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author | Smokexyz <sagunkho@hotmail.com> | 2017-02-22 18:26:14 +0800 |
---|---|---|
committer | Smokexyz <sagunkho@hotmail.com> | 2017-04-04 14:07:08 +0800 |
commit | a6ca899ac0aa2be7ce1c04beec847f3d3e703b01 (patch) | |
tree | c6e41844f490fc8a1100e2bef7ecebb4f4e38321 /db/constants.conf | |
parent | 20145c61053479b9acd8ed50c75a80c2a861e349 (diff) | |
download | hercules-a6ca899ac0aa2be7ce1c04beec847f3d3e703b01.tar.gz hercules-a6ca899ac0aa2be7ce1c04beec847f3d3e703b01.tar.bz2 hercules-a6ca899ac0aa2be7ce1c04beec847f3d3e703b01.tar.xz hercules-a6ca899ac0aa2be7ce1c04beec847f3d3e703b01.zip |
Implementation of unit controlling script commands.
Setunitdata <GID>, <DataType>, <Val1> {, <Val2>, <Val3>}
Getunitdata <GUID>, <DataType> {, <Variable>}
Getunitname <unit id>
Setunitname <unit id>, <name>
Performs alteration and retrieval of real-time unit data for a game object of the types -
NPCs, Pets, Monsters, Homunuculus', Mercenaries, Elementals.
Applicable data types (available as script constants) -
UDT_TYPE: Unit Type value (BL_MOB, BL_NPC, BL_PET, BL_ELEM, BL_MER, BL_HOM)
UDT_SIZE: Unit Size
UDT_LEVEL: Level
UDT_HP: Current HP
UDT_MAXHP: Max HP
UDT_SP: SP
UDT_MAXSP: MAX SP
UDT_MASTERAID: Master Account ID (for Summons)
UDT_MASTERCID: Master Char ID (for Summons)
UDT_MAPIDXY: Warp a Unit to a map.
UDT_WALKTOXY: Make a unit walk to certain co-ordinates.
UDT_SPEED: Unit Speed
UDT_MODE: Mode (Mobs)
UDT_AI: Unit AI Type
UDT_SCOPTION: Status Options.
UDT_SEX: mm Sex.
UDT_CLASS: Class of the unit.
UDT_HAIRSTYLE: Hair Style of the unit.
UDT_HAIRCOLOR: Hair Color.
UDT_HEADBOTTOM: Headgear Bottom Sprite.
UDT_HEADMIDDLE: Headgear Middle Sprite.
UDT_HEADTOP: Headegar Top Sprite.
UDT_CLOTHCOLOR: Cloth Color.
UDT_SHIELD: Shield Sprite.
UDT_WEAPON: Weapon Sprite.
UDT_LOOKDIR: Face direction.
UDT_CANMOVETICK:Stop a unit from move for n seconds.
UDT_STR: Unit STR.
UDT_AGI: Unit AGI.
UDT_VIT: Unit VIT.
UDT_INT: Unit INT.
UDT_DEX: Unit DEX.
UDT_LUK: Unit LUK.
UDT_ATKRANGE: Attack range of a unit.
UDT_ATKMIN: Min Atk of a unit.
UDT_ATKMAX: Max Atk of a unit.
UDT_MATKMIN: Min MATK of a unit.
UDT_MATKMAX: Max MATK of a unit.
UDT_DEF: DEF.
UDT_MDEF: MDEF.
UDT_HIT: HIT.
UDT_FLEE: FLEE.
UDT_PDODGE: Perfect Dodge.
UDT_CRIT: Critical Rate.
UDT_RACE: Race. (Eg. string constants RC_DemiHuman or Integer 7).
UDT_ELETYPE: Element. (Eg. string constants Ele_Neutral or Integer 0).
UDT_ELELEVEL: Element Level (int).
UDT_AMOTION: AMotion Rate (int).
UDT_ADELAY: ADelay Rate (int).
UDT_DMOTION: DMotion Rate (int).
UDT_HUNGER: Hunger Rate (int) - for summons.
UDT_INTIMACY: Intimacy Rate (int) - for summons.
UDT_LIFETIME: LifeTime (int) - for summons.
UDT_MERC_KILLCOUNT: Kill count for mercenaries (int).
UDT_STATPOINT: Status Points (int) - for npcs.
Addition of AI constants as well.
Documentation is included.
Credits: [rA](https://github.com/rathena/rathena/commit/2cee5b6ff1bf53c4ae53bc1278b09ae84b8a0a76) & [Smokexyz](https://github.com/Smokexyz)
Diffstat (limited to 'db/constants.conf')
-rw-r--r-- | db/constants.conf | 68 |
1 files changed, 66 insertions, 2 deletions
diff --git a/db/constants.conf b/db/constants.conf index 09c0fa9e4..c349ae152 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -3699,7 +3699,7 @@ constants_db: { MOUNT_DRAGON_BLUE: 7 MOUNT_DRAGON_RED: 8 - comment__: "gettime" + comment__: "Gettime Types" GETTIME_SECOND: 1 GETTIME_MINUTE: 2 GETTIME_HOUR: 3 @@ -3717,7 +3717,14 @@ constants_db: { UNITTYPE_HOM: 4 UNITTYPE_MER: 5 UNITTYPE_ELEM: 6 - + + comment__: "Unit AI Types" + AI_NONE: 0 //0: Normal mob. + AI_ATTACK: 1 //1: Standard summon, attacks mobs. + AI_SPHERE: 2 //2: Alchemist Marine Sphere + AI_FLORA: 3 //3: Alchemist Summon Flora + AI_ZANZOU: 4 //4: Summon Zanzou + comment__: "Colors" C_AQUA: 0x00FFFF C_BLACK: 0x000000 @@ -3744,4 +3751,61 @@ constants_db: { comment__: "Genders" SEX_FEMALE: 0 SEX_MALE: 1 + + comment__: "Script Unit Data Types" + UDT_TYPE: 0 + UDT_SIZE: 1 + UDT_LEVEL: 2 + UDT_HP: 3 + UDT_MAXHP: 4 + UDT_SP: 5 + UDT_MAXSP: 6 + UDT_MASTERAID: 7 + UDT_MASTERCID: 8 + UDT_MAPIDXY: 9 + UDT_WALKTOXY: 10 + UDT_SPEED: 11 + UDT_MODE: 12 + UDT_AI: 13 + UDT_SCOPTION: 14 + UDT_SEX: 15 + UDT_CLASS: 16 + UDT_HAIRSTYLE: 17 + UDT_HAIRCOLOR: 18 + UDT_HEADBOTTOM: 19 + UDT_HEADMIDDLE: 20 + UDT_HEADTOP: 21 + UDT_CLOTHCOLOR: 22 + UDT_SHIELD: 23 + UDT_WEAPON: 24 + UDT_LOOKDIR: 25 + UDT_CANMOVETICK: 26 + UDT_STR: 27 + UDT_AGI: 28 + UDT_VIT: 29 + UDT_INT: 30 + UDT_DEX: 31 + UDT_LUK: 32 + UDT_ATKRANGE: 33 + UDT_ATKMIN: 34 + UDT_ATKMAX: 35 + UDT_MATKMIN: 36 + UDT_MATKMAX: 37 + UDT_DEF: 38 + UDT_MDEF: 39 + UDT_HIT: 40 + UDT_FLEE: 41 + UDT_PDODGE: 42 + UDT_CRIT: 43 + UDT_RACE: 44 + UDT_ELETYPE: 45 + UDT_ELELEVEL: 46 + UDT_AMOTION: 47 + UDT_ADELAY: 48 + UDT_DMOTION: 49 + UDT_HUNGER: 50 + UDT_INTIMACY: 51 + UDT_LIFETIME: 52 + UDT_MERC_KILLCOUNT: 53 + UDT_STATADD: 54 } |