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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-31 17:22:06 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-31 17:22:06 +0000
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- Changed the look field of all arrows to 1.
- Added column "RequiredArrowType" to skill_require_db, set to 1 all arrow-based skills. - Added support for ArrowType requirement on skills. It checks for having an item equipped on the arrow-slot who's view has to match with the required arrow-type (works the same way it does for weapons). - Skills will automatically be ranged and arrow-types when they have a arrow-requirement. - Skills will automatically consume arrows if used with a bow and the skill is an attack weapon-based skill even if the skill_require_db doesn't specifies arrow requirements (this is for stuff like backstab used with bows) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5829 54d463be-8e91-2dee-dedb-b68131a5f0ec
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=========================
03/31
+ * Changed the look field of all arrows to 1. [Skotlex]
+ * Added column "RequiredArrowType" to skill_require_db, set to 1 all
+ arrow-based skills. The rest of skills need to be set up! For example,
+ let's say that throwable knives are type 2. On the item_db set up the
+ item's look/view to be 2, and then in skill_require_db for the skill
+ AS_VENOMKNIFE, set the required Arrow to 2 as well. This needs be done for
+ all GS/NJ skills with throwable type requirements (bullets/darts/etc). I
+ don't do it because I don't really know how many types there really are (I
+ could have just added bullet/dagger and leave it at that, but I do not know
+ if different skills require different types of "ammo". [Skotlex]
+
* Adjusted the range of Wall of Fog to 9 and Spider Web to 7 [Skotlex]
03/30
* Fixed a lot of Jnames [Poki#3]