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authorjmanfffreak <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-11-22 23:15:32 +0000
committerjmanfffreak <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-11-22 23:15:32 +0000
commit96a123d326adb7a5851a8422c9f6d2ecb37351b9 (patch)
tree4e433e9fef3e7be0960a0337e9b0bdb8ac36c543 /db/item_db.txt
parent951a736ea97701dcde48c6085a596de96bafce45 (diff)
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* Fixed small typo with Platinum Shield (bugreport:2470)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13381 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r--db/item_db.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/item_db.txt b/db/item_db.txt
index f082894e0..8cce81003 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1025,7 +1025,7 @@
2119,Improved_Arm_Guard,Improved Arm Guard,5,40000,,150,,4,,0,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{}
2120,Improved_Arm_Guard_,Improved Arm Guard,5,40000,,150,,4,,1,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{}
2121,Memory_Book_,Memory Book,5,20,,1000,,3,,1,0x00810204,7,2,32,,0,1,0,{ bonus bInt,1; bonus bMdef,2; },{},{}
-2122,Platinum_Shield,Platinum Shield,5,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,1,{ bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{}
+2122,Platinum_Shield,Platinum Shield,5,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,1,{ bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",2,150,BF_MAGIC,0; },{},{}
2123,Orleans_Server,Orleans' Plate,5,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,1,{ bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; },{},{}
2124,Thorny_Buckler,Thorny Shield,5,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,1,{ bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } },{},{}
2125,Strong_Shield,Strong Shield,5,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,1,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}