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author | Ridley8819 <ridley8819@gmail.com> | 2016-08-05 00:55:57 +0200 |
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committer | Haru <haru@dotalux.com> | 2016-08-17 01:16:42 +0200 |
commit | 88c5a47468f335b00fe71b8ffe45af60fd79691d (patch) | |
tree | 6f9b62dde035b1af5f08cb16e5a9ee4054beaf6a /db/re/item_combo_db.txt | |
parent | 048bd161341bdf5f57c9a460d390d343e7368439 (diff) | |
download | hercules-88c5a47468f335b00fe71b8ffe45af60fd79691d.tar.gz hercules-88c5a47468f335b00fe71b8ffe45af60fd79691d.tar.bz2 hercules-88c5a47468f335b00fe71b8ffe45af60fd79691d.tar.xz hercules-88c5a47468f335b00fe71b8ffe45af60fd79691d.zip |
Nightmare Clock Tower Dungeon
- added mobs and (updated) skills
- added quests_aldebaran.txt
- iro dialogues
- all items are already in available in item_db.conf
- maps are already available in mapcache, index and .conf
- Updated item effect for Pocket_Watch_ and Pocket_Watch__, and their
combo with Memorize_Book and Pocket_Watch__
Closes #1389 as merged
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/re/item_combo_db.txt')
-rw-r--r-- | db/re/item_combo_db.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index c0435c7cc..20c6e5168 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -307,6 +307,7 @@ 18728:15061:2495:20700,{ bonus bAllStats, 1; bonus2 bSubEle, Ele_Water, 50; } 18776:20710,{ bonus bAgi,5; bonus bFlee,10; } 18824:18825,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); } +18874:2109:2971,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } } 19026:15138,{ bonus2 bAddRaceTolerance, RC_Fish, 10 + getequiprefinerycnt(EQI_ARMOR); } 19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace, RC_Fish, 10; bonus3 bAddMonsterDropItem, Shusi, RC_Fish, (5 + .@r); bonus3 bAddMonsterDropItem, Fish_Slice, RC_Fish, (5 + .@r); bonus2 bAddItemHealRate, Shusi, 5; bonus2 bAddItemHealRate, Fish_Slice, 5; bonus bHPrecovRate, (5 + .@r); } |