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author | jaBote <j@bot.e> | 2013-05-03 01:45:50 +0200 |
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committer | jaBote <j@bot.e> | 2013-05-03 01:45:50 +0200 |
commit | 1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b (patch) | |
tree | c8825cc2dc141d91fe1fcc52739a0e79a89c80e9 /db/pre-re/item_db.txt | |
parent | f41dea469a52213acfde4f4ea5e8d7bbbd869bed (diff) | |
parent | 274bfc3b06616ea03c467d8eed23fae61c72fe18 (diff) | |
download | hercules-1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b.tar.gz hercules-1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b.tar.bz2 hercules-1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b.tar.xz hercules-1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b.zip |
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'db/pre-re/item_db.txt')
-rw-r--r-- | db/pre-re/item_db.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 731048936..af7fcdd51 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -4763,7 +4763,7 @@ 12215,Blessing_10_Scroll,LV10 Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} 12216,Inc_Agi_10_Scroll,LV10 Agil Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; } },{},{} 12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{} -12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{} +12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{} 12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{} 12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{} 12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end; },{},{} @@ -4958,7 +4958,7 @@ 12413,PCBang_Coupon_Box2,PCBang Coupon Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12414,Guarana_Candy,Guarana Candy,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,0; sc_start SC_INCREASEAGI,140000,5; skilleffect "AL_INCAGI",0; },{},{} 12415,Siege_Teleport_Scroll2,Siege Teleport Scroll2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12416,LUcky_Egg_C3,LUcky Egg C3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12416,Lucky_Egg_C3,Lucky Egg C3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12417,Boost500,Boost500,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12418,Full_SwingK,Full SwingK,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12419,Mana_Plus,Mana Plus,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -6327,10 +6327,10 @@ 14514,Vermilion_10_Scroll,Lord of Vermilion Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_VERMILION",10; },{},{} 14515,Lex_Aeterna_Scroll,Lex Aeterna Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_LEXAETERNA",1; },{},{} 14516,Magnificat_5_Scroll,Magnificat Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",5; },{},{} -14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPHELM; skilleffect "AM_CP_HELM",0; sc_start SC_CP_HELM,600000,5; },{},{} -14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPSHIELD; skilleffect "AM_CP_SHIELD",0; sc_start SC_CP_SHIELD,600000,5; },{},{} -14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPARMOR; skilleffect "AM_CP_ARMOR",0; sc_start SC_CP_ARMOR,600000,5; },{},{} -14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_STRIPWEAPON; skilleffect "AM_CP_WEAPON",0; sc_start SC_CP_WEAPON,600000,5; },{},{} +14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),237,5; },{},{} +14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),235,5; },{},{} +14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),236,5; },{},{} +14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),234,5; },{},{} 14521,Repair_Scroll,Repair Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),108,1; },{},{} 14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} 14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{} |