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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-04 19:07:18 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-04 19:07:18 +0000 |
commit | 606fb6292db080bcbd84958c6e54df8eba190999 (patch) | |
tree | 48894ebd41340b63eb49b20df34cf5f82fdb789a /db/guild_skill_tree.txt | |
parent | e52bb631e65f92cb54f94b2fdbd6f149bde44457 (diff) | |
download | hercules-606fb6292db080bcbd84958c6e54df8eba190999.tar.gz hercules-606fb6292db080bcbd84958c6e54df8eba190999.tar.bz2 hercules-606fb6292db080bcbd84958c6e54df8eba190999.tar.xz hercules-606fb6292db080bcbd84958c6e54df8eba190999.zip |
- Fixed HVAN_INSTRUCT int bonuses.
- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion.
- Cleaned the mob_db reading code a bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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