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author | Michieru <Michieru@users.noreply.github.com> | 2014-08-06 15:07:26 +0100 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-08-06 15:07:26 +0100 |
commit | 356a83b11ae56778992b27b0c9b358d7d79722cd (patch) | |
tree | f113b57f6276ff0ed4c26c9042b7e41c11382e51 /db/re/item_db.conf | |
parent | 254f47e4f04141f6ceeb68d0dbbb4a0001d01a24 (diff) | |
download | hercules-356a83b11ae56778992b27b0c9b358d7d79722cd.tar.gz hercules-356a83b11ae56778992b27b0c9b358d7d79722cd.tar.bz2 hercules-356a83b11ae56778992b27b0c9b358d7d79722cd.tar.xz hercules-356a83b11ae56778992b27b0c9b358d7d79722cd.zip |
- Fix 3rd class skills on pre-renewal.
- When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915)
- Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118)
- Update Runstone Lux Anima to official formula (bug:8285)
- Add official formula for Demonic Fire
- Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227)
- Flash Combo should not consume hp-sp and the skill not ignore the distance.
- Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official.
- All WoE items are inactive outside WoE or PVP
- Add bonus3 bSPVanishRate for Vellum Items.
- Script Vellum Items.
- Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034)
- Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 694719048e)
- Implemented official Bowling Bash with all its special behaviors including the gutter line
* As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209)
- Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee063d)
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r-- | db/re/item_db.conf | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 24638452b..17412756e 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -8314,7 +8314,11 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 16 - Script: <" bonus bAspdRate,getrefine(); "> + Script: <" + bonus bAspdRate,getrefine(); + bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; + "> }, { Id: 1294 @@ -8331,7 +8335,7 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 16 - Script: <" bonus2 bSPVanishRate,10000,10; "> + Script: <" bonus3 bSPVanishRate,10000,10,BF_NORMAL; "> }, { Id: 1295 @@ -9737,7 +9741,7 @@ item_db: ( View: 7 Script: <" bonus bUnbreakableWeapon,0; - bonus2 bSPVanishRate,10000,10; + bonus3 bSPVanishRate,10000,10,BF_NORMAL; "> }, { @@ -87834,7 +87838,11 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 1 - Script: <" bonus bAspdRate,getrefine(); "> + Script: <" + bonus bAspdRate,getrefine(); + bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; + "> }, { Id: 13073 @@ -107399,6 +107407,8 @@ item_db: ( bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine(); + bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; + bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1; "> }, { @@ -111241,7 +111251,7 @@ item_db: ( EquipLv: 95 View: 11 Script: <" - bonus2 bSPVanishRate,10000,4; + bonus3 bSPVanishRate,10000,4,BF_NORMAL; bonus bAspd,-5; "> }, @@ -117936,7 +117946,7 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 3 - Script: <" bonus2 bSPVanishRate,10000,8; "> + Script: <" bonus3 bSPVanishRate,10000,8,BF_NORMAL; "> }, { Id: 21003 @@ -118079,10 +118089,8 @@ item_db: ( bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; - bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; - bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; "> }, @@ -118104,9 +118112,7 @@ item_db: ( bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; - bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; - bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> |