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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-12 18:41:55 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-12 18:41:55 +0000 |
commit | 39028a98e6bfe93f34dd5e87ea0516d4a8a031db (patch) | |
tree | 6cc564442cd2f8d9e43416896b59f4ce4bff309e /db/item_trade.txt | |
parent | 1abe20190e4fd740e1ada133859c544f48b20594 (diff) | |
download | hercules-39028a98e6bfe93f34dd5e87ea0516d4a8a031db.tar.gz hercules-39028a98e6bfe93f34dd5e87ea0516d4a8a031db.tar.bz2 hercules-39028a98e6bfe93f34dd5e87ea0516d4a8a031db.tar.xz hercules-39028a98e6bfe93f34dd5e87ea0516d4a8a031db.zip |
- Moved the idle state random walk and idle skill triggering to mob_unlock_target, since our current AI has some execution paths where these would never be triggered.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10240 54d463be-8e91-2dee-dedb-b68131a5f0ec
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