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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 00:19:31 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 00:19:31 +0000
commitcd855784481681184a9ea7b161cd9ba60ae3c872 (patch)
tree756128570e0b88e99996f05e1fcf56d5c6f2c023 /db/item_db.txt
parent038bebe6e1d78029a9828a359fbe9574d2e26d7f (diff)
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* Fixed a couple bugs in the episode 13.x quests.
- Fixed Half-buried Gem#1 not re-enabling. (bugreport:4129) - Changed missed killmonsterall to killmonster. (bugreport:4131) * More bugfixing here, too! - Corrected the mode of the crystal monsters (removed MD_CANATTRACK). (bugreport:3962) - Implemented the full ice pick effect on the BG assassin damascus. (bugreport:4137) - Updated nagan_c, ballista_c, and Muramasa_c, and harp_of_nepenthes. (bugreport:4138) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14269 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r--db/item_db.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/db/item_db.txt b/db/item_db.txt
index 1b0b40f46..5c47053c9 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -523,7 +523,7 @@
1170,Katzbalger,Katzbalger,4,20,,2000,175,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{}
1171,Zweihander_,Zweihander,4,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; },{},{}
1172,Claymore_,Claymore,4,74000,,2500,180,,1,2,0x00004080,7,2,34,3,33,1,3,{},{},{}
-1173,Muramasa_C,Refined Muramasa,4,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
+1173,Muramasa_C,Refined Muramasa,4,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{}
1174,Executioner_C,Refined Executioner,4,2,,0,190,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; },{},{}
1175,Altas_Weapon,Blade of Atroce,4,20,,2000,200,,1,1,0x00004082,2,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{}
1176,Muscle_Cutter,Muscle Cutter,4,20,,2200,160,,1,2,0x00004082,2,2,34,4,55,1,3,{ bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30; },{},{}
@@ -911,7 +911,7 @@
1725,Bow_Of_Minstrel,Minstrel Bow,4,20,,1700,120,,5,1,0x00080800,7,2,34,4,70,1,11,{ bonus bInt,2; bonus bSPrecovRate,10; },{},{}
1726,Hunter_Bow_,Hunter Bow,4,64000,,1500,125,,5,1,0x00000800,7,2,34,3,33,1,11,{},{},{}
1727,Balistar_,Ballista,4,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{}
-1728,Balistar_C,Refined Ballista,4,1,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{},{},{}
+1728,Balistar_C,Refined Ballista,4,1,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{ bonus bLongAtkRate,40; },{},{}
1729,Bow_Of_Rudra_C,Refined Rudra Bow,4,2,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{}
1730,Burning_Bow,Burning Bow,4,20,,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; },{},{}
1731,Frozen_Bow,Freezing Bow,4,20,,1400,100,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; if(isequipped(1754)) bonus bLongAtkRate,25; },{},{}
@@ -1009,7 +1009,7 @@
1923,BF_Instrument1,Valorous Battlefield Guitar,4,0,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1924,BF_Instrument2,Brave Battlefield Guitar,4,0,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{}
1925,Chello,Cello,4,20,,700,110,,1,3,0x00080000,2,1,002,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{}
-1926,Harp_Of_Nepenthes,Harp of Nepentis,4,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,100; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,200; } },{},{}
+1926,Harp_Of_Nepenthes,Harp of Nepentis,4,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,100; if( getrefine() > 9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,200; } },{},{}
1927,Krieger_Instrument1,Glorious Guitar,4,0,,0,50,,1,0,0x00180000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{}
1928,Berserk_Guitar_I,Berserk Guitar,4,0,,0,40,,1,0,0x00080000,2,1,2,4,0,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{}
1929,Guitar_C,Guitar,4,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{}
@@ -4491,7 +4491,7 @@
13034,Twilight_Desert,Desert Twilight,4,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{ if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; autobonus "{ bonus bAspdRate,100; }",1,7000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{}
13035,Sandstorm,Sandstorm,4,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
13036,BF_Dagger1,Brave Assassin's Damascus,4,0,,0,120,,1,0,0x028F5EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
-13037,BF_Dagger2,Valorous Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
+13037,BF_Dagger2,Valorous Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
13038,Dagger_Of_Hunter,Dagger of Hunter,4,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",100,10; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{}
13039,Ivory_Knife,Ivory Knife,4,20,,700,130,,1,2,0x000F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUNDS",1,30;},{},{}
13040,N_Cutter,Novice Cutter,4,1,,0,50,,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
@@ -4584,7 +4584,7 @@
13404,Platinum_Shotel,Platinum Shotel,4,20,,1500,130,,1,1,0x000654E2,7,2,2,4,55,1,2,{ bonus bCritical,50; },{},{}
13405,Curved_Sword,Curved Blade,4,20,,800,125,,1,2,0x000654E2,7,2,2,4,55,1,2,{ bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300; },{},{}
13406,Edger,Edger,4,20,,0,120,,1,0,0x000654E3,7,2,2,1,2,1,2,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
-13407,Nagan_C,Refined Nagan,4,,,0,148,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bDoubleRate,40; bonus2 bAddRace,RC_DemiHuman,5; },{},{}
+13407,Nagan_C,Refined Nagan,4,,,0,148,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; },{},{}
13408,Fire_Brand_C,Refined Fireblend,4,,,0,120,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{}
13409,Immaterial_Sword_C,Refined Immaterial Sword,4,,,0,160,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{}
13410,BF_Sword1,Valorous Gladiator Blade,4,0,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}