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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-06 00:27:20 +0300 |
commit | 00267d3d451e9c647c07ea17dae2f587f0eaa3d5 (patch) | |
tree | 2a007b0c9a9ea6b64d0e559ed132385dc8784caa /db/pre-re/refine_db.conf | |
parent | b7aa49eb706bba0fbb0409921e01229e2de468e4 (diff) | |
download | hercules-00267d3d451e9c647c07ea17dae2f587f0eaa3d5.tar.gz hercules-00267d3d451e9c647c07ea17dae2f587f0eaa3d5.tar.bz2 hercules-00267d3d451e9c647c07ea17dae2f587f0eaa3d5.tar.xz hercules-00267d3d451e9c647c07ea17dae2f587f0eaa3d5.zip |
Remove conf dir.
Diffstat (limited to 'db/pre-re/refine_db.conf')
-rw-r--r-- | db/pre-re/refine_db.conf | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf deleted file mode 100644 index 0d59c8faa..000000000 --- a/db/pre-re/refine_db.conf +++ /dev/null @@ -1,156 +0,0 @@ -//================= Hercules Database ===================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2015 Hercules Dev Team -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Pre-Renewal Refine Database -//========================================================================= - -/************************************************************************** - ************* Entry structure ******************************************** - ************************************************************************** -Armors/WeaponLevel1~4: { // Specifies weapon level or armor type - - For armors, values of 100 add 1 armor defense. - - For weapons, values of 100 add 1 ATK. - StatsPerLevel: value (int) // This value is applied for ever level. - RandomBonusStartLevel: level (int) // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade). - RandomBonusValue: value (int) // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past. - // Random bonus start level. This is only applied for weapons, and not displayed client-side. - Rates: { // Per level configuration of the refine rates. - Lv1~10: { // Level of refine - Chance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%) - Bonus: value (int, optional, defaults to 0) // Bonus for this level of refine - } - // Note: Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0) - } -} -**************************************************************************/ - -Armors: { - StatsPerLevel: 66 - RandomBonusStartLevel: 0 - RandomBonusValue: 0 - Rates: { - Lv5: { - Chance: 60 - } - Lv6: { - Chance: 40 - } - Lv7: { - Chance: 40 - } - Lv8: { - Chance: 20 - } - Lv9: { - Chance: 20 - } - Lv10: { - Chance: 10 - } - } -} -WeaponLevel1: { - StatsPerLevel: 200 - RandomBonusStartLevel: 8 - RandomBonusValue: 300 - Rates: { - Lv8: { - Chance: 60 - } - Lv9: { - Chance: 40 - } - Lv10: { - Chance: 20 - } - } -} -WeaponLevel2: { - StatsPerLevel: 300 - RandomBonusStartLevel: 7 - RandomBonusValue: 500 - Rates: { - Lv7: { - Chance: 60 - } - Lv8: { - Chance: 40 - } - Lv9: { - Chance: 20 - } - Lv10: { - Chance: 20 - } - } -} -WeaponLevel3: { - StatsPerLevel: 500 - RandomBonusStartLevel: 6 - RandomBonusValue: 800 - Rates: { - Lv6: { - Chance: 60 - } - Lv7: { - Chance: 50 - } - Lv8: { - Chance: 20 - } - Lv9: { - Chance: 20 - } - Lv10: { - Chance: 20 - } - } -} -WeaponLevel4: { - StatsPerLevel: 700 - RandomBonusStartLevel: 5 - RandomBonusValue: 1300 - Rates: { - Lv5: { - Chance: 60 - } - Lv6: { - Chance: 40 - } - Lv7: { - Chance: 40 - } - Lv8: { - Chance: 20 - } - Lv9: { - Chance: 20 - } - Lv10: { - Chance: 10 - } - } -} |