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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
commit | 620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch) | |
tree | 38a39e0415f419d9a49ae456ed0e26654c23d559 /db/guild_skill_tree.txt | |
parent | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff) | |
download | hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.gz hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.bz2 hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.xz hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.zip |
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/guild_skill_tree.txt')
-rw-r--r-- | db/guild_skill_tree.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/db/guild_skill_tree.txt b/db/guild_skill_tree.txt new file mode 100644 index 000000000..6e2fecc87 --- /dev/null +++ b/db/guild_skill_tree.txt @@ -0,0 +1,17 @@ +//Skill-ID,MaxLV,Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv //GUILD SKILLNAME#Skill Name#
+
+10000,1,0,0,0,0,0,0,0,0,0,0 //GD_APPROVAL#Official Guild Approval#
+10001,1,10000,1,0,0,0,0,0,0,0,0 //GD_KAFRACONTRACT#Contract with Kafra#
+10002,1,10000,1,0,0,0,0,0,0,0,0 //GD_GUARDRESEARCH#Guardian Research#
+10003,3,0,0,0,0,0,0,0,0,0,0 //GD_GUARDUP#Strengthen Guardians#
+10004,10,0,0,0,0,0,0,0,0,0,0 //GD_EXTENSION#Guild Extension#
+10005,0,0,0,0,0,0,0,0,0,0,0 //GD_GLORYGUILD#Guilds Glory#
+10006,5,0,0,0,0,0,0,0,0,0,0 //GD_LEADERSHIP#Great Leadership#
+10007,5,0,0,0,0,0,0,0,0,0,0 //GD_GLORYWOUNDS#Glorious Wounds#
+10008,5,10007,1,0,0,0,0,0,0,0,0 //GD_SOULCOLD#Cold Heart#
+10009,5,10006,1,0,0,0,0,0,0,0,0 //GD_HAWKEYES#Sharp Gaze#
+10010,1,10000,1,10004,2,0,0,0,0,0,0 //GD_BATTLEORDER#Battle Command#
+10011,3,10000,1,10004,5,10010,1,0,0,0,0 //GD_REGENERATION#Regeneration#
+10012,1,10011,1,0,0,0,0,0,0,0,0 //GD_RESTORE#Restoration#
+10013,1,10000,1,10002,1,10004,5,10010,1,10011,1 //GD_EMERGENCYCALL#Urgent Call#
+10014,1,0,0,0,0,0,0,0,0,0,0 //GD_DEVELOPMENT#Permanent Development#
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