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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-25 07:25:50 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-25 07:25:50 +0000 |
commit | 007e6d5ba2df6e6b09f832609731bb8e1bf7413f (patch) | |
tree | 0908f5267d1ea323b498104b084cc2f44fcd85ec /db/item_db.txt | |
parent | 60d3144136e0324a910d4b47f0cf8e3c934b70e4 (diff) | |
download | hercules-007e6d5ba2df6e6b09f832609731bb8e1bf7413f.tar.gz hercules-007e6d5ba2df6e6b09f832609731bb8e1bf7413f.tar.bz2 hercules-007e6d5ba2df6e6b09f832609731bb8e1bf7413f.tar.xz hercules-007e6d5ba2df6e6b09f832609731bb8e1bf7413f.zip |
Correction to some status icons based on official information
- Added SI_S_LIFEPOTION and SI_L_LIFEPOTION and their corresponding new status changes to deal with the fact that Small_Life_Potion and Med_Life_Potion each use a different status icon.
- Left the duplicate SC_HPREGEN status in fof backwards compatibility, but removed its icon.
- Corrected the status icon id for SC_INCCRI from 292 to 295.
- Corrected the status icon id for SC_INCHEALRATE from 293 to 292.
- Added status icons for SC_INCFLEE2, SC_SPCOST_RATE and SC_COMMONSC_RESIST.
- Removed icon from SC_ARMOR_RESIST since officially it is a bonus, not a status, and thus doesn't (and can't) have an icon.
- Renamed the status icon name of SC_ELEMENTALCHANGE from SI_ARMOR_RESIST to SI_ARMOR_PROPERTY.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13698 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r-- | db/item_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index 0159ee3b9..32a010e37 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -4904,8 +4904,8 @@ 14531,Accuracy_30_Scroll,Concentration Power Scroll,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,1800000,30; },{},{} 14532,Battle_Manual25,Field Manual 25%,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,25; },{},{} 14533,Battle_Manual100,Field Manual 100%,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,100; },{},{} -14534,Small_Life_Potion,Small Life Potion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_HPREGEN,600000,-5,5,0,0; },{},{} -14535,Med_Life_Potion,Medium Life Potion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_HPREGEN,600000,-7,4,0,0; },{},{} +14534,Small_Life_Potion,Small Life Potion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; },{},{} +14535,Med_Life_Potion,Medium Life Potion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} 14536,Abrasive,Abrasive,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_INCCRI,300000,30; },{},{} 14537,Regeneration_Potion,Regeneration Potion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20; },{},{} 14538,Glass_of_Illusion,Glass of Illusion,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} |