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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-16 14:42:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-16 14:42:54 +0000
commited800c53cea74042b2666c9588f8e92787013d14 (patch)
tree0684746027dbc96ab956628887ac403f706d9807 /db/mob_avail.txt
parent4575744180e62e1ae1d90bf628ace2839aeb15a4 (diff)
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- Fire Pillar will now do 200%MATK damage per hit when level is >10.
- Blood Drain always hits now. - Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless) - Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec
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