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authorkenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-09 19:36:57 +0000
committerkenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-09 19:36:57 +0000
commitec82866cdde4434e83b239451ad1bef8980df03d (patch)
treeaa9bea66c44d12cf359fa37bd713f87b1a6ec2cf /db/pre-re/item_db.txt
parent4261936c19888f098827b63d5c3c094f818d98b1 (diff)
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Follow up r16245 and r16247 - changed table name for Megingjard (#2629) and Tao Gunka Card (#4302) to `item_db_re`.
Fixed job code for Bone Plate (#15000). (bugreport:5816) Added Wizardry Staff (#1473) to renewal SQL database. (bugreport:5904) Moved Cannon Balls (#18000-#18004) from pre-renewal to renewal database and changed their weigth to 1. (SQL DB only) (bugreport:5907) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16248 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/pre-re/item_db.txt')
-rw-r--r--db/pre-re/item_db.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt
index 5f2f8a5d1..f08dc056e 100644
--- a/db/pre-re/item_db.txt
+++ b/db/pre-re/item_db.txt
@@ -6415,7 +6415,7 @@
14608,Luxurious_Dinner_E,Manchu-Han Imperial Feast,2,20000,,1200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,6; },{},{}
14609,Spoiled_Cuisine,Spoiled Cuisine,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{}
// More Armors
-15000,Bone_Plate,Bone Plate,5,20,,1000,,7,,1,0x00021040,2,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{}
+15000,Bone_Plate,Bone Plate,5,20,,1000,,7,,1,0x000654E2,2,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{}
15001,Odin's_Blessing_I,Odin's Blessing,5,0,,0,,10,,0,0xFFFFFFFE,7,2,16,,0,0,0,{},{},{}
// More Maces
16000,Erde,Erde,4,20,,500,130,,1,2,0x0004C5B2,2,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{}