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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-18 01:37:53 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-18 01:37:53 +0000 |
commit | aefef10ae8e198660785b9dbaa267751274ba672 (patch) | |
tree | cc3acdb6ce754e5d16cd458138ec98618db51f05 /db/pre-re | |
parent | 9374324b4198605a9ee57f31de010ae18af49256 (diff) | |
download | hercules-aefef10ae8e198660785b9dbaa267751274ba672.tar.gz hercules-aefef10ae8e198660785b9dbaa267751274ba672.tar.bz2 hercules-aefef10ae8e198660785b9dbaa267751274ba672.tar.xz hercules-aefef10ae8e198660785b9dbaa267751274ba672.zip |
Added Official Guild Aura Implementation bugreport:667
Before:
- Guild Aura would only trigger when guild master moved
Now:
- Guild Aura is triggered when master moves and/or when guild mate gets inside the area
- Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db
Also:
- Added new skill_unit_db target type 'guild'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/pre-re')
-rw-r--r-- | db/pre-re/skill_unit_db.txt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index 68d4dd21e..e6e39a665 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -1,7 +1,7 @@ // ID,unit ID,unit ID 2,layout,range,interval,target,flag // // layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11 -// target = friend (party +guildmates +neutral players) / party / +// target = friend (party +guildmates +neutral players) / party / guild // ally (party +guildmates) / all / enemy // flag 0x001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend' // 0x002(UF_NOREITERRATION) Spell cannot be stacked @@ -133,3 +133,8 @@ 8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE 8211,0x95, , 0, 1,1000,enemy, 0x006 //MA_SANDMAN 8212,0x97, , 0, 1,1000,enemy, 0x006 //MA_FREEZINGTRAP + +10006,0xc1, , 2, 0, -1,guild, 0x040 //GD_LEADERSHIP +10007,0xc2, , 2, 0, -1,guild, 0x040 //GD_GLORYWOUNDS +10008,0xc3, , 2, 0, -1,guild, 0x040 //GD_SOULCOLD +10009,0xc4, , 2, 0, -1,guild, 0x040 //GD_HAWKEYES
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