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author | shennetsind <ind@henn.et> | 2013-09-09 21:57:14 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-09 21:57:14 -0300 |
commit | c1c3ef1e0b356aaa89d8fba6d63b86130e8aae9c (patch) | |
tree | 0376094ca0b4276df43ecba9b97e19bd779858fe /db/homun_skill_tree.txt | |
parent | 2ca326b3fa3853fbc06095dbbbfee537a0387b5f (diff) | |
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Fixed Bug #7335
Modified several gvg checks to include checking whether it is a guild castle ( map_flag_gvg2 does so and no it doesn't mean woe:se )
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7335-woe-castle-behavior/
Also follow up 24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 changed 512 with its constant, special thanks to EPuncker.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'db/homun_skill_tree.txt')
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