr, 3;
bonus bDex, -3;
@@ -151506,7 +151506,7 @@ item_db: (
AegisName: "INT3_DEX3"
Name: "INT+3 DEX-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt, 3;
bonus bDex, -3;
@@ -151517,7 +151517,7 @@ item_db: (
AegisName: "INT3_VIT3"
Name: "INT+3 VIT-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bInt, 3;
bonus bVit, -3;
@@ -151528,7 +151528,7 @@ item_db: (
AegisName: "DEX3_VIT3"
Name: "DEX+3 VIT-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex, 3;
bonus bVit, -3;
@@ -151539,7 +151539,7 @@ item_db: (
AegisName: "DEX3_AGI3"
Name: "DEX+3 AGI-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bDex, 3;
bonus bAgi, -3;
@@ -151550,7 +151550,7 @@ item_db: (
AegisName: "VIT3_AGI3"
Name: "VIT+3 AGI-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit, 3;
bonus bAgi, -3;
@@ -151561,7 +151561,7 @@ item_db: (
AegisName: "VIT3_LUK3"
Name: "VIT+3 LUK-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bVit, 3;
bonus bLuk, -3;
@@ -151572,7 +151572,7 @@ item_db: (
AegisName: "AGI3_LUK3"
Name: "AGI+3 LUK-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi, 3;
bonus bLuk, -3;
@@ -151583,7 +151583,7 @@ item_db: (
AegisName: "AGI3_STR3"
Name: "AGI+3 STR-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bAgi, 3;
bonus bStr, -3;
@@ -151594,7 +151594,7 @@ item_db: (
AegisName: "LUK3_STR3"
Name: "LUK+3 STR-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk, 3;
bonus bStr, -3;
@@ -151605,7 +151605,7 @@ item_db: (
AegisName: "LUK3_INT3"
Name: "LUK+3 INT-3"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <"
bonus bLuk, 3;
bonus bInt, -3;
@@ -151616,7 +151616,7 @@ item_db: (
AegisName: "DEF20"
Name: "DEF+20"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus bDef, 20; ">
},
{
@@ -151624,7 +151624,7 @@ item_db: (
AegisName: "EXP2"
Name: "EXP+2%"
Type: "IT_CARD"
- Loc: 1023
+ Loc: ["EQP_HELM", "EQP_ARMS", "EQP_GARMENT", "EQP_ACC", "EQP_ARMOR", "EQP_SHOES"]
Script: <" bonus2 bExpAddRace, RC_All, 2; ">
},
)