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authorFrost <jedzkie13@rocketmail.com>2015-09-17 14:38:26 +0200
committerHaru <haru@dotalux.com>2015-09-17 15:01:14 +0200
commit51329e6c6f783cbfbb51f928c921afd3b114a72a (patch)
tree6efe2d828325abf55fe5f6f064394bf1d3c0b514 /db/pre-re/pet_db.txt
parent18f222b67d03dc8ad7584b972025bf58dbf39c1a (diff)
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corrected some white spaces and added missing EOL.
Split from #558 (and added a few more corrections) Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/pre-re/pet_db.txt')
-rw-r--r--db/pre-re/pet_db.txt39
1 files changed, 20 insertions, 19 deletions
diff --git a/db/pre-re/pet_db.txt b/db/pre-re/pet_db.txt
index 37401dca4..6ea29486e 100644
--- a/db/pre-re/pet_db.txt
+++ b/db/pre-re/pet_db.txt
@@ -25,31 +25,32 @@
// 20. change_target_rate Rate of which the pet will change its attack target.
// 21. pet_script Script to execute when the pet is hatched.
// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script).
-//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
+// NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
-//In theory you can use any valid script, but it is run only once upon pet
-//loading, so it is recommended you use the specific pet scripts:
+// In theory you can use any valid script, but it is run only once upon pet
+// loading, so it is recommended you use the specific pet scripts:
-//petskillattack skillid, skilllv, hits, rate, bonusrate
-//Skill attack that triggers while the pet is attacking. Rate is the base
-//chance of execution per attack. Bonusrate is an additional success rate when
-//intimacy reaches max. If hits is specified and different than 0, it will make
-//the pet cast the skill with a fixed amount of damage inflicted and the
-//specified number of hits. A value of zero uses the skill's defaults.
+// petskillattack skillid, skilllv, hits, rate, bonusrate Skill attack that
+// triggers while the pet is attacking. Rate is the base chance of execution
+// per attack. Bonusrate is an additional success rate when intimacy reaches
+// max. If hits is specified and different than 0, it will make the pet cast
+// the skill with a fixed amount of damage inflicted and the specified number
+// of hits. A value of zero uses the skill's defaults.
-//petskillsupport skillid, skilllv, delay, hp%, sp%
-//Casts a support skill when the health levels are below the specified hp% and
-//sp%. Delay is the minimum time in seconds before the skill can be cast again
+// petskillsupport skillid, skilllv, delay, hp%, sp% Casts a support skill when
+// the health levels are below the specified hp% and sp%. Delay is the minimum
+// time in seconds before the skill can be cast again
-//petrecovery type, delay: Cures the "type" status effect after "delay" seconds
+// petrecovery type, delay: Cures the "type" status effect after "delay"
+// seconds
-//petskillbonus type, value, duration, delay
-//Gives bonus stats. Type is the stat to increase (bStr, bLuk), value is the
-//amount by which it is increased, duration signals how long the bonus lasts
-//delay is the time elapsed after the bonus ends and before it starts again.
+// petskillbonus type, value, duration, delay Gives bonus stats. Type is the
+// stat to increase (bStr, bLuk), value is the amount by which it is increased,
+// duration signals how long the bonus lasts delay is the time elapsed after
+// the bonus ends and before it starts again.
-//A single pet can have petloot, petskillbonus, petskillattack and
-//petskillsupport at the same time, but only one of each.
+// A single pet can have petloot, petskillbonus, petskillattack and
+// petskillsupport at the same time, but only one of each.
1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; }
1113,DROPS,Drops,620,9002,10013,508,80,60,40,100,250,20,1500,150,1,0,300,400,500,{ petloot 10; },{ bonus bHit,3; bonus bAtk,3; }