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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-08-27 03:25:00 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-08-27 03:25:00 +0000
commit1fe2e1773b9a7218fe5e39c4d2116194216b6986 (patch)
tree31a19349a7c55280bd21eeab4831fc0b838678bc /db/const.txt
parenta2ec62d8f24cbc11dcb646712c4c16a5cf897372 (diff)
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- Implemented first version of Archbishop skills. Preliminary version, see doc/3rd_job_notes.txt for details/bugs/issues with skills.
- Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic. Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be. - As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after. - Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc. - Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic. - Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale. - Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item) - Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP. - Modified updatestatus(), to display information more in line with the client's status window. - Updated some calculations in status_calc_misc to match renewal, needs a lot of work still. - ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled. * Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf * clif_skill_fail() now accepts a new parameter, to be used in later messages. * status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations. * Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/const.txt')
-rw-r--r--db/const.txt38
1 files changed, 38 insertions, 0 deletions
diff --git a/db/const.txt b/db/const.txt
index 654914960..f2d328118 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -478,6 +478,10 @@ bSkillHeal2 1088
bAddEffOnSkill 1089
bHealPower 1090
bHealPower2 1091
+bFixedCastrate 1092
+//bMatk 1093
+bWeaponMatk 1094
+bEquipmentMatk 1095
bRestartFullRecover 2000
bNoCastCancel 2001
@@ -899,6 +903,10 @@ SC_INCFLEE2 248
SC_JAILED 249
SC_ENCHANTARMS 250
SC_MAGICALATTACK 251
+SC_ARMORCHANGE 252
+SC_CRITICALWOUND 253
+SC_MAGICMIRROR 254
+SC_SLOWCAST 255
SC_SUMMER 256
SC_EXPBOOST 257
SC_ITEMBOOST 258
@@ -946,6 +954,36 @@ SC_FOOD_VIT_CASH 305
SC_FOOD_DEX_CASH 306
SC_FOOD_INT_CASH 307
SC_FOOD_LUK_CASH 308
+//SC_MOVHASTE_INFINITY 309
+SC_PARTYFLEE 310
+//SC_ENDURE_MDEF 311
+//SC_ENCHANTBLADE 312
+//SC_DEATHBOUND 313
+//SC_REFRESH 314
+//SC_GIANTGROWTH 315
+//SC_STONEHARDSKIN 316
+//SC_VITALITYACTIVATION 317
+//SC_FIGHTINGSPIRIT 318
+//SC_ABUNDANCE 319
+//SC_REUSE_MILLENNIUMSHIELD 320
+//SC_REUSE_CRUSHSTRIKE 321
+//SC_REUSE_REFRESH 322
+//SC_REUSE_STORMBLAST 323
+//SC_VENOMIMPRESS 324
+SC_EPICLESIS 325
+SC_ORATIO 326
+SC_LAUDAAGNUS 327
+SC_LAUDARAMUS 328
+//SC_CLOAKINGEXCEED 329
+//SC_HALLUCINATIONWALK 330
+//SC_HALLUCINATIONWALK_POSTDELAY 331
+SI_RENOVATIO 332
+//SC_WEAPONBLOCKING 333
+//SC_WEAPONBLOCKING_POSTDELAY 334
+//SC_ROLLINGCUTTER 335
+SC_EXPIATIO 336
+SC_ADORAMUS 380
+SC_AB_SECRAMENT 451
e_gasp 0
e_what 1