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author | Haru <haru@dotalux.com> | 2019-09-23 00:43:14 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-09-23 00:43:14 +0200 |
commit | ab1127c269daa390f1648f6e8615fe8c209d879e (patch) | |
tree | 0533a577d20b4b59d04907729e3dc22468b4dd32 /db/pre-re | |
parent | 12b28c17795d795e8a091f083560d4fa9dea3b1e (diff) | |
parent | 548aa1263b69c2c5551d2c5f3d501ebc82d1e067 (diff) | |
download | hercules-ab1127c269daa390f1648f6e8615fe8c209d879e.tar.gz hercules-ab1127c269daa390f1648f6e8615fe8c209d879e.tar.bz2 hercules-ab1127c269daa390f1648f6e8615fe8c209d879e.tar.xz hercules-ab1127c269daa390f1648f6e8615fe8c209d879e.zip |
Merge pull request #2529 from Asheraf/itemcombolibconf
Convert item combo db to use libconfig
Diffstat (limited to 'db/pre-re')
-rw-r--r-- | db/pre-re/item_combo_db.conf | 1280 | ||||
-rw-r--r-- | db/pre-re/item_combo_db.txt | 165 |
2 files changed, 1280 insertions, 165 deletions
diff --git a/db/pre-re/item_combo_db.conf b/db/pre-re/item_combo_db.conf new file mode 100644 index 000000000..e2ed5d486 --- /dev/null +++ b/db/pre-re/item_combo_db.conf @@ -0,0 +1,1280 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2019 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//================= Description =========================================== +// Configurations file for status effects +//========================================================================= + +combo_db: ( +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** +{ + // ================ Mandatory fields =============================== + Items: ["item_list"] (string, array) list of items + Script: <" + Script + (it can be multi-line) + "> +} +**************************************************************************/ +{ + Items: ["Dragon_Slayer", "Dragon_Breath"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Long_Horn", "Valkyrjas_Shield"] + Script: <" + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; + "> +}, +{ + Items: ["Long_Horn", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Battle_Hook", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Hunting_Spear", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Long_Horn_M", "Valkyrjas_Shield"] + Script: <" + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; + "> +}, +{ + Items: ["Staff_Of_Soul", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Staff_Of_Soul", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Wizardy_Staff", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Wizardy_Staff", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Gae_Bolg", "Dragon_Breath"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Spectral_Spear", "Red_Silk_Seal"] + Script: <" + bonus2 bResEff, Eff_Confusion, 9500; + "> +}, +{ + Items: ["Spectral_Spear_", "Red_Silk_Seal"] + Script: <" + bonus2 bResEff, Eff_Confusion, 9500; + "> +}, +{ + Items: ["Hollgrehenn_Hammer", "B_Harword_Card"] + Script: <" + bonus bBreakArmorRate, 900; + bonus bBreakWeaponRate, 900; + "> +}, +{ + Items: ["Principles_Of_Magic", "Librarian_Glove", "Pocket_Watch_"] + Script: <" + bonus bInt, 5; + bonus bMaxHP, 700; + bonus bAspdRate, 5; + "> +}, +{ + Items: ["Ancient_Magic", "Mage_Coat"] + Script: <" + bonus bMdef, 8; + bonus bMaxSPrate, 10; + bonus bInt, 4; + "> +}, +{ + Items: ["Ancient_Magic", "Mage_Coat_"] + Script: <" + bonus bMdef, 8; + bonus bMaxSPrate, 10; + bonus bInt, 4; + "> +}, +{ + Items: ["Ancient_Magic", "Librarian_Glove", "Pocket_Watch_"] + Script: <" + bonus bInt, 5; + bonus bMaxHP, 700; + bonus bAspdRate, 5; + "> +}, +{ + Items: ["Bone_Wand", "Skull_Cap"] + Script: <" + bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); + bonus bCastrate, -10; + "> +}, +{ + Items: ["Staff_Of_Wing", "Wing_Of_Eagle"] + Script: <" + bonus bSpeedRate, 25; + "> +}, +{ + Items: ["Survival_Rod_", "Clack_Of_Servival"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; + bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; + "> +}, +{ + Items: ["Survival_Rod_", "Cloak_Of_Survival_C"] + Script: <" + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 25; + "> +}, +{ + Items: ["Survival_Rod2_", "Clack_Of_Servival"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; + bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; + "> +}, +{ + Items: ["Survival_Rod2_", "Cloak_Of_Survival_C"] + Script: <" + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 25; + "> +}, +{ + Items: ["Walking_Stick", "Magician_Hat"] + Script: <" + bonus bDex, 2; + bonus bInt, 2; + bonus bSPrecovRate, 5; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Holy_Stick", "Exorcism_Bible"] + Script: <" + bonus2 bSkillAtk, "PR_MAGNUS", 20; + bonus3 bAutoSpellWhenHit, "PR_TURNUNDEAD", 1, 20; + "> +}, +{ + Items: ["Thorn_Staff", "Skull_Cap"] + Script: <" + bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); + bonus bCastrate, -10; + "> +}, +{ + Items: ["Luna_Bow", "Lunatic_Brooch"] + Script: <" + bonus bDex, 1; + bonus bMaxSP, 50; + bonus bSPrecovRate, 10; + "> +}, +{ + Items: ["Burning_Bow", "Fire_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + "> +}, +{ + Items: ["Frozen_Bow", "Crystal_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + "> +}, +{ + Items: ["Earth_Bow", "Stone_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + bonus2 bAddEff, Eff_Stone, 1000; + "> +}, +{ + Items: ["Gust_Bow", "Arrow_Of_Wind"] + Script: <" + bonus bLongAtkRate, 25; + bonus3 bAutoSpell, "NJ_HUUJIN", 5, 100; + if (readparam(bInt) > 39) + bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200; + "> +}, +{ + Items: ["Orc_Archer_Bow", "Steel_Arrow"] + Script: <" + bonus bLongAtkRate, 50; + "> +}, +{ + Items: ["Cursed_Lyre", "Cursed_Star"] + Script: <" + bonus bAtk, 25; + bonus3 bAddEff, Eff_Curse, 200, ATF_WEAPON | ATF_LONG | ATF_TARGET; + "> +}, +{ + Items: ["Divine_Cross", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 10; + bonus bDex, 2; + bonus2 bSubRace, RC_Demon, 10; + bonus2 bSubRace, RC_Undead, 10; + "> +}, +{ + Items: ["Divine_Cross", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 10; + bonus bDex, 2; + bonus2 bSubRace, RC_Demon, 10; + bonus2 bSubRace, RC_Undead, 10; + "> +}, +{ + Items: ["Memorize_Book", "Pocket_Watch_", "One_Eyed_Glass"] + Script: <" + bonus bHPrecovRate, 15; + bonus bSPrecovRate, 15; + bonus bMatkRate, 7; + "> +}, +{ + Items: ["Stone_Buckler", "Odins_Blessing", "Magni_Cap"] + Script: <" + bonus bStr, 2; + bonus bDef, 5; + bonus bMdef, 5; + if (BaseClass == Job_Swordman) + bonus bDef, 6; + "> +}, +{ + Items: ["Valkyrjas_Shield", "Odins_Blessing", "Fricca_Circlet"] + Script: <" + bonus bDef, 2 - getequiprefinerycnt(EQI_HAND_L) - getequiprefinerycnt(EQI_HEAD_TOP); + bonus bMdef, 5 + getequiprefinerycnt(EQI_HAND_L) + getequiprefinerycnt(EQI_HEAD_TOP); + "> +}, +{ + Items: ["Angels_Safeguard", "Angels_Protection", "Angels_Arrival", "Angels_Warmth", "Kiss_Of_Angel"] + Script: <" + bonus bMaxHP, 900; + bonus bMaxSP, 100; + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 1, 30; + "> +}, +{ + Items: ["Memorize_Book_", "Pocket_Watch_", "One_Eyed_Glass"] + Script: <" + bonus bHPrecovRate, 15; + bonus bSPrecovRate, 15; + bonus bMatkRate, 7; + "> +}, +{ + Items: ["Orleans_Server", "Orleans_Glove"] + Script: <" + bonus bCastrate, -10; + "> +}, +{ + Items: ["Thorny_Buckler", "Bison_Horn"] + Script: <" + bonus bAspdRate, 10; + bonus bShortWeaponDamageReturn, 5; + "> +}, +{ + Items: ["Shadow_Guard", "Shadow_Walk"] + Script: <" + bonus2 bAddEff, Eff_Blind, 500; + autobonus "{ bonus bFlee,20; }", 200, 10000, BF_WEAPON, "{ specialeffect(EF_INCAGILITY, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Valkyrjas_Shield_C", "Odins_Blessing", "Fricca_Circlet"] + Script: <" + bonus bDef, 2 - getrefine() - getequiprefinerycnt(EQI_HEAD_TOP); + bonus bMdef, 5 + getrefine() + getequiprefinerycnt(EQI_HEAD_TOP); + "> +}, +{ + Items: ["Mr_Smile", "Wit_Pumpkin_Hat"] + Script: <" + bonus2 bAddMonsterDropItem, 12192, 1; + "> +}, +{ + Items: ["Phantom_Of_Opera", "Wit_Pumpkin_Hat"] + Script: <" + bonus bFlee, 10; + bonus2 bAddEff, Eff_Stun, 1000; + "> +}, +{ + Items: ["Elven_Ears", "Skull_Cap"] + Script: <" + bonus bUseSPrate, -3; + "> +}, +{ + Items: ["Padded_Armor", "Hyper_Changer"] + Script: <" + bonus bDef, 5; + bonus bMaxHP, 150; + "> +}, +{ + Items: ["Padded_Armor_", "Hyper_Changer"] + Script: <" + bonus bDef, 5; + bonus bMaxHP, 150; + "> +}, +{ + Items: ["Ninja_Suit", "Shinobis_Sash"] + Script: <" + bonus bUseSPrate, -20; + bonus bMaxHP, 300; + "> +}, +{ + Items: ["G_Strings", "Undershirt"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["G_Strings", "Undershirt_"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["Odins_Blessing", "Fricco_Shoes", "Falcon_Robe"] + Script: <" + bonus bAgi, 3; + bonus bMaxHPrate, 5; + bonus bMaxSPrate, 5; + "> +}, +{ + Items: ["Odins_Blessing", "Vidars_Boots", "Valis_Manteau"] + Script: <" + bonus bVit, 5; + bonus bHPrecovRate, 10; + bonus bSPrecovRate, 10; + "> +}, +{ + Items: ["Odins_Blessing", "Ulle_Cap"] + Script: <" + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; + "> +}, +{ + Items: ["Odins_Blessing", "Ulle_Cap_I"] + Script: <" + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; + "> +}, +{ + Items: ["Goibnes_Armor", "Goibnes_Combat_Boots", "Goibnes_Shoulder_Arms", "Goibnes_Helmet"] + Script: <" + bonus bVit, 5; + bonus bMaxHPrate, 15; + bonus bMaxSPrate, 5; + bonus bDef, 5; + bonus bMdef, 15; + bonus2 bSubEle, Ele_Water, 10; + bonus2 bSubEle, Ele_Earth, 10; + bonus2 bSubEle, Ele_Fire, 10; + bonus2 bSubEle, Ele_Wind, 10; + "> +}, +{ + Items: ["Valkyrie_Armor", "Valkyrie_Shoes", "Valkyrie_Manteau", "Valkyrie_Helm"] + Script: <" + bonus bAllStats, 1; + "> +}, +{ + Items: ["Dress_Of_Angel", "Angeling_Hairpin"] + Script: <" + bonus bLuk, 6; + bonus bFlee, 5; + bonus bInt, 2; + "> +}, +{ + Items: ["Ninja_Suit_", "Shinobis_Sash"] + Script: <" + bonus bUseSPrate, -20; + bonus bMaxHP, 300; + "> +}, +{ + Items: ["G_Strings_", "Undershirt"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["G_Strings_", "Undershirt_"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["Diabolus_Robe", "Diabolus_Ring"] + Script: <" + bonus2 bAddRace, RC_All, 3; + bonus bMatkRate, 3; + "> +}, +{ + Items: ["Diabolus_Armor", "Diabolus_Ring"] + Script: <" + bonus2 bAddRace, RC_All, 3; + bonus bMatkRate, 3; + "> +}, +{ + Items: ["Assaulter_Plate", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bVit, 3; + bonus bMaxHPrate, 12; + bonus bHealPower2, 10; + bonus bAddItemHealRate, 10; + autobonus2 "{ bonus2 bHPRegenRate,600,1000; }", 5, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elite_Engineer_Armor", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bStr, 3; + bonus bMaxHPrate, 12; + bonus2 bSkillAtk, "MC_MAMMONITE", 20; + bonus2 bSkillHeal, "AM_POTIONPITCHER", 10; + bonus2 bSkillHeal2, "AM_POTIONPITCHER", 10; + bonus2 bSkillHeal2, "AL_HEAL", 10; + bonus bUnbreakableArmor, 0; + "> +}, +{ + Items: ["Assassin_Robe", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bAgi, 3; + bonus bMaxHPrate, 12; + bonus bCritical, 5; + bonus bAspdRate, 5; + autobonus "{ bonus2 bHPRegenRate,300,1000; }", 10, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Warlock_Battle_Robe", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bInt, 3; + bonus bMaxHPrate, 12; + bonus2 bResEff, Eff_Stun, 2000; + autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Medic_Robe", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bInt, 3; + bonus bMaxHPrate, 12; + bonus2 bCastrate, "AL_HOLYLIGHT", -50; + bonus bHealPower, 6; + autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elite_Archer_Suit", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bDex, 3; + bonus bMaxHPrate, 12; + bonus bLongAtkDef, 10; + bonus bDelayrate, -25; + "> +}, +{ + Items: ["Elite_Shooter_Suit", "Battle_Boots", "Sheriff_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bDex, 3; + bonus bMaxHPrate, 12; + bonus bLongAtkDef, 10; + bonus bDelayrate, -25; + "> +}, +{ + Items: ["Sprint_Mail", "Sprint_Shoes", "Sprint_Ring"] + Script: <" + bonus bMaxHPrate, 7; + bonus bMaxSPrate, 7; + bonus bCastrate, -3; + bonus bDelayrate, -15; + "> +}, +{ + Items: ["Improved_Tights", "Linen_Glove"] + Script: <" + bonus bFlee2, 5; + "> +}, +{ + Items: ["Krieger_Suit1", "Krieger_Shoes1", "Krieger_Muffler1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 5; + bonus2 bResEff, Eff_Freeze, 10000; + bonus2 bSkillHeal2, "AM_POTIONPITCHER", 3; + bonus2 bSkillHeal2, "AL_HEAL", 3; + bonus2 bSkillHeal2, "PR_SANCTUARY", 3; + "> +}, +{ + Items: ["Dragon_Vest", "Dragon_Manteau"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 15; + "> +}, +{ + Items: ["Cuffs", "Bloody_Iron_Ball"] + Script: <" + bonus bBaseAtk, 50; + bonus2 bAddDefClass, 1196, 20; + bonus2 bAddDefClass, 1197, 20; + "> +}, +{ + Items: ["Tidal_Shoes", "Wool_Scarf"] + Script: <" + bonus bHPrecovRate, 5; + bonus bMaxHPrate, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia_"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia_M"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Diabolus_Boots", "Diabolus_Manteau"] + Script: <" + bonus bMaxHPrate, 6; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia_"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia_M"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Beach_Sandal", "Beach_Manteau"] + Script: <" + bonus bFlee, 5; + "> +}, +{ + Items: ["Morpheuss_Shawl", "Morpheuss_Ring", "Morpheuss_Armlet", "Morpheuss_Hood"] + Script: <" + bonus bInt, 5; + bonus bMdef, 11; + bonus bMaxSPrate, 20; + bonus bNoCastCancel, 0; + bonus bCastrate, 25; + "> +}, +{ + Items: ["Morriganes_Manteau", "Morriganes_Belt", "Morriganes_Pendant", "Morriganes_Helm"] + Script: <" + bonus bStr, 2; + bonus bLuk, 9; + bonus bCritical, 13; + bonus bBaseAtk, 18; + bonus bFlee2, 13; + "> +}, +{ + Items: ["Dragon_Breath", "Dragon_Killer"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Ring_Of_Rogue", "Cold_Heart"] + Script: <" + bonus2 bAddSize, Size_Medium, 8; + bonus bAspdRate, getequiprefinerycnt(EQI_HAND_R) / 2; + "> +}, +{ + Items: ["Ring_Of_Rogue", "Black_Cat"] + Script: <" + bonus2 bAddSize, Size_Large, 8; + bonus bHit, getequiprefinerycnt(EQI_HAND_R) / 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R) / 2; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Ring_Of_Flame_Lord", "Ring_Of_Resonance"] + Script: <" + bonus4 bAutoSpell, "MO_EXTREMITYFIST", 1, 3, 1; + bonus3 bAutoSpell, "PR_LEXAETERNA", 1, 20; + bonus3 bAutoSpell, "AS_SONICBLOW", 5, 50; + bonus3 bAutoSpell, "MO_INVESTIGATE", 5, 20; + bonus3 bAutoSpell, "ASC_METEORASSAULT", 2, 50; + "> +}, +{ + Items: ["Medal_Swordman", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Thief", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Acolyte", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Mage", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Archer", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Merchant", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Icarus_Wing", "Bowman_Scarf"] + Script: <" + bonus bUseSPrate, -25; + "> +}, +{ + Items: ["Medal_Gunner", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Shaman_Ring", "Shaman_Earing", "Shamans_Hair_Ornament"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 5; + "> +}, +{ + Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_Mask"] + Script: <" + bonus bMatkRate, 10; + bonus bInt, 5; + bonus2 bSubRace, RC_Angel, 10; + "> +}, +{ + Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_MaskB"] + Script: <" + bonus bMatkRate, 10; + bonus bInt, 5; + bonus2 bSubRace, RC_Angel, 10; + "> +}, +{ + Items: ["Poring_Card", "Mastering_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Lunatic_Card", "Eclipse_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Chonchon_Card", "Dragon_Fly_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Roda_Frog_Card", "Toad_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Rocker_Card", "Vocal_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Skeleton_Card", "Skel_Prisoner_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Sleep, 600; + "> +}, +{ + Items: ["Tarou_Card", "Cramp_Card"] + Script: <" + bonus bStr, 3; + "> +}, +{ + Items: ["Wolf_Card", "Vagabond_Wolf_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Pecopeco_Card", "Grand_Peco_Card"] + Script: <" + bonus bDef, 3; + bonus bVit, 3; + "> +}, +{ + Items: ["Muka_Card", "Raggler_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Mole_Card"] + Script: <" + bonus bStr, 4; + bonus bMaxHPrate, 7; + bonus bMaxSPrate, 7; + bonus2 bSkillAtk, "MC_MAMMONITE", 20; + bonus bSPDrainValue, 1; + if (BaseJob == Job_Alchemist) { + bonus3 bAutoSpell, "BS_ADRENALINE", 1, 10; + bonus2 bAddMonsterDropItem, 7139, 3; + bonus2 bAddMonsterDropItem, 905, 10; + } + "> +}, +{ + Items: ["Stainer_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Whikebain_Card"] + Script: <" + bonus bStr, 6; + bonus bAgi, 4; + bonus2 bSkillAtk, "RG_BACKSTAP", 10; + if (getskilllv("RG_STRIPARMOR") == 5) + bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50; + if (BaseJob == Job_Rogue) { + bonus bUseSPrate, -20; + bonus3 bAutoSpell, "RG_INTIMIDATE", 1, -20; + } + "> +}, +{ + Items: ["BigFoot_Card", "Grizzly_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Blind, 600; + "> +}, +{ + Items: ["Munak_Card", "Bon_Gun_Card", "Hyegun_Card"] + Script: <" + bonus bAllStats, 1; + "> +}, +{ + Items: ["Mummy_Card", "Ancient_Mummy_Card"] + Script: <" + bonus bPerfectHitAddRate, 20; + "> +}, +{ + Items: ["Nightmare_Card", "Nightmare_Terror_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Curse, 600; + "> +}, +{ + Items: ["Crab_Card", "Aster_Card", "Shellfish_Card"] + Script: <" + bonus3 bAddMonsterDropItem, 544, RC_Fish, 3000; + bonus2 bAddEle, Ele_Water, 30; + "> +}, +{ + Items: ["Dark_Lord_Card", "Dark_Illusion_Card"] + Script: <" + bonus bMaxHPrate, 20; + bonus bMaxSPrate, 20; + bonus bCastrate, -10; + "> +}, +{ + Items: ["The_Paper_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Dancing_Dragon_Card"] + Script: <" + bonus bAgi, 5; + bonus bStr, 5; + bonus bAspdRate, 5; + bonus bSpeedRate, 25; + bonus2 bSPDrainValue, 1, 0; + if (BaseClass == Job_Thief) + bonus bNoGemStone, 0; + "> +}, +{ + Items: ["Dragon_Tail_Card", "Merman_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card"] + Script: <" + bonus bAgi, 5; + bonus bDex, 3; + bonus bLongAtkRate, 20; + bonus bPerfectHitAddRate, 20; + if (BaseClass == Job_Archer) { + bonus2 bExpAddRace, RC_Brute, 5; + bonus2 bWeaponComaRace, RC_Brute, 100; + } + "> +}, +{ + Items: ["Dragon_Tail_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card", "Ferus__Card"] + Script: <" + bonus bDex, 5; + bonus2 bSkillAtk, "CG_ARROWVULCAN", 5; + bonus2 bSkillAtk, "DC_THROWARROW", 10; + bonus2 bSkillAtk, "BA_MUSICALSTRIKE", 10; + if (BaseJob == Job_Bard || BaseJob == Job_Dancer) + bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50; + "> +}, +{ + Items: ["Rideword_Card", "Live_Peach_Tree_Card", "Geographer_Card", "Cookie_Card", "Fur_Seal_Card"] + Script: <" + bonus bVit, 10; + bonus bCastrate, -10; + bonus bUseSPrate, -10; + if (BaseClass == Job_Acolyte) { + bonus2 bExpAddRace, RC_Undead, 5; + bonus2 bExpAddRace, RC_Demon, 5; + bonus2 bSubRace, RC_Undead, 30; + bonus2 bSubRace, RC_Demon, 30; + } + "> +}, +{ + Items: ["Rideword_Card", "Cookie_Card", "Fur_Seal_Card", "Waste_Stove_Card"] + Script: <" + bonus bStr, 3; + bonus bMaxSP, 80; + bonus bBaseAtk, 25; + bonus3 bAutoSpell, "AL_CRUCIS", 5, 10; + bonus2 bSkillAtk, "MO_EXTREMITYFIST", 10; + if (BaseJob == Job_Monk) { + bonus bUseSPrate, -10; + bonus bNoCastCancel, 0; + } + "> +}, +{ + Items: ["Raggler_Card", "Mystcase_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Hylozoist_Card"] + Script: <" + bonus bLuk, 10; + bonus2 bSPDrainValue, 2, 0; + bonus2 bSkillAtk, 42, 20; + if (BaseClass == Job_Merchant) { + bonus2 bAddMonsterDropItem, 617, 5; + bonus bMagicDamageReturn, 20; + } + "> +}, +{ + Items: ["Loli_Ruri_Card", "Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Parasite_Card", "Harpy_Card", "Blood_Butterfly_Card"] + Script: <" + bonus bMaxHP, 500; + bonus bDef, 5; + bonus bMdef, 5; + bonus2 bSkillAtk, 14, 10; + bonus2 bSkillAtk, 19, 10; + bonus2 bSkillAtk, 20, 10; + if (BaseClass == Job_Mage) { + bonus bMatkRate, 3; + bonus bCastrate, -15; + } + "> +}, +{ + Items: ["Lude_Card", "Quve_Card"] + Script: <" + bonus bMaxHP, 300; + bonus bMaxSP, 60; + "> +}, +{ + Items: ["Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Harpy_Card", "Blood_Butterfly_Card", "Novus__Card"] + Script: <" + bonus bInt, 3; + bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 10; + bonus2 bSkillAtk, "MG_THUNDERSTORM", 10; + if (BaseJob == Job_Sage) { + bonus bMagicDamageReturn, 20; + bonus2 bAddMonsterDropItem, 716, 100; + bonus2 bAddMonsterDropItem, 715, 100; + bonus bCastrate, -20; + } + "> +}, +{ + Items: ["Succubus_Card", "Incubus_Card"] + Script: <" + bonus bHPrecovRate, 30; + bonus bSPrecovRate, 30; + bonus bVit, 4; + bonus bInt, 4; + "> +}, +{ + Items: ["Solider_Card", "Assulter_Card", "Permeter_Card", "Freezer_Card", "Heater_Card"] + Script: <" + bonus bStr, 10; + bonus bMaxHPrate, 20; + bonus bHPrecovRate, 50; + bonus3 bAutoSpell, "BS_WEAPONPERFECT", 1, 3; + bonus2 bAddMonsterDropItem, 501, 500; + if (BaseClass == Job_Swordman) { + bonus2 bAddItemHealRate, Red_Potion, 50; + bonus2 bAddItemHealRate, Yellow_Potion, 50; + bonus2 bAddItemHealRate, Orange_Potion, 50; + bonus2 bAddItemHealRate, White_Potion, 50; + } + "> +}, +{ + Items: ["C_Tower_Manager_Card", "Alarm_Card", "Clock_Card", "Punk_Card"] + Script: <" + bonus bDef, 3; + bonus bMdef, 3; + "> +}, +{ + Items: ["Owl_Duke_Card", "Owl_Baron_Card"] + Script: <" + bonus3 bAutoSpell, "MG_LIGHTNINGBOLT", 5, 20; + "> +}, +{ + Items: ["Injustice_Card", "Zherlthsh_Card"] + Script: <" + bonus bBaseAtk, 20; + bonus bLuk, 3; + "> +}, +{ + Items: ["Permeter_Card", "Freezer_Card", "Heater_Card", "Archdam_Card"] + Script: <" + bonus bInt, 1; + bonus bStr, 1; + bonus bDef, 2; + bonus bSPrecovRate, 10; + bonus2 bSkillAtk, "PA_SHIELDCHAIN", 10; + bonus2 bSkillAtk, "PA_SACRIFICE", 10; + bonus bCastrate, -10; + if (BaseJob == Job_Crusader) + bonus bDefEle, Ele_Holy; + "> +}, +{ + Items: ["Garm_Baby_Card", "Garm_Card"] + Script: <" + bonus3 bAutoSpell, "MG_FROSTDIVER", 3, 250; + "> +}, +{ + Items: ["Zombie_Slaughter_Card", "Ragged_Zombie_Card"] + Script: <" + bonus2 bSPGainRace, RC_DemiPlayer, 2; + "> +}, +{ + Items: ["Blush", "Necktie"] + Script: <" + bonus bAspdRate, 3; + bonus bCastrate, 3; + "> +}, +{ + Items: ["Ear_Of_Devils_Wing", "Darkness_Helm_J"] + Script: <" + bonus bStr, 1; + bonus bAtkRate, 5; + "> +}, +{ + Items: ["Ear_Of_Angels_Wing", "Darkness_Helm_J"] + Script: <" + bonus bStr, 1; + bonus bAspdRate, 2; + "> +}, +{ + Items: ["Alarm_Mask", "Wit_Pumpkin_Hat"] + Script: <" + bonus2 bAddMonsterDropItem, 12192, 1; + bonus2 bAddMonsterDropItem, 538, 1; + bonus2 bAddItemHealRate, 12192, 100; + bonus2 bAddItemHealRate, 538, 100; + "> +}, +{ + Items: ["Hahoe_Mask", "Wit_Pumpkin_Hat"] + Script: <" + bonus bAspdRate, 5; + autobonus "{ bonus bAtk,50; }", 5, 10000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Pecopeco_Wing_Ears", "Darkness_Helm_J"] + Script: <" + bonus bAgi, 1; + bonus bFlee, 3; + "> +}, +{ + Items: ["Black_Glasses", "Darkness_Helm_J"] + Script: <" + bonus bInt, 1; + bonus bMatkRate, 2; + "> +}, +{ + Items: ["Pencil_In_Mouth", "Cap_Of_Concentration"] + Script: <" + bonus bDex, 2; + bonus bDef, 2; + "> +}, +{ + Items: ["Twilight_Desert", "Sandstorm"] + Script: <" + bonus bMaxSP, 20; + bonus bMaxHPrate, 5; + bonus bHit, 10; + bonus2 bAddSize, Size_Large, 30; + autobonus "{ bonus bAspdRate,100; }", 1, 7000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elven_Ears_", "Skull_Cap"] + Script: <" + bonus bUseSPrate, -3; + "> +}, +) diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt deleted file mode 100644 index f3bf81e38..000000000 --- a/db/pre-re/item_combo_db.txt +++ /dev/null @@ -1,165 +0,0 @@ -// Item Combos Database -// -// Structure of Database: -// ID:ID:ID:ID,{ Script } - -1166:2527,{ bonus2 bAddRace,RC_Dragon,5; } -1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } -1420:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } -1421:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } -1422:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } -1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } -1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } -1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } -1473:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } -1473:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } -1474:2527,{ bonus2 bAddRace,RC_Dragon,5; } -1477:2700,{ bonus2 bResEff,Eff_Confusion,9500; } -1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; } -1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; } -1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } -1573:2334,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; } -1573:2372,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; } -1573:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } -1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bCastrate,-10; } -1616:2515,{ bonus bSpeedRate,25; } -1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_R)*3; } -1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } -1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_R)*3; } -1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } -1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); } -1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; } -1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bCastrate,-10; } -1723:2718,{ bonus bDex,1; bonus bMaxSP,50; bonus bSPrecovRate,10; } -1730:1752,{ bonus bLongAtkRate,25; } -1731:1754,{ bonus bLongAtkRate,25; } -1732:1756,{ bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; } -1733:1755,{ bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(readparam(bInt)>39) bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } -1734:1753,{ bonus bLongAtkRate,50; } -1741:2748,{ bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; } -2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; } -2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; } -2109:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } -2114:2353:5122,{ bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass==Job_Swordman) bonus bDef,6; } -2115:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); } -2116:2355:2420:2521:5125,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; } -2121:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } -2123:2701,{ bonus bCastrate,-10; } -2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } -2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect(EF_INCAGILITY, AREA, playerattached()); }"; } -2137:2353:5124,{ bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } -2278:18656,{ bonus2 bAddMonsterDropItem,12192,1; } -2281:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; } -2286:18539,{ bonus bUseSPrate,-3; } -2312:2656,{ bonus bDef,5; bonus bMaxHP,150; } -2313:2656,{ bonus bDef,5; bonus bMaxHP,150; } -2337:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } -2339:2522,{ bonus bAgi,5; bonus bFlee,10; } -2339:2523,{ bonus bAgi,5; bonus bFlee,10; } -2353:2417:2516,{ bonus bAgi,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; } -2353:2418:2517,{ bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; } -2353:5123,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; } -2353:5493,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; } -2354:2419:2520:5128,{ bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; } -2357:2421:2524:5171,{ bonus bAllStats,1; } -2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; } -2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } -//2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; } -2371:2522,{ bonus bAgi,5; bonus bFlee,10; } -2371:2523,{ bonus bAgi,5; bonus bFlee,10; } -2374:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } -2375:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } -2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect(EF_HEAL, AREA, playerattached()); }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } -2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect(EF_HEAL, AREA, playerattached()); }"; } -2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; } -2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; } -2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } -2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } -2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; } -2390:2749,{ bonus bFlee2,5; } -2394:2444:2549,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } -2399:2553,{ bonus bAgi,5; bonus bFlee,15; } -2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } -2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; } -2425:2529,{ bonus bFlee,10; } -2425:2530,{ bonus bFlee,10; } -2425:2551,{ bonus bFlee,10; } -2433:2537,{ bonus bMaxHPrate,6; } -2434:2529,{ bonus bFlee,10; } -2434:2530,{ bonus bFlee,10; } -2434:2551,{ bonus bFlee,10; } -2441:2546,{ bonus bFlee,5; } -2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bCastrate,25; } -2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } -2527:13001,{ bonus2 bAddRace,RC_Dragon,5; } -2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2607:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2608:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2608:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2608:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2620:2746,{ bonus2 bAddSize,Size_Medium,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; } -2620:2747,{ bonus2 bAddSize,Size_Large,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; } -2626:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2626:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } -2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } -//2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } -2720:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2721:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2722:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2723:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2724:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2725:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2726:2727,{ bonus bUseSPrate,-25; } -2733:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } -2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; } -2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } -2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } -4001:4197,{ bonus bFlee,18; } -4006:4266,{ bonus bFlee,18; } -4009:4179,{ bonus bFlee,18; } -4014:4306,{ bonus bFlee,18; } -4021:4211,{ bonus bFlee,18; } -4025:4222,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; } -4028:4296,{ bonus bStr,3; } -4029:4183,{ bonus bFlee,18; } -4031:4161,{ bonus bDef,3; bonus bVit,3; } -4036:4186:4233:4281:4343,{ bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRENALINE",1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } } -4039:4210:4230:4257:4348,{ bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,"RG_BACKSTAP",10; if(getskilllv("RG_STRIPARMOR")==5) bonus3 bAutoSpell,"RG_STRIPARMOR",5,50; if(BaseJob==Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20; } } -4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; } -4090:4212:4328,{ bonus bAllStats,1; } -4106:4248,{ bonus bPerfectHitAddRate,20; } -4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; } -4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } -4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; } -4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus2 bSPDrainValue,1,0; if(BaseClass==Job_Thief) bonus bNoGemStone,0; } -4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,100; } } -4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } -4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPrate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } -4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } -4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } -4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } } -4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } -4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } -4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; } -4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } } -4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; } -4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; } -4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; } -4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; } -4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; } -4435:4436,{ bonus2 bSPGainRace,RC_DemiPlayer,2; } -5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; } -5068:5653,{ bonus bStr,1; bonus bAtkRate,5; } -5074:5653,{ bonus bStr,1; bonus bAspdRate,2; } -5086:18656,{ bonus2 bAddMonsterDropItem,12192,1; bonus2 bAddMonsterDropItem,538,1; bonus2 bAddItemHealRate,12192,100; bonus2 bAddItemHealRate,538,100; } -5176:18656,{ bonus bAspdRate,5; autobonus "{ bonus bAtk,50; }",5,10000,0,"{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; } -//5184:5657,{ bonus bLongAtkRate,getrefine(); } -5358:5653,{ bonus bAgi,1; bonus bFlee,3; } -5401:5653,{ bonus bInt,1; bonus bMatkRate,2; } -//5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } -5574:5073,{ bonus bDex, 2; bonus bDef, 2; } -13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,0,"{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; } -18507:18539,{ bonus bUseSPrate,-3; } |