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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-04 23:22:12 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-04 23:22:12 +0800 |
commit | 83e3b8d22acc73aeaafbf2a95e1fb9e6b228a63a (patch) | |
tree | 08c8dc134b36176461531e29c4a5f247937f38e5 /db/pre-re/skill_tree.conf | |
parent | 38ad0593dd7d6c3357c2a2219fe59122969c84b9 (diff) | |
download | hercules-83e3b8d22acc73aeaafbf2a95e1fb9e6b228a63a.tar.gz hercules-83e3b8d22acc73aeaafbf2a95e1fb9e6b228a63a.tar.bz2 hercules-83e3b8d22acc73aeaafbf2a95e1fb9e6b228a63a.tar.xz hercules-83e3b8d22acc73aeaafbf2a95e1fb9e6b228a63a.zip |
Fixed Bug#7459
-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'db/pre-re/skill_tree.conf')
-rw-r--r-- | db/pre-re/skill_tree.conf | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf index 659c331de..a6eb10626 100644 --- a/db/pre-re/skill_tree.conf +++ b/db/pre-re/skill_tree.conf @@ -2980,6 +2980,10 @@ Sorcerer: { MaxLevel: 3 SO_SUMMON_TERA: 3 } + SO_ELEMENTAL_SHIELD: { + MaxLevel: 5 + SO_EL_CONTROL: 3 + } ALL_FULL_THROTTLE: 5 } } @@ -3384,10 +3388,10 @@ Genetic: { GN_MIX_COOKING: 1 } GN_S_PHARMACY: 10 -// GN_ILLUSIONDOOPING: { -// MaxLevel: 5 -// GN_S_PHARMACY: 1 -// } + GN_ILLUSIONDOPING: { + MaxLevel: 5 + GN_S_PHARMACY: 1 + } ALL_FULL_THROTTLE: 5 } } @@ -3485,10 +3489,10 @@ Shadow_Chaser: { MaxLevel: 3 SC_DIMENSIONDOOR: 3 } -// SC_SCAPE: { -// MaxLevel: 5 -// SC_TRIANGLESHOT: 2 -// } + SC_ESCAPE: { + MaxLevel: 5 + SC_TRIANGLESHOT: 2 + } ALL_FULL_THROTTLE: 5 } } |