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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
commit | 620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch) | |
tree | 38a39e0415f419d9a49ae456ed0e26654c23d559 /db/Changelog.txt | |
parent | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff) | |
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/Changelog.txt')
-rw-r--r-- | db/Changelog.txt | 1614 |
1 files changed, 1614 insertions, 0 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt new file mode 100644 index 000000000..d1cfd1544 --- /dev/null +++ b/db/Changelog.txt @@ -0,0 +1,1614 @@ +========================= Items that need fixing/implementing
+ -----These items are scrapped(for now,at least)? No desc in desctable, nor kRO website-----
+ 1475,Cavalry_Lance: Missing stats
+ 2355,Angel_Protection: Autospell rate is unknown
+ 2417,Frico_Shoes: Missing Set bonus, and red,orange,yellow,white potion
+ heal rate 20% increasing bonus(if you want, edit db/item_group_db.txt, then
+ use bonus2 bAddItemHealRate) And I don't know if it's proper name.
+ 2418,Boots_of_Vidar: Missing set bonus
+ 2420,Second_Advent_of_Angel: Item description is not right, so it needs
+ correction through patch
+ 2515,Wing_of_Eagle: the value is unknown, even if the bonus option is increasing speed or
+ speed rate
+ 2520,Gebneys_Shoulder: maybe item name is wrong. it doesn't have its own sprite yet(though file
+ exists)
+ 5125,Angel_Kiss,Angel's Kiss: Description miss. This item is for Novice/Super Novice, like any other
+ 'Angel' equipments.
+ 5126,Morphicious_Hood: When using magic, it cannot be dispelled(Maybe it works like Phen card)
+ ----------
+ 4296,Cramp_Card: Temporal Plug: 10z per mob-level on a 3% chance.
+ 7458,Fortune_Horn - it's a custom name yet
+ 12016,Speed_Increasing_Potion no bonus... Turbo Track race item
+ 12017,Speed_Decreasing_Potion no bonus... Turbo Track race item
+ -----
+ 2653,Sacrifice_Ring: seems eAthena doesn't have bonus option yet <- explain how this works so I can code it in. [Skotlex]
+ * * * On your death it breaks (BS can fix it), you drop all Equipment (equipped, even the ring). And revive with 1 HP / 1 SP at the place of your death.
+ * * * From where this info is? ... Mine: On your death you'll loose this ring and get 50% HP [Komurka]
+
+=========================
+01/29
+ * Updated some cards according to tests: Icreased a bit chance of Gift Box / OBB /OVB drops [Lupus]
+ Raggler Card Combo(2x), Mimic Card(2x), Mystcase Card(8x)
+ * Updated Mystcase Card: When Raggler Card Cmbo is set, it stops dropping Gift Boxes [Lupus]
+ Because it starts dropping OVBs
+ * Updated the stats, exp, jexp, hp, def, mdef, atk of all the Thanatos tower [MasterOfMuppets]
+ & Abyss lake monsters and Banana Lady Tanee using information from the official
+ kRO guide book. Thanks to saycyber21 for the scans. However FERUS and FERUS_ was missing =(
+ * Updated Vesper a bit and changed some drops for the venatus [MasterOfMuppets]
+01/28
+ * Added two missing zeros to Pharaoh's database line, thanks to Persian69 [MasterOfMuppets]
+ * Removed the looting modes of all the Lighthalzen monsters, why were [MasterOfMuppets]
+ they there anyway o_0
+ * Changed Apocalips_H's jname to Vesper [MasterOfMuppets]
+ - Switched two dimik drops with eachother
+01/27
+ * Updated Branches [Poki#3]
+ * Fixed mob skill entries of AL_PNEUMA for Kiel. [Skotlex]
+ * Updated EXP,JEXP and ATK of the Kiel dungeon monsters. [MasterOfMuppets]
+ * Removed emperium from Pharaoh's drop list. [Kayla]
+ * Added monster skills to the kiel dungeon monsters [MasterOfMuppets]
+ * Changed SKEGGIOLD monster #1755 to SKEGGIOLD_ so you can separate them [MasterOfMuppets]
+
+01/26
+ * Changed Sunflower Pin's DEF from 0 do 1 (27/01 kRO Patch) [Poki#3]
+ * Rearanged the new items in item_db. they should be chacked and placed in the right spot [Poki#3]
+ * Cleared up some Custom Mobs and their skills. [Poki#3]
+ * Changed Fire Poring's ID to 1239 and moved him to mob_db2. [Poki#3]
+ * Changed some Mob Names, based on kRO. [Poki#3]
+ * Ygnizem (Boss) now summons the G_ mobs. This should be done to all MvP's [Poki#3]
+ * Changed Kavac's Range to 9 and Katrinn and Magaleta's Range to 1. [Poki#3]
+ * Added the missing Bazerald drop to Pharaoh at 0.8% [MasterOfMuppets]
+ * Changed ASC_BREAKER range from 9 to 5 cells, according to skill
+ description available in translation project [Foruken]
+
+01/25
+ * TK_RUN's cast time is now 1 sec (it was previously 5:4:3:2:1 ms, the
+ heck? someone refix it if it was supposed to be 5000:4000:3000:2000:1000)
+ [Skotlex]
+ * Fixed a few item scripts (SC_ATKPOT -> SC_ATKPOTION) [Skotlex]
+ * checked mob_skill_db.txt and mob_skill_db2.txt under DOS, removed strange ASCII chars
+ - hope it's fixed now [Komurka]
+
+01/24
+ * removed unneeded comma in produce_db.txt (someday I'm gonna write parser for eA scripts ~~) [Komurka]
+ * card fix (>77 changed to >=77) thanks to Poki#3 [Komurka]
+
+01/21
+ * Added/removed some commas in mob_skill_db.txt [Komurka]
+ - Added mob_skill_db2.txt
+ * Fixed Chase Walk SP usage (40->10) thanks to poorboy [Komurka]
+ * Fixed Crab Card's Combo Bonus: Wind Element -> Water, thanks to Irmin [Lupus]
+ * Fixed 'Box of Heavy Rain' [Komurka]
+
+01/20
+ * Changed Double Strafe, Arrow Shower and Beast Strafing's delay to be
+ 100ms on top of the normal attack delay. [Skotlex]
+01/19
+ * Updated db/const.txt to contain all SC_ effects as defined in status.h.
+ Thanks to Ancyker. [Skotlex]
+ - Updated item_db.txt as a few SC_ have had their names changed.
+ - It may be necessary to remove a few entries which make no sense to add,
+ but that can be done later.
+01/16
+ * Corrected Roundkick's knockback? [Vicious]
+01/14
+ * Mode change on some monsters [Vicious]
+ * Updated Packet DB a bit [Vicious]
+ * Updated the race, size, HP and modes of the Kiel monsters [MasterOfMuppets]
+01/12
+ * Fixed Baby Leopard by.. ppl. [Vicious]
+ * Temp Odin monsters, by Azazel [Vicious]
+ * Zipper Bear Card and Baby Leopard Card do not protect against stripping.
+ Done by DracoRPG [Vicious]
+01/10
+ * Fixed Mighty Staff to drain 2SP per attack rather than 2% [Skotlex]
+01/09
+ * Refixed GrandCross's script (bonus2->bonus) [Skotlex
+01/08
+ * Changed Grand Cross's script to drain 1 sp per hit rather than 1% [Skotlex]
+ * Added the Kiel dungeon monsters, they have no stats yet though [MasterOfMuppets]
+ * Changed the name of Chung E to Green Maiden [MasterOfMuppets]
+ * Changed the name of Zherlthsh to Zealotus as in iRO, [MasterOfMuppets]
+ you should thank me for that ;D
+ * Now Mammonite is usable by all weapons. [Skotlex]
+01/07
+ * Santa's Bag type 0->2, some potions type 2->0 [Lupus]
+ * Item DB correction. [Vicious]
+01/05
+ * Fixed item updates by jsk225. [Vicious]
+ * Item updates by Landarma. Need updates. [Vicious]
+01/03
+ * SL_KAUPE skill times info to skill_cast_db. [Skotlex]
+ * Added SL_SWOO, SL_SKE, SL_SKA skill times information to skill_cast_db.
+ [Skotlex]
+ * Set nk to 2 (splash damage) to Meteor Assault and Raging Thrust [Skotlex]
+01/02
+ * Added active guild skills to skill_castnodex_db [Skotlex]
+01/01
+ * Corrected char name filter? [Vicious]
+12/31
+ * Updated Absorb spirit spheres to be interruptible. [Skotlex]
+ * Updated some mobskills for the einbroch monsters [MasterOfMuppets]
+12/30
+ * Removed some maps from mapflag that were not in either maps_athena nor map_index. [Vicious]
+ * Updated the active guild skill cast times to 5 secs. Now their time2 is
+ used as cool-down (300000 -> 5 mins). Also made them interruptable. [Skotlex]
+12/28
+ * Added Kahai and Kaite spell times to skill_cast_db [Skotlex]
+ * Removed Guilds Glory from guild skill tree [Komurka]
+ * Moved some THQ items [Komurka]
+ * Fixed duplicate the_sign [DracoRPG]
+ * Fixed 2 name inconstitencies in item_db, thanks to Haplo [DracoRPG]
+ * Added SC_Intravision to Sunshine Box and const list [DracoRPG]
+ * Cleaned up even further, no conflict should occur now [DracoRPG]
+12/27
+ * Reverted Draco's cleanup [Komurka]
+ * Small cleanup in item names [DracoRPG]
+12/24
+ * Changed Dokkaebi to Dokebi, by Harbin [Vicious]
+ * Removed the item requirements for Twilight Pharmacy from
+ skill_require_db, since the requirements are acquired from produce_db.txt
+ [Skotlex]
+ * Moved the sell price of the Tuxedo to the buy column (21500->43000) [Skotlex]
+12/23
+ * Corrected the Critical Race bonus of the Sabbath and cleaned up the
+ script of Morphicious' Hood. [Skotlex]
+ * Added 1 sec cast time to Stone Curse [Komurka]
+ * Added missing Amon Ra skills (he won't be so lame anymore) [Komurka]
+ * Some fixes thx to Poki#3 [Komurka]
+ * Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
+ * Fixed the drops of RSX 0806, thanks to Poki#3 [MasterOfMuppets]
+12/22
+ * Added back the changebase script to Tuxedo. [Skotlex]
+ * Changed the autospell chance of Lude card from 2% to 20%. [MasterOfMuppets]
+ * Changed pest card to get its additional bonus if you have 77 int or [MasterOfMuppets]
+ higher instead of 77 and higher.
+12/21
+ * Item_DB update for Tuesday's kRO sakray update. Temp plugs. [Vicious]
+ - THQ Quest Items needs new item number!!!!
+
+12/20
+ * Set up some basic skill info for SKA/SKE/SWOO [Skotlex]
+ * Moved item requirements for Aqua Benedicta to produce_db. [Skotlex]
+ * A small fix to sucsamad [MasterOfMuppets]
+ * Moved item requirements for Create Deadly Poison from skill_require_db to
+ produce_db [Skotlex]
+12/19
+ * Jewel sword will now drop jewels as intended, fixed a typo in sucsamad, [MasterOfMuppets]
+ thanks to Ishizu-chan.
+ * Fixed 1613,Mighty Staff to give 10 str instead of 15. [Kayla]
+12/18
+ * Updated 1725,Wondering Bard's Bow applicable jobs and item bonus [Lupus]
+12/17
+ * Removed 10% Neutral Damage Resistance from Golden Gear [Komurka]
+12/16
+ * Added effects to 12112,Tropical_Sograt and 12113,Vermilion_the_Beach. Thanks to persian69 [Lupus]
+ * Fixed Treasure Box 30 (Payon Castle 5) drops Mage Hat (the green one), where it should drop Magician Hat instead (the cylinder hat), thanks 2Ishuzu-chan
+12/13
+ * Modified a bit a few skills in skill_db to enable mobs to properly use
+ them. [Skotlex]
+ * Fixed G_BAPHOMET_ to show up as "Baphomet" instead of "Baphomet Jr." [MasterOfMuppets]
+12/12
+ * Slotted Elemental Armors can be worn by anyone except novice. [Vicious]
+ * Updated packet_db for /taekwon [Vicious]
+ * Added SL_KAIZEL data to skill_cast_db.txt/skill_cast_nodex_db.txt [Skotlex]
+ * Updated some KA skill info in skill_db, thanks to Reddozen. [Skotlex]
+ * Fixed some items, such as Kafra Ring. Also updated accessaries.
+ Novices/Super Novices are not allowed to wear lots of accessaries. [Vicious]
+ * Changed available jobs for some items. If it is wrong job...
+ Blame Item'o'luper since I used it. XD Doubt it is wrong though. [Vicious]
+ * Changed Marionette's blowcount to 0 rather than 1... [Skotlex]
+ * Added EOL before '//SG_FUSION#Union of the Sun, Moon and Stars#' in skill_tree.txt [Komurka]
+ Dunno what's wrong but ... before server hasn't been reading SG_FUSION skill at all -.-
+12/11
+ * Corrected again the mvp exp percent of Lighthalzen bosses (max is 10000
+ = 100%, why was it set to 700000? Made 7000 = 70%) [Skotlex]
+ * TKs, SGs and SLs should now be able to use berserk potions. [MasterOfMuppets]
+ * Added missing quantity value to Herb Tea With Grape Juice and Barbecue, thanks to Haplo [Lupus]
+12/10
+ * Removed V_poring from dead branch, it's a boss monster >.> [MasterOfMuppets]
+ * Added slot to angel's kiss [Kayla]
+ * Updated some items to allow soullinkers wear them, thanks to lunaus [MasterOfMuppets]
+ for all the work.
+ * Fixed the aftercast delay of lex divina, thanks to marquis007. [MasterOfMuppets]
+ * Updated the sell/buy price of some Homunculus related items [MasterOfMuppets]
+12/09
+ * Made Berserk Pitcher Potion-Pitcher-like. [Vicious]
+ * Fixed 5125, Angel's Kiss. Should be novice only. Good eye Kholdstare! [Kayla]
+ * Updated skill_db and skill_require_db info for Soul Linker skills, thanks
+ to Reddozen to provide the information. [Skotlex]
+ * Updated skill_db SL skills pl to -2 where appropiate (-2 = take
+ status-change's element, but not weapon's one -> For Warm Wind) [Skotlex]
+ * Added in skill data for SL_STIN/SL_STUN/SL_SMA [Skotlex]
+ * Updated skill_require_db to enable songs/dances to be performed with
+ either whips/musical instruments. [Skotlex]
+ * Added a bunch of Soul Linker skills to skill_castnodex_db.txt [Skotlex]
+12/08
+ * View ID changed for Luise's Santa's Hat from 208 to 20 (standard santa's hat)
+ because 208 isn't supported yet
+ * Corrected HT_POWER's number of hits (1->2) [Skotlex]
+ * Corrected G_Mobster's element, thanks to Haplo [Skotlex]
+ * Corrected Treasure Box element, now they are Neutral 1. [Skotlex]
+ * Modified Beast Strafing's inf to be a self skill (since it's a combo, it
+ auto selects target) [Skotlex]
+ * Updated Volet / Blue Box items lists [Lupus]
+ * Fixed 5131,Close_Helmet jobs [Lupus]
+ * Updated Warmth of the Sun / Warmth of the Moon / Warmth of the Star sp usage (20/20/10) [Komurka]
+ * Implemented the script of a few items. Need clarification of a few others
+ that need implementing (see above comments). [Skotlex]
+ * Updated the element of all treasure boxes to 21 (neutral 1) [Skotlex]
+12/07
+ * Updated inf2 to 2 (NPC skills) to the Abracadabra skills to prevent them
+ from displaying on the GM-all-skills menu. [Skotlex]
+ * Updated SG_*_WARM skills to have range 1. [Skotlex]
+ * Updated SG skills [Komurka]
+12/06
+ * Updated Berserk Pitcher in skill_require_db and Full Adrenaline Rush in
+ skill_db as per Reddozen's info. [Skotlex]
+ * Made Garm's Claw shadow property [Harbin]
+ * Added Thanatos to boss list [Harbin]
+12/05
+ * Fixed Succub+Incub Cards combo bonus -> +1 INT, thanks to Playtester [Lupus]
+ * Fixed Wings of Eagle Script (bSpeed no longer exists, it should be
+ bSpeedRate) [Skotlex]
+ * Fixed Meteor Storm (Was not requiring thunderstorm level 1) [Kayla]
+12/04
+ * Updated SL_SOULLINKER to have inf2 = 512 (cant' cast on self) [Skotlex]
+12/02
+ * Fixed Items according to Taekwon / Soul Linker / Star Gladiator [Lupus]
+ * Changed the requirment of Vulture's Eye for Falcon Assault [MasterOfMuppets]
+ from 10 to 5, thanks to Haplo.
+ * Fixed two typos in the mob_skill_db, thanks to Zubasa [MasterOfMuppets]
+ * Casting time for soul link [Vicious]
+ * Updated Marine Sphere skills in hopes to make it work correctly.
+12/01
+ * Changed TK_JUMPKICK's inf to self skill (to make it behave like extremity
+ fist) [Skotlex]
+ * Set Ki Explosion's stun time as time2 in skill_cast_db. [Skotlex]
+ * Lowered the MVP exp bonus from the bio lab dungeon bosses [MasterOfMuppets]
+ - fixed a typo in Erend's exp
+ * Corrected Venom Splasher's countdown duration. [Skotlex]
+ * Implementation of Reddozen's Soul Linker's DB [Vicious]
+11/30
+ * Added the last drops of the Bio lab dungeon bosses [MasterOfMuppets]
+ * Changed the attack range of Rafflesias to 7 [MasterOfMuppets]
+ * Cleaned up the item_db, checked and added the items previously added and
+ commented by Viccious. [Skotlex]
+ * Cleaned up the mob_db, corrected Lighthalzen Bosses MVP exp rate (the max
+ is 100%, why did you guys set 70000%? I changed that to 70%) [Skotlex]
+ * Cleaned up job_db2.txt by removing the unnecessary trailing 0's. [Skotlex]
+ * Fixed Antonio's defense (was 100, should be 99) [Kayla]
+ * Fixed CTM card affecting after-cast delay instead of castrate [Vicious]
+ * Fixed phen card affecting your after-cast delay instead of castrate, [MasterOfMuppets]
+ thanks to andz for pointing it out
+ * Mob_db update, added some more G_mobs and Xmas_Orc, thanks to [MasterOfMuppets]
+ Muad_dib
+ * Changed the range of NPC_CURSEATTACK and NPC_BLINDATTACK to 7, [MasterOfMuppets]
+ not sure whether it's supposed to be 7 or 9...
+ * Updated elemental-resist potions in produce_db, thanks to jsk225 [Vicious]
+ * Updated two-handed sword's weapon level in produce_db, thanks to piroJOKE. [Vicious]
+11/29
+ * Updated range of Phantasmic and Charge Arrow. [Skotlex]
+ * Correct ViewID for Cyclops Eye, Updated to-do [Vicious]
+ * Temp plug on new items. Someone check please. :D [Vicious]
+ * Updated skill ranges so that the range specified is always the skill
+ range regardless of sign. Those with negative range are now used for the
+ battle_config option skillrange_from_weapon [Skotlex]
+ * Updated Earth Elemental Convertor, thanks to reddozen [Vicious]
+ * Added temp skills to Ayothaya MVP Lady Tany. [Lupus]
+ Also added her real slaves, thanks to MasterOfMuppets for info
+ * Update produce_db.txt with cooking items coments, thanks to battousai90 [Lupus]
+11/28
+ * Lighthalzen MVP drop update done by MasterOfMuppets - Still need more work. [Vicious]
+ * Reduced the range of Focused Arrow Strike by 10, that range should be
+ added via the Vulture skill. [Skotlex]
+ * Updated skill ranges for Alchemist and Monk, thanks to Komurka. [Skotlex]
+11/27
+ * Added Sonic Blow to skill_castnodex so that the skill delay applies to
+ walking as well. [Skotlex]
+ * Fixed Adrenaline2 and Berserk Pitcher's inf2 (were not set to spirit
+ skill) [Skotlex]
+ * Reverted Ruwach's range to 2. [Skotlex]
+ * Updated skill_db to make all ranged skills with range 8 become 9. Also
+ explained wtf is "maxcount" in skill_db. [Skotlex]
+ * Fixed SA skills showing up. wtf is "maxcount" in skill_db??? [Vicious]
+11/26
+ * Updated effect boxes, according to RO Magazine [Vicious]
+ * Updated Redemptio(no target, not dex-effected) [Vicious]
+ * Updated blowcount on 2nd class quest skills [Vicious]
+ * Updated sell prices on new items [Vicious]
+ * Updated Great Axe to give +5 skillblown to Mammonite, and BonGun card +5
+ knockback to Bash [Skotlex]
+ * Changed the range of Blitz Beat and Falcon Assault to 5 [Skotlex]
+ (Vulture Eye bonus is now applied to these skills)
+11/25
+ * Updated skill ranges of Rogue and Priest skills, thanks to Komurka
+ for the information. [Skotlex]
+ * Updated skill ranges of Assassin and Crusader skills, thanks to Komurka
+ for the information. [Skotlex]
+11/24
+ * Updated skill ranges of Hunter and Knight skills, thanks to Komurka for
+ the packet information. [Skotlex]
+11/22
+ * Lowered the required ammount of oridecon needed to craft gladiuses by 4, [MasterOfMuppets]
+ thanks to andz for pointing it out.
+ * Updated the Range of Provoke, Bowling Bash. Retouched the range of Spear
+ Stab to be +2 of current weapon rather than 4. [Skotlex]
+ * Reupdated the mob skill db (some mobs had mode change-target which is
+ obsolete now) [Skotlex]
+ * Merged in Komurka's latest update to the mob_skill_db.txt [Skotlex]
+ * Updated Firewall's knockback to 2. [Skotlex]
+ * Updated the job bonuses for a bunch of jobs, thanks to Haplo for going
+ through the kRO job bonus db. [Skotlex]
+ * Fixed g_bloody_butterfly - 1526, thanks to Zoc for finding it [Kayla]
+11/21
+ * Changed a Coma effect. Thanks to Luna. [Nexon]
+ * Updated joblevel stat bonuses of Soullinker and Star Gladiator, thanks to reddozen [MasterOfMuppets]
+ * Massive Reddozen's update of mix-food recipes, also made all Cooking Sets Produce 11; [Lupus]
+ * Made more food/Potion items type 0, fixed typo [Lupus]
+ * Updated rafflesia's mode to make it change-target. [Skotlex]
+11/20
+ * Changed all mixed food type to 0 - FOOD (healing items) [Lupus]
+ * Updated mob_db with the mode data from Kyoki and added mob entries 1521
+ 1581. [Skotlex]
+ * Added that bonus INT to Sage/Baby Sage on Job Level 38 [Skotlex]
+ * Updated the monster DB to use all the new modes, all credits to Kyoki [MasterOfMuppets]
+ * Adjusted drops/speed of the Einbroch monsters according to iRO [MasterOfMuppets]
+ * Fixed Skeleton Manteau not having it's bonuses, thanks to reddozen & vicious_pucca [MasterOfMuppets]
+ * Mjolnir can now only be used by merchant/swordsman classes [MasterOfMuppets]
+11/18
+ * Fixed Tao Gunka's Slaves -> Megaliths again [Lupus]
+ * Fixed the Elemental Resist potions. [Skotlex]
+11/17
+ * Updated the mob skill database to use the new conditions angry and follow [MasterOfMuppets]
+ now it also changed the modes of monsters using emotes, all credits goes
+ to Komurka for the database work.
+ * Added 5135,Cyclops_Eye with temp view ID [Lupus]
+ * Changed the drop rate of house auger from lord of death to 0.8% [MasterOfMuppets]
+ * Made Brooch of cursed fortune give +6 crit instead of +6% crit, [MasterOfMuppets]
+ thanks to vicious_pucca.
+11/15
+ * Replaced all Cards' bAtk bonuses with bBaseAtk, thanks to Vicious_Pucca for pointing it out [Lupus]
+ * Taekwon skill updates [DracoRPG]
+ * Fixed bonus of 2356,Holy_Cloth_of_Benefit, thx to vicious_pucca [Lupus]
+ * Made Arrow Shower a land-based skill. [Skotlex]
+ * Changed Moonlight Petal's range to 3, this is used for the sheltering
+ range of the skill. [Skotlex]
+ * Updated 2356,Holy_Cloth_of_Benefit effect [Lupus]
+11/14
+ * Added sell price to pot and fixed the shop, thanks to vicious_pucca [MasterOfMuppets]
+ * Updated some more food prices [MasterOfMuppets]
+ - Also added a few of the shops selling food items, pot isn't sold atm though
+ I'll try to find it's price tomorrow.
+ * Made Ruwach's element Holy as pointed out by k3dt. [Skotlex]
+11/13
+ * Updated some buy prices to food items, thanks to reddozen and vicious_pucca [MasterOfMuppets]
+11/12
+ * Fixed pumpkin hat. Halloween is over, so is the item's status boosts. [Nexon]
+11/09
+ * Fixed alice and zherlths(whatever)s taming items which were swaped [MasterOfMuppets]
+ thanks to Poki#3 for fixing it.
+ * Updated metalings drop rates, based on 100 killed metalings [MasterOfMuppets]
+ in iRO, I will kill more some other time to get more accurate results
+ mob_db.txt update: [Lupus]
+ - Added Solid Trunks into Willow drops (fixed % rate of other trunks)
+ - Removed ALL slaves cards drops from mini-boss drops
+ - Removed Zorro Mask from goblins drops (added it into Wrapped Masks Box)
+ - Updated some Goblins drops: Added Surprized Mask, Annoyed Mask, Gangsters Mask
+ - all the rest masks you could get from Wrapped Masks Box
+ * Updated the drops of the normal advanced class monsters in lighthalzen. [MasterOfMuppets]
+ Thanks to reddozen for fine tuning them
+ * Made Maya Purple card to compound on headgear isntead of accessory, [MasterOfMuppets]
+ thanks to reddozen.
+ - Added red chili to Kraben's monster drops.
+ * Corrected Venom Knife's poison duration. [Skotlex]
+ * Fixed dumpling child card dropping meat and giving an additional heal effect to meat
+ instead of candy, thanks to Komurka. [MasterOfMuppets]
+ * Added a few monster drops related to cooking, thanks to reddozen and vicious_pucca [MasterOfMuppets]
+ - Cook books 6~10, various ingredients for cooking and legendary cooking set.
+ * Updated db/const.txt as per the new SC changes, thanks to Silent. [Skotlex]
+11/08
+ * Added cook books, lvl 1~5 to item_trade.txt to prevent exploits [MasterOfMuppets]
+ * Updated job_db1.txt information for Taekwon/Star Gladiator and Soul
+ Linker. Thanks to... Reddozen, I think (data was taken from the Taekwon
+ Thread) [Skotlex]
+ * Fixed Mobster Card bonus, thanks to tattatheng [Lupus]
+11/07
+ * Copied skills from Jakk to Christmas Jakk which was missing monster skills [MasterOfMuppets]
+ * Added Metaling to mob_poring.txt [MasterOfMuppets]
+ * Updated Mimic Card & Mystcase Card bonuses & Raggler Card [Combo bonus = OVB Drop] chances: [Lupus]
+ according to kRO formula (found by real tests): chance = 1 * (killed_mob_level/10) + 1
+ PS I've killed tons of mobs and tested these cards [Lupus]
+11/06
+ * Fixed Marse and Rocker cards missing effects [MasterOfMuppets]
+ * Updated item_db2.txt (new format), thanks to Justin84 [Lupus]
+11/05
+ * Changed some item names for preparing the sign quest [MasterOfMuppets]
+ * Reverted Doppelganger's aspd value to 10, it is the correct value [MasterOfMuppets]
+ do not change it again.
+ * Updated alot of weapons, thanks to reddozen and vicious_pucca [MasterOfMuppets]
+11/04
+ * Added the enchant effect to Cursed water [MasterOfMuppets]
+ - Changed fake angels droprate of cursed water to 3% and added cursed water to
+ drop from violys at 10%
+ * Added Angel wing to old blue boxes and old violet boxes [MasterOfMuppets]
+11/03
+ * Added slots to Garm's claw, hard covered book and wool cap, thanks to Gyunwoo23
+ - Made shoes unequipable for novices and a small update for the skill DB.
+ * Added Venom Knife requirement to the skill Venom Knife. Still won't check
+ for a Venom Knife to be equipped as arrow, but it will consume it at least.
+ [Skotlex]
+ * Made Ki Translation usable on party-mates only (inf2&1024) [Skotlex]
+ * Added empty bottles to the Elemental-resist potions recipes, thanks to reddozen [MasterOfMuppets]
+10/31
+ * More updates to new quest skills. [DracoRPG]
+ * Added Elemental-resist Potions recipe, thanks to RockManEXE. [DracoRPG]
+ * Added Embryo recipe, updated Homonculus skill tree. [DracoRPG]
+ * Many updates about new quest skills. [DracoRPG]
+ * Added missing ()s to Sage's Diary script. [DracoRPG]
+10/30
+ * Updated Venom Knife price -> 50z [Lupus]
+ * Updated const.txt to reflect changes in source, thanks to Silent. [DracoRPG]
+10/29
+ * Added 2nd jobs quest skills to skill_tree. [DracoRPG]
+ * Updated current food recipes and added more of them, at the moment
+ we'll keep all of them as itemlv 11. [DracoRPG]
+10/28
+ * Changed pole axe's dex bonus to 1, thanks to Maxsia for pointing it out [MasterOfMuppets]
+ * Added apple drop to Ancient mimic to prevent steal exploiting, thanks to Irmin [MasterOfMuppets]
+ * Added a few missing loot sell prices [MasterOfMuppets]
+ * Thanx to Justin84, added misssing names of 2 skills in skill_tree.txt (HW_GANBANTEIN,HW_GRAVITATION) [Lupus]
+10/27
+ * Fixed the ammount of guild exp beeing given by Tribal Solidarity, credits goes to irmin [MasterOfMuppets]
+ * Fixed Glittering Clothes' script. [Skotlex]
+10/24
+ * Added cursed water to be dropped by fake angel [MasterOfMuppets]
+ * Reverted the inf 32 mode for Heaven's Drive and Arrow Shower [Skotlex]
+ * Added Thanatos/Abyss MOb skills and changed some thanatos/abyss mob stats.
+ Thanks to Vicious_Pucca, Poki#3 and erKURITA. [Nexon]
+ * Added inf 32 (can target traps) to Arrow Shower and Heaven's Drive. I
+ hope it doesn't messes up the client... but this is how it should be since
+ those skills CAN hit traps [Skotlex]
+ * Fixed Poison Toad Card - Now equips on Accessory [Kayla]
+ * Changed Investigate's range to 2. [Skotlex]
+ * Added GrimTooth to skill_cast_db, time2 is the duration of the stop
+ effect. [Skotlex]
+10/23
+ * Fixed the Weapon coma rate script of Lord of Death Card [Skotlex]
+ * Fixed type in Moonlight Dagger script. [Skotlex]
+ * Updated Mini Furnace to be produce 21 since that's the new index for
+ rough material refinements. [Skotlex]
+ * Changed Moonlight dagger to be steal 3 sp per hit, not 3% [Skotlex]
+ * Added healing effect to mixed foods, added produce effect to cooking sets [DracoRPG]
+ * Updated Poring V's mode, thanks to Vicious Pucca. [Skotlex]
+ * Updated castle_db.txt for correct work on /guildbreak [Lupus]
+10/22
+ * Changed Extremity Fist and Investigate's range to 3. [Skotlex]
+ * Bumped Magaleta's heal levels to 9 and 10. [Skotlex]
+10/19
+ * Corrected a bunch of spells that should be "no overlap" in skill_unit_db.
+ [Skotlex]
+ * Added Arrow Vulcan to skill_castnodex.txt to specify you shouldn't be
+ able to walk during the skill's delay. [Skotlex]
+ * Gave normal Magaleta a stronger heal (Lv1 is kinda sad...), also made her
+ cast heal 10 on nearby friends when their HP drops below 60% [Skotlex]
+ * Double bug fix: 4303,Whisper_Boss_Card [Lupus]
+ - Fixed wrong Poki's card desc.. and found.. that we weren't adding 3% MaxHP... but +3
+ * Added new item. Thanks to Landarma. And Fixed an old item stat. [Nexon]
+ * Added a few more loot sell prices to the einbroch items [MasterOfMuppets]
+ * Corrected NPC_STOP, it should have at least range 1 (currently range 8
+ for lack of better info) and inf should be 1 (attack skill) not 4
+ (used on self). Also changed it's time to 10secs as 2sec is really too
+ low. [Skotlex]
+ * Fixed constants for Karma and Manner in db/const.txt, thanks to orn. [Skotlex]
+10/18
+ * More translations for japanese comments, again thanks to sighel. [MasterOfMuppets]
+ * Updated Thanatos' mode to include boss-type (Thanatos and several of the
+ mobs in the same dungeon are supposed to be looters? That's what I read
+ from here). [Skotlex]
+ * Changed DEF of Guard to 3, according to Komurka and andz report
+ [Foruken]
+
+10/17
+ * Re-fixed Gravition's range to 8. [Skotlex]
+ * Some mob skill updates regarding the advanced classes in Lighthalzen. [Skotlex]
+ - Removed Sanctuary from Magaleta, removed advanced skills from mobs.
+ - Raised Frost Diver's rate for Katrinn, reduced rate of Sight Trasher.
+ * Updated the item_db to use BaseClass comparisons rather than those
+ callfunc("is class") functions. [Skotlex]
+ * Updated some items so that Atk and Matk potions specify their duration in
+ ms rather than seconds (standarizes with all other sc_start items) [Skotlex]
+ * Added translations for japanese comments, thanks to sighel. [MasterOfMuppets]
+ The following files had translations added:
+ - abra_db.txt
+ - attr_fix.txt
+ - exp_guild.txt
+ - skill_cast_db.txt
+ - skill_db.txt
+10/16
+ * Updated some stats of Lady Tanee, thanks to gyunwoo23 [MasterOfMuppets]
+10/15
+ * Fixed 2 mobs having wrong stats. [Nexon]
+10/14
+ * Some changes to Katrinn's mobskills as pointed out by Viccious and
+ Lonyaph, also changed her mode to aggressive + assist. [Skotlex]
+ * Updated Gravitation's range to 8. [Skotlex]
+ * Corrected mob skill name for Lighthalzen bosses (do not call
+ NPC_CALLSLAVE 'NPC_SUMMONSLAVE' they are different things) [Skotlex]
+ * Changed Envenom's element to poison... [Skotlex]
+ * Updated Envenom: Range 3, number of hits 1. [Skotlex]
+10/13
+ * Updated the monster skills of the lighthalzen dungeon bosses [MasterOfMuppets]
+ * Updated monsters drops [Lupus]
+ -Evil Snake Lord <- Hellfire,
+ -Inc.Samurai <- Azoth,
+ - Garm <- MVP drop% fix
+ * Lowered ancient mimic's droprate of bloody branch to 0.01% to prevent exploits [MasterOfMuppets]
+ - Fixed Elder's drops a bit
+ * Updated Call Partner's time to 20 secs (after which time the partner is
+ recalled), also set the skill's unit target to 'noone'. [Skotlex]
+ * Fixed Lude card casting endure on enemies instead of self [MasterOfMuppets]
+10/12
+ * Updated defense, mode, element, speed and attack speed of some Lighthalzen mobs,
+ per info provided ny Viccious. [Skotlex]
+ * Updated a bit the Lighthalzen mob stats using data provided by Viccious
+ Pucca [Skotlex]
+ * Updated item_db: Added books to equipable weapons of Star Gladiator,
+ added Staffs as equipables for Soul Linker, and added to SG the armor they
+ can wear (boots, manteau, spiky headband and Goat helm, I think). Also made
+ the Vesper Core accesories equippable only by advanced classes. [Skotlex]
+ * Added Reverse Orcish to skill_cast_db.txt, upkeep time is the orc curse
+ duration. Set to 20 mins for now. [Skotlex]
+ * Fixed typo AllStat -> Allstats, thanx 2L0wFlea_sq [Lupus]
+ * Fixed: LunarBow[1]->[2], Coif Req/Jobs, Cinquedia Req/Equip Lvl thanx 2 persian69 [Lupus]
+ * Corrected g_katrinn and g_shecil's element. [Skotlex]
+10/11
+ * Fixed Zherlthsh + Injustice Combo bonus (was giving that bonus 2 times... +1 more bug V_V ) [Lupus]
+ - Checked all combo cards bonuses: There's no similiar bug! ^_-
+ * Updated Ancient Mummy card effect, thanks to irmin for info [Lupus]
+ * Changed Envenom's range to 2. [Skotlex]
+ * Fixed Awakening Potion's usable jobs, I think. [Skotlex]
+ * Updated the whole item_db to allow TaekWon, Star Gladiator and Soul
+ Linker to use items. [Skotlex]
+ - Weapons were not touched.
+ - The following job_codes were updated to include all 3 new classes:
+ - All Jobs but Novice (2088958 -> 119529470)
+ - All Jobs but novice+acolyte class (2055918 -> 119496430)
+ - All Jobs (10477567 -> 127918079)
+ - All Jobs but acolyte class (10444527 -> 127885039)
+ - Also added them to awakening potion's job listing.
+ - Lupus's previous updated had to be reverted so this replacement worked :P
+ - Someone tell me which weapons these classes could use so I can update that too?
+ * Fixed some item classes restrictions, fixed Concentration Potion, Awakening Potion, thanks to andz [Lupus]
+ - there's one prob left: Cap and Cap_ headgears
+ * Added new items [Landarma]
+10/10
+ * Enabled Poring V and commented out Fire Poring in the mob db. [Skotlex]
+ * Added Poring V to the mob db, altough it is currently commented as it
+ collides with Fire Poring's ID. [Skotlex]
+ * Corrected ArchAngeling card (needing 78 instead of 77 luk), Maya Card
+ (magic damage return 30->50%) and Grand Cross (HP Drain -> SP Drain)
+ [Skotlex]
+ * Changed Mirror Shield's mdef to 5. [Skotlex]
+ * Changed GrandCross's duration to 900ms (changes nothing as the three hits
+ still happen at 0, 400 and 800ms) [Skotlex]
+10/09
+ * Fixed a few mob skills and mob stats. Thanks to MasterOfMuppets. [Nexon]
+ * Fixed a few items having wrong stats. Thanks to Maud Dib. [Nexon]
+10/08
+ * Added missing ; at Bunny Slippers in item_db.txt. [Mass Zero]
+ * Made a small change to Item_db. [Nexon]
+ * Added Magic Scrolls drops, updated walkspeed of Kaho thanks to MasterOfMuppets [Lupus]
+10/07
+ * Fixed a small error in Rawrel's stats. [Nexon]
+ * Added a small change to Whikebain's drops. [Nexon]
+ * Updated Mob drops and Lighthalzen exp gain. Thanks to MasterOfMuppets and Viccious_Pucca [Nexon]
+ * Updated Item sell/buy price. [Nexon]
+ * Added a new skill to a mob. [Nexon]
+10/06
+ * Updated the HP level of the normal second class mobs (as per info
+ provided through Viccious Pucca) [Skotlex]
+ * Added "The Sign" to item_trade.txt (as per info provided through
+ Viccious), also made it add +5% atk. [Skotlex]
+ * Corrected the item_trade.txt restrictions for Novice Potion (why you
+ couldn't place it in your cart, or sell it? o.O) [Skotlex]
+ * Corrected G_Magaleta's elemental mode. [Skotlex]
+ * Corrected Envenom's max skill level (7->10), and changed the attribute to
+ poison. [Skotlex]
+ * Corrected Bloody Butterfly card so it doesn't makes spells
+ uninterruptable in WoE. [Skotlex]
+ * Added skill data for various skills (second class quest skills and
+ several Tae-Kwon related jobs. All the info was acquired by Draco from
+ jA's information. [Skotlex]
+ * Made Spiral Pierce non-interruptable. [Skotlex]
+ * Implemented 4198,Maya_Purple_Card effect. Thanks to jA team! [Lupus]
+ - There's a special Intravision timer also. So that "Box to see hidden mobs" could be implemented now
+10/05
+ * Updated new items from kRO. Thanks to Landarma. [Nexon]
+ * Fixed 2 Mobs, thanks to MasterOfMuppets [Nexon]
+ * Added back Grandcross's 20% HP cost. [Skotlex]
+ * Updated Grandcross's Casting time, and Blast Mine's duration. [Skotlex]
+ * Updated meltdown's cast time to 0.5 at lv1, 1.0 secs at lv 10. Still
+ unconfirmed, but it's much more likely than the alleged 0.05~0.10secs.
+ [Skotlex]
+ * Updated #2415,Bunny_Slippers. Thanx to noobs [Lupus]
+10/04
+ * Fixed some items with wrong weight/ stats. Thanks to mrmagoo [Nexon]
+ * Changed Savage Babe Card and Savage Babe to Savage Bebe Card and Savage Bebe. [Nexon]
+ * Removed the flags from Spider Web, now it can be stacked and placed
+ underneath characters. [Skotlex]
+10/03
+ * Updated Thanatos/Abyss monster info. Still in need of stats. [Nexon]
+ * Updated the skill info on NPC_DARKCROSS [Skotlex]
+ * Updated Lighthalzen mobs and mob skills as per Master of Muppets provided
+ info. [Skotlex]
+ * Updated Ygnizem's slaves to be the other 5 first classes. [Skotlex]
+10/02
+ * PVP drop item - 7420 Skull... costs 0z. Replaced exploitable bone drop with skull drop [Lupus]
+ * Fixed effect of #5092,Coif (aka Blue Coif) (removed +100 SP) and set its sell price (it's sold in Pront.church) [Lupus]
+10/01
+ * Fixed Effect of #2614,Eye of Dullahan (100% Poison Protection) according to some FAQ and tests [Lupus]
+ - Don't add it into the item desc (that should remain as '....')
+ * Added Orc Baby to Orcs in mob_race2_db [DracoRPG]
+09/30
+ * Changed Acid Terror's bleed time to 120 secs (seems to be the official
+ value) [Skotlex]
+ * Updated Meteor Assaults upkeep time2. Lv1 is the duration of blind, Lv2
+ is the duration of stun, and Lv3 is the duration of bleeding. However, the
+ true duration for these stats is as of yet unknown. [Skotlex]
+09/27
+ * Changed lord of vermillion times to make it hit four times at times 0,
+ 1250ms, 2500ms and 3750ms. [Skotlex]
+ * Fixed Thanatos Mobs. Thanks to andz [Nexon]
+ * Added missing bonus +5 Int to Excalibur [Lupus]
+ * Fixed drop rate of Emperium: [Lupus]
+ Pharaoh 5.5% (there was a typo), Abyss Knight 0.3%, Zherlthsh 0.15%, Gryphon 0.25%
+09/26
+ * Restored sell prices of Feather&Sticky Webfoot, thx to Dr.Evil for note [Lupus]
+ * Updated some Lighthalzen mobs drops and skills, thanks to MasterOfMuppets
+ * Updated Einbroch mobs drops, thanks to MasterOfMuppets
+ * Fixed Tengu Drops (removed 2nd Mr.Smile) [Lupus]
+09/23
+ * Updated Lighthalzen mobs.[Nexon]
+ - Some still need to be implemented.
+ * Updated const.txt with new emotes.[Nexon]
+ - Skotlex told me to.
+09/22
+ * Updated the item_db file, now the sell column is used. Those items that
+ had buy price 20 and sell price blank now have buy price blanka nd sell
+ price sell. Likewise, all etc items got their buy price removed and placed
+ in the sell price column (price halved, obviously) [Skotlex]
+ - I recommend following this new recommendation unless someone comes up
+ with a better idea (well someone had to use the sell column eventually :P)
+ * Corrected 1562#Textbook on Battlefield: Chance of Bless = 1% [Lupus]
+ - Fixed Banana Hat: Now 3% chance of Provoke lvl3
+ - Bow Thimble doesn't work as it should (core issue, to be revised soon)
+ * Added 2 new items (thanks to Landarma) [Lupus]
+ * According to Einbroch updates, changed Emperium drops: [Lupus]
+ (Mob name, Mob Lvl, Chance%) '-' = Removed drop, '+' = added drop
+ Angelring, 20 0.4 Baphomet, 81 5% Ghostring, 18 0.3%
+ Orc Zombie, 24 0.01 Requiem, 35 0.01 Shining Plant, 1 0.01
+ + Abyss Knight, 79 3% + Gryphon, 72 2% + Maya, 81 4%
+ + Orc Lord, 74 2.5% + Osiris, 78, 3% + Pharaoh, 93, 5.5%
+ + Zherlthsh. 63, 1%
+ - Golden Thief Bug - Mimic - Werewolf
+ * Fixed drops of Abyss Knight (2 kinds of Broad Swords) [Lupus]
+ * Added some notes to Lighthalzen Monsters. Should be revised, thanks to persian69 for the info [Lupus]
+09/21
+ * Fixed a few cards having wrong setting. Doppelganger, Mobster, Zherlthsh Cards and others all work correctly now.[Nexon]
+ * Fixed weapons not having correct attributes and status boosters.[Nexon]
+ * Added a few new items, thanks to Landarma.[Nexon]
+ * Added Mr.Smile to 1405#Tengu drops. Also!!! Removed Mr.Smile Quest! [Lupus]
+ * Added Assassin Mask into Inc.Samurai drops (0.4%) [Lupus]
+09/19
+ * Thanks to MasterOfMuppets: Fixed drop rate of minerals [Lupus]
+ - Fixed some Niflheim mobs range and speed, re-fixed Increase Soil walk speed, Kind of Beetle mode.
+ * Thanx to mrmagoo: item #1356, fixed weight. #5126 delayrate change applies to Advanced Classes only [Lupus]
+ - It could be also interpreted as "For Advanced Classes Magic Scills". But then we'd have to add a special flag....
+ * Removed Whisper Card drop from Giant Whisper. Only mini-bosses could carry 2 cards. Now Giant Whisper has its own card [Lupus]
+ - Why Giant Whisper's size - SMALL ? Any info?
+ * Thx2MasterOfMuppets: Fixed some items prices [Lupus]
+ - Sorry, Skotlex, we can't merge OpenOffice Sheets, let's switch them in some TXT format for SVN merging [Lupus]
+09/18
+ * produce_db.txt corrected Halberd / Damascus ingredients [Lupus]
+ according to 13th Sept kRO desc, thanks to andz
+ * Corrected range of Hunter's Detect skill
+ * Removed Apple-Plugs (512,0%) drops from the monsters [Lupus]
+ * Updated Leaf Cat's walkspeed (now faster, thx2 MasterOfMuppets) [Lupus]
+09/16
+ * Corrected the duration of the resist potions. [Skotlex]
+ * Added constants to const.txt to identify Elements and Race. [Skotlex]
+ ^^^^ they are pretty fine [Lupus]
+ * Added effects for Resist Element items. Temporal duration: 3 mins. [Skotlex]
+09/15
+ * Removed inf2 128 (trap) from Quagmire, Sphere Mine and Demonstration as
+ they are not really traps (all ground based skills with trap mode can be
+ targetted) [Skotlex]
+ * Updated WE_BABY to cost 10% of Baby's max SP (thanks again to Viccious
+ Pucca). [Skotlex]
+ * Updated Venom Knife's stats, has the stats of an arrow now and is
+ equippable only by Assassin. It probably won't work right yet as
+ eA will demand the sin to use a bow. [Skotlex]
+ * Corrected the base exp requirement for level 99 advanced classes (it's
+ supposed to be 343210000 exp), thanks to Viccious Pucca. [Skotlex]
+ * Changed uptime2 of dance/song skills, these are now used to determine how
+ long the effect lasts after you've walked out of the skill's area of
+ effect, so they were all set to 20 secs. [Skotlex]
+ * Updated 1617,Wand_of_Survival and 1619,Wand_of_Survival__ to give 2 instead of 3 (to DEX and INT) [Lupus]
+09/13
+ * Updated mobs stats (mostly Einbroch) thanks to MasterOfMuppets,Viccious Pucca [Lupus]
+ * Multiplied all drain rates x10 (100% leech rate is now 1000) [Skotlex]
+ * Immaterial sword now drains 30% of target's sp on a 0.1% rate (info from
+ Viccious Pucca). [Skotlex]
+ * Updated bDrainValue bonuses to be bonus2/bonus3 (they don't take a "rate"
+ parameter anymore) [Skotlex]
+ * Multiplied all autospell rates x10 (100% casting rate is now 1000) [Skotlex]
+ * Weapons that had autospell rates of 25% have been reduced to 9% (seems to
+ be that way from the data gathered by Viccious) [Skotlex]
+ * Added Range of Devotion/Sacrifice to skill_db, likewise, added the
+ effect's duration to skill_cast_db [Skotlex]
+ * Added new monsters with poring stats, thanks to Freya [Lupus]
+ * Added skill_unit flag 0x80 (UF_DUALMODE) for skills that trigger both
+ interval effects and onout/onplace events (by default, if a skill has a
+ interval such as Apple of Idun, then the routines when you step in/out of
+ the skill cells won't be called). Applied flag to Apple of Idun and
+ Gravitation. [Skotlex]
+ * Changed Basilica's interval to -1. [Skotlex]
+ * Added new items, thanks to Landarma [Lupus]
+09/12
+ * Corrected job_db1 hp-factor for Advanced Classes. [Skotlex]
+ * Updated drops of Myst,Bloody Butterfly,Disguise,Goblin Leader (All thanks to MasterOfMuppets) [Lupus]
+ - Updated items prices
+ - Lighthalzen monsters call up to 5 slaves now, added their drops with temp rates (thanks to Azazel)
+09/11
+ * Fixed target of NPC_KEEPING skills. [Skotlex]
+ * Changed Wand of Hermod's target to ally (party+guildmates) [Skotlex]
+ * Added/Updated some items sell prices (All thanks to MasterOfMuppets) [Lupus]
+ - Added missing slot to Coif_(ex Nuns Hat). Dark Lord now has it as a MVP drop 10%
+ - 1072#KAHO drops burning hearts instead of stone hearts
+ - Added common weapons of Bard/Dancer into OBB/OVVB
+ * Added temp mob skills to all Lighthalzen mobs by Azazel [Lupus]
+ * Increased movement speed of 1516,INCREASE_SOIL (checked it on the official servers) [MasterOfMuppets]
+ * Drooping Cat now can be upgradeable (proved by some official servers) [Lupus]
+ * Temporary made Lighthalzen (Juperos) mobs aggressive to prevent abuse. Till we get their real stats/skills [Lupus]
+ * Fixed some monsters names to Aegis compatible format (should be useful for some spawn/ mobs skills convertors) [Lupus]
+09/10
+ * 2647,Nile_Rose now gives only +10 MaxHP (each event item loses its bonuses after awhile) [Lupus]
+ * Added missing official prices to Louyang (mostly) items. Thanks to MasterOfMuppets [Lupus]
+09/09
+ * Added some of the missing mob skills that Komurka claims don't work on eA
+ yet. These will be tested and debugged at a later date. [Skotlex]
+ * Small fix to the self-destruction skill of Marine Sphere as pointed out
+ by Komurka [Skotlex]
+ * Fixed the alchemist related skills for marine sphere from rate 10% to
+ rate 100% [Skotlex]
+09/08
+ * Fixed some songs/dances's target (changed it from "all " to "all") [Skotlex]
+ * Readded the mob skills NPC_RANDOMMOVE and NPC_SELFDESTRUCTION to the
+ Marine Sphere (which were lost on Komurka's last update to mob_skill_db)
+ [Skotlex]
+ * Since the Lighthalzen mobs don't have accurate stats, but accurate
+ HP/Atk/Exp, their stats have been bumped to 75 all (and luk 99) to avoid
+ abusers until their correct stats can be figured out. [Skotlex]
+ * Updated/corrected the header information of skill_db.txt
+ * Reverted LoV and Storm Gust's range to 6 and 5 respectively as
+ empirically tested by Ishizu [Skotlex]
+09/07
+ * Added new flags to ground units: UF_NOPC, UF_NOMOB, adjusted accordingly
+ on song/dances that affect everyone except mobs. [Skotlex]
+09/06
+ * Changed in the skill_tree the mysterious value 4 that somehow slipped in
+ as a skillrequirement for WE_CALLBABY. [Skotlex]
+ * Changed Magic Crasher and Pressure's nk to 0 [Skotlex]
+ NOTE: nk=2 is for splash damage skills and 1 for "no damage" skills. This
+ info is never sent to the client, so there's no reason we should deviate
+ from that convention.
+ * Added effects to new items: [Lupus]
+ - #12107,Wrapped Mask: You get 1 random mask (Mr.Smile,Mr.Scream,Phantom Opera Mask,all set of Expressionless,Surprised,etc masks)
+ - #12106,Jewel Case: You get 1 random accessory (Ring,Clip,etc. Rogue's Treasure, Bow Timble, Fashion Hipsack. Excluding some overpowered and quests accessories)
+ - TEMP PLUG: #12111 Warpped Food: (You get 1 meat, 1 raw fish, 1 fruit)
+ * Added new items, thanks to Landarma [Lupus]
+09/04
+ * Changed B.Something Sacramenti's range from 1 to 9. [Skotlex]
+ (9 is what I have in the descriptions, and it can't be more wrong than 1
+ anyway)
+ * Added missing +60 SP bonus to the Quve+Lude Card Combo [Lupus]
+ * Changed Rich Man Kim's target from party to enemy. [Skotlex]
+ (it is now a SC that inflicts the mob, and when it dies applies on the
+ exp it gives)
+09/02
+ * Changed Firewall's knockback to 1. [Skotlex]
+09/01
+ * Fixed Taekwon's Fighting Chant max level, thanks to [DracoRPG]
+ * Added specific status changes for cooked foods' stats bonuses [DracoRPG]
+08/31
+ * Reverted traps to target "enemy", hardcoded to become "all" on gvg
+ grounds. [Skotlex]
+ * Changed all traps to have target "all" (data from Viccious Pucca) [Skotlex]
+ * Updated SP costs and durations of Assumptio (thanks to Viccious Pucca)
+ [Skotlex]
+ * Updated range of Lord of Vermillion (changed to 5->11x11) and Storm Gust
+ (changed to 4->9x9) [Skotlex]
+08/30
+ * Added item groups for Taming Items, Quivers and Scrolls [Skotlex]
+ * Implemented Taming_Item_Giftset, Bundle_of_Spells, First_Aid_Box [Skotlex]
+ * 'Fixed' Cramp Card. Gives +10z per mob level on a 3% success chance. [Skotlex]
+ * Added Violin[4] #1902 into OVB, into Violy Drops (0.1%). Probably some of new drops
+ have chance more than 0.01%, too [Lupus]
+ * Fixed some items names spelling. Thx2Erpirata [Lupus]
+ * Added new items thx 2Landarma. I've made Venom Knife as a ETC item atm. [Lupus]
+08/28
+ * Added job bonuses for Taekwon, thanks to RockmanEXE [DracoRPG]
+ * Changed appearance of some DBs, now they have more friendly (and ENGLISH) headers, this
+ was initiated by Vedurin whose redesigned and updated skill_cast_db, produce_db and
+ create_arrow_db are also included in this change, thanks to him ^^ [DracoRPG]
+ * Changed Acid Demonstration's element from fire to neutral. [Skotlex]
+08/27
+ * Cleaned up the item_db.txt file, moved item comments to this file [Skotlex]
+ * Updated const.txt with correct Taekwon-class job IDs [DracoRPG]
+08/25
+ * Updated slots in Sage's diary to 2. [Skotlex]
+ * Updated Mobs drops: Dancing Dragon, Civil Servant, Tao Gunka, Kraben by
+ MasterOfMuppets [Lupus]
+ * Changed Acid Demonstration from a "weapon" type skill to "misc". [Skotlex]
+ * Updated Demonstration to not stack and not be placeable near enemies. [Skotlex]
+ * Updated max number of spider webs to 3. [Skotlex]
+ * Updated Full Strip's casting time to 0. [Skotlex]
+08/24
+ * Updated Shield Chain's cool-down to 1 sec. [Skotlex]
+ * Updated summon spirit sphere's casting time to 1sec (all over the place
+ it says Zen's casting is twice SSS, and everywhere we also read that Zen's
+ cast is 2 secs, so add both together...) [Skotlex]
+08/23
+ * Fixed Sacrificial Ritual requiring Endure LV5 instead of LV1 [Skotlex]
+ * Updated the mob skill database. When specifying Metamorphosis/Transformation,
+ use the skilllv to indicate how many alternatives there are (for example, an
+ ant egg would use metamorphosis level 3 as it can convert to Andre, Deniro or
+ Pierre) [Skotlex]
+ * Set the permilliage (use rate) of Metamorphosis to 50 (0.5%) on all mobs
+ that had it specified at 0.
+ * Updated the skill delay from Breaker (thanks to Vicious Pucca) [Skotlex]
+ * Lowered Elder Willow's trunk drop rate from 35% to 3.5% [Skotlex]
+ * Changed Ghoul's race from 11 (unknown?) to 1 (undead). [Skotlex]
+ * Updated Deviling's mode to make him count as a boss/miniboss. [Skotlex]
+ * Corrected Spring Rabbit card improving candy-type item healing rates [Skotlex]
+ (should be meat type since that's what it makes mobs drop)
+ * Updated buy/sell prices of some Louyang Drops (thanks to Ishizu) [Skotlex]
+08/22
+ * Reverted magnum break... it is supposed to be fire element :/ [Skotlex]
+ * Updated casting times and delays of Soul Strike & Napalm Beat, range of
+ Ruwach/Sight (thanks to Vicious Pucca) [Skotlex]
+ * Updated Magnum Break's element (takes weapon), the fire part is hardcoded. [Skotlex]
+ * Removed the temp plug from Cramp Card as it seems it's way too powerful [DracoRPG]
+ * Updated skill_tree,job_db1 and job_db2 for new system and Taekwon support [DracoRPG]
+ * Moved MVPs from mob_branch.txt to mob_boss.txt (those that had yet to be
+ moved, that is) [Skotlex]
+ * Added target flag "ally" to skill_unit_db [Skotlex]
+ * Added 0.5 sec delay to Aid Potion, 1 sec casting time & delay to Aid Condensed Potion
+ (from kRO website, thanks to reddozen and vicious_pucca) [DracoRPG]
+ * Removed UF_NOFOOTSET from Ice Wall (I have several sources for that) [DracoRPG]
+ * Removed slot from nile_rose (All stats +5, event version), added slot to nile_rose_
+ (MaxHP +10, permanent version) [DracoRPG]
+ * Added complete (except TK_MISSION) Taekwon skill tree & skill DBs entries [DracoRPG]
+08/19
+ * Fixed Double Attack's pl not being -1 (take weapon's element) [Skotlex]
+08/18
+ * Changed sell price of unknown test tube to 0 as it can be abused for a
+ zeny exploit (thanks to Kayla for pointing it out) [Skotlex]
+ * Changes to Immaterial Sword (drain 1SP, not 1%SP per attack)
+ * Fixed Battleground Textbook, Greatest General Card to cast on yourself
+ (again) [Skotlex]
+ * Changed Emperium to Holy 1 / Angel [DracoRPG]
+ * Changed (again!) Gloria Domini to 'misc' [DracoRPG]
+ * Changed pl of all 'weapon' attack skills that take weapon's element from '0' to '-1',
+ according to the new system. Also changed type of various skills. [DracoRPG]
+ * Bah, refixed Owl Duke Card/Enchanted Peach Tree. [Skotlex]
+ The last value of bonus4 bAutoSpell defines target (0 = self, 1 = enemy)
+ * Added new items, thanks to Landarma [Lupus
+08/17
+ * Changed back Soul Collect/Zen's casting time to 2 sec... [Skotlex]
+ * Changed Gloria Domini & Martyr's Reckogning from 'magic' to 'weapon', Battle Chant from
+ 'magic' to 'misc' [DracoRPG]
+ * Added IDs of Taekwon and its 2nd jobs to const.txt [DracoRPG]
+ * Added and fixed effects of some boxes [DracoRPG]
+ * Changed Heirozoist Card to have same chance as Azoth (3%), seems better [DracoRPG]
+ * Dropped Kobold Archer's Hat drop to 0.01% (it was left to 1% by an accident) [Lupus]
+08/16
+ * Reverted Magnum Break to be self-centered... [Skotlex]
+ * Corrected Teleport cost (thanks to k3dt) [Skotlex]
+ * Updated Heirozoist card to have a 0.1% chance of converting mob class
+ instead of 0.01% [Skotlex]
+08/15
+ * Changed Magnum break's inf to 1 (normal targetted skill) [Skotlex]
+ * Made Kraben agressive and much faster [Skotlex]
+ (info from Ishizu)
+ * Updated some Ayothaya loot prices [Skotlex]
+ (thanks to Ishizu)
+ * Corrected the uptime for SA_AUTOSPELL [Skotlex]
+ (thanks to HarmonySong)
+08/11
+ * Updated refine items for Damascus (thanks to Ishizu) [Skotlex]
+ * Updated Zen's (Hyper Spirit Sphere) casting time to 3 secs as per the kro
+ skilldesctable.txt file. [Skotlex]
+ * Updated Guardians to be BOSS types (their mode was changed to 165 from 133) [Skotlex]
+ Report any problems from this (just make sure you have some sort of
+ source to rely on).
+08/09
+ * Updated Enchanted Peach Tree, Owl Duke and Greatest General
+ to have their auto-spell casted on themselves rather than the enemy [Skotlex]
+ (I don't have the data at hand, so if any of these should actually cast
+ on the enemy, please correct it).
+ * Updated Battlefield Textbook to cast Bless on yourself, not the enemy. [Skotlex]
+ * Added new mobs, thanks to Death Dealer [Lupus]
+ * Added new items, thanx to Landarma [Lupus]
+ * Fixed Lunar Bow bonus [Lupus]
+ * Added effect to Novice Hood [Lupus]
+ * Fixed Freezer Card combo (was doing Weapon Perfection on the enemy) [Skotlex]
+08/05
+ * Fixed price of Ghost Doll (from Freya)
+ * Reverted Earth Deleter Card to 10SP [Lupus]
+ HINT! HINT! HINT!
+ How to check false items/cards bonuses reports? Just open latest korean idnum2itemdesctable.txt
+ And check numbers in the item desc 8)))
+ * Updated Fireball cast times and delay [Skotlex]
+ * Updated SP cost of Stone Curae [Skotlex]
+08/04
+ * Updated mobs 1006 (Thief Bug Larva), 1393 (G Mummy), 1394 (G Zombie), and
+ 1407 (Dokebi) to be Level 1 and have max HP 1, otherwise the new mob db
+ loading system will complain about them. [Skotlex]
+ * Added new mobs: Green Iguana, Orc Baby, updated and added some items. Thanks to Landarma [Lupus]
+ Thanks to Erpirata for pointing me some tiny typos.
+08/02
+ * Reduced Soul Burn's after cast to 0 (the 15sec delay for reusing the
+ skill is already hardcoded) [Skotlex]
+07/31
+ * Updated throw stone's range to 7, delay 100ms [Skotlex]
+ * Updated Steel Body to require 50% sp [Skotlex]
+07/29
+ * Removed Poison Bottle (item lv256) from produce_db [DracoRPG]
+ * Changed NPC_CURSEATTACK and NPC_ENERGYDRAIN to Dark attribute [DracoRPG]
+ * Changed mobs with NPC_STOP to cast it on target [DracoRPG]
+ * Changed Cart Termination to use "cartboost" state in skill_require_db [DracoRPG]
+ * Modified Hip Shaker/Ugly Dance's unit data to make it work every 3 secs [Skotlex]
+ * Okay, reduced the Call Partner's uptime from 10 secs to 0. [Skotlex]
+ * Changed Soul Collect/Summon Spirit Sphere type from weapon to none. [Skotlex]
+07/28
+ * Added baby skills delays, added them into nocastdex.txt [Lupus]
+ * Updated the Wedding skills: They cost 10% HP/SP and grand 10% HP/SP of
+ their partner's sp. Also the recall partner skill has a casttime of 20secs
+ not diminishable by dex. [Skotlex]
+ * Massive skills update (from now updated kRO website) [DracoRPG]
+ - Blitz Beat : casting time changed to 1.5 sec
+ - Falcon Assault : casting time / after-cast delay changed to 1 sec / 3 sec
+ - Focused Arrow Strike : after-cast delay changed to 1.5 sec
+ - Wind Walker : after-cast delay changed to 2 sec, casting time can be reduced by DEX
+ - Meteor Assault : casting time / after-cast delay changed to 0.5 sec / 0.5 sec
+ - Gloria Domini : after-cast delay changed to 2~4 sec
+ * Fixed "Greatest General Card" now casts the correct skill level [Fredzilla]
+07/26
+ * Changed the inf2 of Marionette Control to 512 + 1024 (can't cast on self
+ + party only) [Skotlex]
+ * Changed the inf2 of Providence/Resistant Souls to 512 (can't cast on self) [Skotlex]
+ * Changed the inf2 of Devotion/Sacrifice to 3524 (512 -can't cast on self-
+ + 1024+2048 (party/guild only)) [Skotlex]
+ * Reverted Palm Strike's cast-time to 0 (the skill's code has been updated
+ so it is not needed now) [Skotlex]
+ * Fixed skill-tree requirements of Soul Burn and Mind Breaker as described
+ by Ishizu. [Skotlex]
+ * Fixed drop rates of all god-equipment-quest items from Treasure Boxes, they were 10x
+ too high!! (lowered from '80'=0.8% to '8'=0.08%) [DracoRPG]
+ * Changed Weapon Repair to targetted with range 2 [DracoRPG]
+ * Made real effect of Textbook on Battlefield. Fixed skill ID.[Lupus]
+ * New Items. Thanx to Landarma & Erpirata [Lupus]
+07/25
+ * New items. Thanx to Landarma [Lupus]
+ * Few item names have been fixed. Added drops to Evil Snake Lord, Injustice.
+ thanks to MasterOfMuppets [Lupus]
+07/24
+ * Changed the endow spell's inf2 to 3072 (party only/guild only) [Skotlex]
+07/20
+ * Changed Bow Thimble damage bonus to 3% (trustworthy-looking ragnainfo source) [DracoRPG]
+ * Removed job_db2-2 and rewritten + UPDATED job_db2 for the new system [DracoRPG]
+07/18
+ * A silly me, Palm Strike's delay before taking effect is 1s, not 1.5 ^^' [Skotlex]
+ * Changed Double Attack's list_num (div) to 2. [Skotlex]
+ * Added Palm Strike to the "skill_castnodex" file. [Skotlex]
+ * Changed Palm Strike's casting time to 1500ms (this value is used as the
+ delay between doing the skill and the damage taking effect) [Skotlex]
+ * Updated Gospel's uptime2 to 60 secs (that's how long the bonuses should
+ affect) [Skotlex]
+07/13
+ * Changed Wand of Hermod's skill_unit_setting from 'friend' to 'party' [Skotlex]
+ (this should make the skill affect only party (and guild?) mates instead
+ of all players in normal maps)
+07/11
+ * Reduced Einbroch mobs (RSX,Ungoliatnt) call-slave skill chance from 10000 (100%) to (10%) [Lupus]
+ * Added the Loli Ruri card to the magician set [Skotlex]
+ * Changed Guild Castles' names to iRO [DracoRPG]
+07/10
+ * Fixed Lord of Death mob (added house auger), added correct MVP exp to Tao Gunka,
+ RSX 0806, thanks to MasterOfMuppets [Lupus]
+ * Reduced drop chance of Galapago, Banana Hat, etc hats (acc. the patch) [Lupus]
+ * Due to adding (thanx to Muad_dib) Lighthalzen fields mobs spawn. I had to change
+ temp Mole stats to Martin. But Mole has its own hat drop [Lupus]
+ * Lighthalzen fields mobs spawn. thanx to Muad_dib
+ * Edited skill_castnodex_db [DracoRPG]
+ - Enabled DEX-reduced casting time on Blitz Beat, Falcon Assault and Sharp Shooting
+ (Lupus told me to do, so blame him, not me :p)
+ - Removed the skills that only had a non-DEX-reduced after-cast delay since DEX
+ shouldn't reduce after-cast delays anyway (only useful for custom servers who want to
+ enable delay_dependon_dex but it's not our matter)
+07/09
+ * Fixed SP usage of PALMSTRIKE, SPIRAL PIERCE [Lupus]
+ I do always open the latest korean patch and get ACTUAL numbers from there ^^
+ * Added delays to Falcon Assault (1 sec for 1lvl,2,3,4,5sec for 5lvl)
+ according to desc.
+ * Fixed Aura Blade (now requires Magnum Break LV 5) [Lupus]
+ * Updated Palm Strike's sp cost and sphere requirement [Skotlex]
+ (info provided by ZeroXell)
+ * Fixed Apocalypse (guild) mob id. [Skotlex]
+ * Awakening Potions now cure 'Sleep' [Skotlex]
+
+07/08
+ * Wedding/Adoption skill's inf2 has been changed to 4 (Wedding Skills) [Skotlex]
+ (Deja vu? Somehow I did not do it last time I said I did)
+ * Added the Adoption skills to the skill_require_db [Skotlex]
+ They use basic stats for now and sp cost 1 so you can cast it.
+ * Reverted the wedding rings behaviour. [Skotlex]
+ * Wedding/Adoption skill's inf2 has been changed to 4 (Wedding Skills) [Skotlex]
+ * Added the adoption skills to the tree of all classes [Skotlex]
+ (WE_CALLPARENT, WE_BABY to baby classes, WE_CALLBABY to all others)
+ * Updated the Wedding Rings to give the adoption parent skill. [Skotlex]
+ * Einbroch monsters obtained some new drops, thanx to MasterOfMuppet [Lupus]
+ * Added drops: Super Novice Hat[1]->Mole 0.1%, Soldier Felt Hat[1]->Removal 0.1% [Lupus]
+ * MasterOfMuppet's fixes. According to kRO's website fixed: [Lupus]
+ ayothaya mobs with elemental attributes, race, size, temp speed and temp modes(ie aggressive, loot e.t.c)
+ einbroch mobs with elemental attributes, race, size, adjusted atk dmg,def,mdef,exp,jexp
+ * Added Lighthalzen monsters (with poring stats) and Homuculuses(as monsters), thanks to Muad Dib of Fusion.
+ I've added common stats to Bascojin&Chung_E monsters tough [Lupus]
+ * Fixed Bloody Roar item effect, thanks to Landarma [Lupus]
+ * Fixed Enchanted Peach Tree (Live Tree) Card to autocast Heal on self [DracoRPG]
+ * Added new effect to Winter Cap. thanks to Landarma [Lupus]
+07/07
+ * Changed Marionette's inf2 to 1024 (use only on party) [Skotlex]
+ * Changed Marionette's inf to 16 (targetted support skill) [Skotlex]
+ * Changed Soul-Change's inf2 to 3072 (use on party/guild only) [Skotlex]
+ Still not sure what's the proper way to enable it on pvp/gvg grounds, though...
+ * Fixed small typo with grandpa_beared thanks to N0_0N3. [massdriller]
+07/06
+ * Made Arrow Vulcan be affected by dex, delay unaffected by dex. [Skotlex]
+ (from what I read around on the forums, it seems that's how it is)
+ * Made Double Strafe, Arrow Shower cast time be affected by dex, and delay
+ be unaffected by dex. [Skotlex]
+ (hey, these two had 0 cast times already, so it was a waste the way it was)
+ * Changed Tao Gunka's mode to 163 (131+32) to make it a boss type mob [Skotlex]
+ * Changed Spider Web's inf to 2 so that it becomes ground-targeted [Skotlex]
+ * Added Novice Red Potion into item_trade.txt db. (can't be traded, etc) [Lupus]
+ * Removed Zealotus Mask drop from Zherlthsh (could be3 made as a quest only. And goes with Player's name prefix) [Lupus]
+ * Added missing Horns of Succubus drop (thx 2Lorky), added Angry Teeth drops to Teddy Bear + Hylozoist [Lupus]
+ * Few fixes in the new_hats_0625.txt quests [Lupus]
+ * Re-Fixed few mobs drops, thanks to MasterOfMuppets [Lupus]
+ * Added missing bonusrate = 1 into Bon Gun's petskillattack2 params [Lupus]
+07/04
+ * Added Marine Card effect,added minerals drops to various monsters (need for official lvl4 weapon quest!) thanks to MasterOfMuppets [Lupus]
+ * Fixed BonGun's pet script. [Skotlex]
+ * Fixed Li Me Mang Ryang Not Equipable bug thanks to vicious_pucca [massdriller]
+07/02
+ * Added missing ';' in Incubus Card script [DracoRPG]
+ * Updated mapflags. Added new hats drops to Kobold Archer, Wootan Fighter, Galapago [Lupus]
+ * Added Li Me Mang Ryang Card to OCA and to the drops [Lupus]
+ * Updated tons of cards, thanx to Landarma
+ Also fixed misplaced IDs od 4269 Incubus and 4268 Injustice cards [Lupus]
+ (everywhere, including card album, mobs drops, cards-combo bonus)
+!!!!WARNING!!!! check your servers for those cards. Remove them. They have different placements and could cause exploits!
+ * Fixed Succubus+Incubus card-combo bonus exploit. Thx 2DracoRPG [Lupus]
+ * Implemented Increase Soil card (compound to Armor) -50% DMG by Guardians [Lupus]
+ * Added temp plug to Cramp Card (on a mob kill now it gives you 1 zeny) [Lupus]
+ * Added packet_ver 18 by Sara-chan [Lupus]
+
+06/28
+ * Added "gld_dun01.gat 5" to water_height.txt as reported by Manipulator [Skotlex]
+ * Added Dryad Card effect, thx to MasterOfMuppets [Lupus]
+ * Fixed Land Protector's Range to be 7x7,7x7,9x9,9x9,11x11 [Skotlex]
+ * Made Lemon consumable (previous equip_jobs was 0), that was not on
+ purpose, right? [Skotlex]
+ * Added 2-sec aftercast-delay to sonic blows. Too many complains about double
+ casting it, and I really don't think it was meant to be doble-castable
+ either. [Skotlex]
+ * Added effects to new boxes (thanks to Landarma), added these boxes
+ as drops to new cards (thanks to MasterOfMuppets), fixed Taoist Card
+ placement [Lupus] TODO: revise all the cards
+06/23
+ * Corrected 3 of the new headgears in item DB, thanks to Ishizu-chan [celest]
+06/20
+ * Fixed some item_db typos [celest]
+ * Updated Thunderstorm range to 2 [celest]
+
+06/18
+ * Reverted Skotlex's work. [Lupus]
+ all 3 Lances differ by their ID (for quests purposes!)
+ There are 2 assassin masks: 5054 and 5096. They don't have any slots.
+ But they differ by applicable jobs: 5054 for Assassins + Priest Class
+ and 5096 is for ANY Thief Class (Thief,Assassin,Roug) + Priest Class
+ Plz, if you want, use ITEM_DB2.TXT for made-up items 8)
+ -- I can't argue on the assassin mask, and it's good that it was fixed. But
+ which quest uses the Lance (1411)? It must be a quest that is not
+ currently shipped with eA, because items 1411 and 1412 are NOT used
+ anywhere inside the NPC directory, and 1410 is only on some shops. I am
+ curious to know which Quest uses the 1411 lance...
+ Plus it doesn't seems to make any sense from a client-side view. "You
+ need the Lance that Doppel Drops, not another" (even thought they all
+ look and work exactly the same for the player x.X) [Skotlex]
+ * Changed slot-count for item 1411 (Lance_) from 0 to 1. [Skotlex]
+ I am not going to believe 0 is the real number for it considering that:
+ 1: You can't get it from any shop. (that id is nowhere in the npc files)
+ 2: Only DoppelGanger drops it, with a 5.5% chance.
+ * Added some new items (by Landarma), fixed recently added ones. [Lupus]
+06/11
+ * Changed Ungoliatnt Assumption skill's target to self from target [Skotlex]
+ * Updated skill_cast_db: Soul-Strike's casting time, Stone Curse's upkeep
+ time as per the information provided by Midas [Skotlex]
+ * Changed Sprinkle's Sand range from 8 to 1 (8??? o.O) [Skotlex]
+ * Changed Dark Illusion Card's bonus bDelayrate -> bonus bCastrate [DracoRPG]
+ * Added the new headgears and garments [DracoRPG]
+06/09
+ * Added inf2=64 to Benedictio. 64 now actually stands for "skill needs
+ other nearby support characters", or as the battle_config calls it
+ "ensemble skills". [Skotlex]
+ * Removed inf2 of Extremity Fist, it is harcoded for now. Inf2 values 4 and
+ 8 are free for the taking. What should they be for? Partner/Baby skills? [Skotlex]
+ * Added inf2 values: 32 (Dance/Song skills) & 64 (Encore skills).
+ (Encore skills don't need to be set as 96) [Skotlex]:
+ - Bard Skills set to inf2 32: BA_WHISTLE, BA_ASSASSINCROSS, BA_POEMBRAGI, BA_APPLEIDUN
+ - Dancer Skills set to inf2 32: DC_HUMMING, DC_DONTFORGETME,
+ DC_SERVICEFORYOU, DC_UGLYDANCE
+ - Encore Skills set to inf2 64: BD_LULLABY, BD_RICHMANKIM,
+ BD_DRUMBATTLEFIELD, BD_RINGNIBELUL, BD_INTOABYSS, BD_SIEGFRIED
+ - If I missed any skill, help me correct it, these inf2 values are not yet
+ used in the code, but that'll change soon.
+ * Added inf2 value 16 for Guild Skills, set all guild skills to have inf2
+ * Readded skills to items Electric Guitar, Firebrand & Ice Falchion [Skotlex]
+ * Some corrections to the skill_db.txt's nk value. [Skotlex]
+ - Storm Gust: 1->0
+ - Blitz-Beat: 1->2
+ * Removed magnum break's inf2=16 since it ain't used anywhere. [Skotlex]
+ * Fixed Ayothaya monsters drops and names thx 2 MasterOfMuppets [Lupus]
+06/06
+ * Corrected Ice Falchion, Firebrand, Electric Guitar [Skotlex]
+ These should not give you a skill-tree, only auto-cast the skill.
+ Ice Falc also has a 1% chance of freezing yourself.
+ * Removed the 20% HP cost of casting GrandCross.
+06/05
+ * Changed Grandcross/DarkCross's Interval from 300ms to 400ms [Skotlex]
+ This fixes GX doing 4 hits instead of 3.
+ * Added tons of new items, thanks to Landarma [DracoRPG]
+06/03
+ * Fixed 'Keeping' in the mob skill DB to be cast on self [celest]
+06/01
+ * Optimized a lot of new cards scripts [DracoRPG]
+ * Changed Deviling to receive 50% more damage from ALL elements but neutral, and not only Fire/Earth/Water/Wind [DracoRPG]
+ * Changed doppelganger card aspd bonus to 10% as it should be. [massdriller]
+ * Changed DoppelGanger card's attack speed increase to 30%. [Skotlex]
+ This card current does not stacks. If anyone knows of a valid source that
+ says otherwise, open a bug-report so it can be corrected.
+05/29
+ * Moved the card-status listing from item_db.txt to this file [Skotlex]
+ * Added the new column to item_db: refineable to specify which items can be refined. [Skotlex]
+ * Fixed Novices able to wear all "Every class except Novice" headgears, thanks to duduc [DracoRPG]
+05/28
+ * Added emotion constants to const.txt [Skotlex - R1853]
+ The constants mirror their command counter part (ie: /meh -> e_meh),
+ for the most part, except for the following:
+ e_gasp (/!), e_what (/?), e_cash (/$), e_dots (/...), e_no (/??),
+ e_hp (need HP), e_hlp (/hp, help emotion),
+ e_scissors (ctrl+-), e_rock (ctrl+=), e_paper (ctrl+\)
+ And the following flag-emotions are available:
+ e_korea, e_indonesia, e_philippines, e_usa, e_brazil
+ The whole point is being able to do in scripts "emotion e_wah;" instead
+ of "emotion 16;"
+05/25
+ * Fixed Peach Tree card, thanks to Komurka
+05/20
+ * Updated mob skill DB, thanks to Komurka
+05/17
+ * Corrected typo for sweet potato, thanks to maeki
+ * Switched Tirfing and Mystelltain card effects, thanks to starlon [DracoRPG]
+05/15
+ * Changed Hylozoist's race to demon, thanks to Dino9021
+ * Fixed Gajomart Card, thanks to starlon [DracoRPG]
+ * Added missing 'amount input' packet for Sakexe 05-09 [celest]
+05/12
+ * Added missing 'close storage' packet for Sakexe 05-09 [celest]
+05/11
+ * Updated item_db (all items with use_script "pet" or "itemskill") to use
+ the new type of item (11: delay-consumed usables) [Skotlex]
+ * Added the new G_ mobs with poring stats, thanks to Komurka
+05/10
+ * Changed 2005-05-09Sakexe's packet version to 17 [celest]
+ * Fixed Merchant Class Card Combo Set bug (it was always ON) [Lupus]
+ * Merchant Class Card Combo Set: added 0.1% Old Purple Box drop [Lupus]
+ * Archer Class Card Combo Set: added +5% EXP bonus on killing Brute [Lupus]
+ * Holy Class Card Combo Set: added +5% EXP bonus on killing Undead/Demon [Lupus]
+
+05/09
+ * Added INT +2 and Unbreakable to Crown of Mistress [DracoRPG]
+ * added Sara-chan's 18th packets update [Lupus]
+ * Added FULLY updated mobs skills DB by Komurka (up to Aegis Zone 8.5) [Lupus]
+ * Fixed drops of Antique Firelock (thanx 2 Freya) [Lupus]
+ * Added skills to Beetle King thanks to MasterOfMuppets [Lupus]
+ * Started updating monsters skills according to the recent servers
+ thanks to MasterOfMuppets [Lupus]
+05/08
+ * Fixed Whisper Boss card, thanks to sbilly
+ * Updated the packet db (removed some duplicates, corrected some packets),
+ thanks to glucose
+ * Removed Sword Mastery from Alchemist's skill tree :o [DracoRPG]
+05/06
+ * Fixed some genders for some FOOD. Added some new items into item_db. Thanks 2 Landarma [Lupus]
+05/04
+ * Added 1% Horse Crest drops to Greatest General, Sohee monsters [Lupus]
+ * Added implemented cards into card albums and to mobs drops [Lupus]
+ * Set Mimic Card, Mystcase Card bonus to 0.1% (it was 0.01%, they has been increased to 0.1% due recent patch)
+ But it isn't 1% for sure
+ ? Greatest General Card semms having wrong effect, tough 8) [Lupus]
+05/03
+ * Added missing item drop effects for some new cards [celest]
+ * Fixed Heater Card and Freezer Card [celest]
+05/02
+ * Fixed # of Deviling's slaves [Lupus]
+ * Fixed cards that use getrefine [celest]
+05/01
+ * Fixed skill tree entry for Potion Synthesis, thanks to shadow
+04/30
+ * fixed cards that required bExpAddRace,bSPGainRace,bLoseSPWhenUnequip by MasterOfMuppets [Lupus]
+04/29
+ * Re-added Spiral Pierce to Lord knight's skill tree
+ * Added missing Shield Chain to the skill tree, thanks to Komurka
+ * Fixed Harpy Card and Freezer Card, thanks to Komurka
+04/28
+ * Added effect for Dumpling Child and Hermit Plant card
+ * Changed Crab card to use 'isequipped' and fixed Rideword card
+04/27
+ * Added effect for Solar Sword
+04/26
+ * Fixed some items, thanks to Komurka and shadow
+ * Applied new advanced skills changes from 4/26 patch [DracoRPG]
+ * Reverted Arrow Shower / Double back to 0.1. Sorry! [Lupus]
+ * Started implementing missing card effects [Lupus]
+ * Added more mobs skills, thanx to MasterOfMuppets [Lupus]
+04/25
+ * Fixed Durian and Ramadan, thanks to rollopop
+04/23
+ * Fixed Red Scarf name, thanks to Sasuke [DracoRPG]
+ * Removed some extra 0's in the item_db, thanks to Zoc
+ * Added monsters skills to all Niflheim / Louyang monsters,
+ changed Garm slaves to Garm Bebe. Thanx to MasterOfMuppets
+ * Fixed Owl Duke Card, now casting IMPOSITIO on the card holder [Lupus]
+ * Panacea,Royal Jelly now remove Hallucination Effect. accord.to 10 May patch [Lupus]
+ * Hallucination Pills (Pellet) cause Hallucination Effect [Lupus]
+
+04/22
+ * Updated effects for Ahura Mazda, Gaia Sword, Freezer Card
+ * Added 4 items of THQ -> item_avail.txt [Lupus]
+ * Removed the Stun effect ????? on Sweet Potato, fixed Assulter Card script not in correct field [DracoRPG]
+ * Minor cards sets fixes [DracoRPG]
+ - Reverted some wrong Codemaster's if(callfunc("Is_xx_Class"))) => if(callfunc("Is_xx_Class"))==0) changes
+ - Fixed Thief cards set checking for Merchant class instead of Thief class
+04/20
+ * Added Thief cards set and fixed other ones, now they should all work [DracoRPG]
+ * Added Intravision item bonus [DracoRPG]
+ * Adding supported map cell types to const.txt [celest]
+ * Added summoned Geographers can heal their masters [celest]
+04/19
+ * Corrected skill tree entry for Peco lord knight's Berserk [celest]
+04/17
+ * Fixed "Every job except Novice" armors wearable by Novices [DracoRPG]
+04/16
+ * Corrected job bonuses for novice, super novice and dancer [celest]
+04/15
+ * Removed Raid not allowed in GvG (never seen it anywhere...) [DracoRPG]
+ * Added new items, thanx to Landarma [Lupus]
+04/12
+ * Added monsters skills and slaves to all Einbrook monsters, thx4info2 Landarma [Lupus]
+ * fixed Deviling and Lou-Yang monsters drops, thx2 MasterOfMuppets [Lupus]
+ * Added missing summon slaves to Deviling, Tao Gunka (correct # and type) [Lupus]
+ * Made Deviling, Tao Gunka aggressive (st - according to most DBs, 2nd - it's MVP)
+ * Corrected 1 wrong entry in the create arrow DB, thanks to Komurka
+04/08
+ * Corrected wrong entries in the create arrow DB, thanks to Komurka
+04/07
+ * Fixed materials for forging Lance : 1 Evil Horn -> 2 [DracoRPG]
+ * Fixed Sphinx Hat equip location [DracoRPG]
+04/06
+ * Added Einbrook monsters and drops, thanx to Landarma [Lupus]
+04/05
+ * Some items fixes [DracoRPG]
+ - added missing "Neko Mimi" hat #5099, thanks to Neko2
+ - fixed Wedding Rings item types, thank to nimrod
+ * Removed Evil Wings drops from Mini Demon,Deviruchi,Archangeling and put it into Deviling [Lupus]
+ according to kRO "Evil Wings" are dropped by Deviling only
+ Deviling items drop chances aren't correct yet
+ * Fixed skill tree entries for Vulcan Arrow, and Throw Arrow for gypsies,
+ thanks to Hekate
+04/04
+ * Removed required skills for Berserk (only job level 50 is needed) [DracoRPG]
+ * Re-added MDEF +15 to Resting Cat [DracoRPG]
+ * Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
+04/03
+ * Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG]
+04/02
+ * More new cards and fixes [DracoRPG]
+ - added Acolyte, Archer and Merchant sets effects
+ - added Turtle General Card effect
+ - corrected Job_Super_Novice -> Job_SuperNovice for Lude and Quve Cards
+ - autospell weapons (except Fireblend, Ice Falchion and Electric Guitar)
+ give no more the skill so it can't be used when you want
+04/01
+ * New cards updates and additions [DracoRPG]
+ - added Mage and Swordman sets effects
+ - added Whisper Boss Card (not found the ID -> commented out)
+ - activated Turtle General Card but effect not yet scripted
+ - updated some effects from 3/17 patch
+03/31
+ * Updated/added some new card effects [DracoRPG]
+ * Reverted Berzebub card to reduce casting rate
+ * Corrected some item effects, thanks to digigp and htm
+ * Updated some cards effects from 3/25 patch [DracoRPG]
+ * Updated freeze time for Frost Diver and Frost Nova
+ * Updated cast time for Preserve, thanks to Neko2
+03/29
+ * Some optimizatons, added missing skill to Electric Guitar [Lupus]
+ * Added new items (thanx to Landarma) [Lupus]
+ * Added effects to Spring Rabbit, Galapago, Sea Otter Cards [Lupus]
+ It seems that item heal rate doesn't work yet
+03/27
+ * Re-Updated MOB DB with correct file now 8) [Lupus]
+ * Added all released cards into monsters drops and OCA [Lupus]
+ * Minor Items, Monsters fixes [Lupus]
+03/26
+ * Fixed some incorrect create arrow entries, thanks to boredpoo
+
+03/25
+ * Added Einbrook's mobs, thanks to RodneyJ for their IDs [Lupus]
+ * Removed some extra 0's in the item_db, thanks to Zoc
+ * Corrected some item effects according to the mentoned earlier doc [Lupus]
+03/24
+ * Corrected exp table entries for level 11 and 99, thanks to Dino9021
+ * Corrected some item effects according to the newly found Aegis Zone Server [DracoRPG]
+
+03/22
+ * Corrected some typos in the items DB, thanks to Zoc [celest]
+ * Added new items. Thanks to Landarma [Lupus]
+ * skill CANNIBALIZE: fixed its upkeep time [Lupus]
+ * Added Rafflesia into Dead Branch monsters list, removen all MVPs from there [Lupus]
+ DBs never supposed to call MVPs!!! Only Sages Hocus Pocus could make
+ a MVP from Alchemyst's Floras. (eA Hocus implementation doesn't support it yet)
+03/21
+ * Corrected exp table entries for Super Novice, thanks to Dino9021 [celest]
+
+03/19
+ * changed all cards to 'getrefine' function [Lupus]
+ * used 'cardscnt' instead of 'isequipped' in Crab Card.
+ It's a weapon compunding card. So it used to give up to
+ 6 bonuses! on Assassin with 4 4-slotted weapons.
+ Now it lets you get up to 2x bonuses per hand.
+ Should be fixed more. already got idea 8)
+ All the similar cards should be fixed in the same way.
+ * Fixed missing END; in new cards, some optimizatons [Lupus]
+03/18
+ * Updated item prices for Niflheim drops [celest]
+ * Updated some Ayothaya mob stats [celest]
+ * Fixed Incantation Samurai card reducing HP too quickly - the time should
+ be in milliseconds ^^; [celest]
+ * Added ~86 new cards. Fixed, optimized [Lupus]
+ Thanks to Indiona,Landarma. Gosh, I had to fix some bugz ^_-
+03/16
+ * Added new items. Thanks to Landarma [Lupus]
+03/15
+ * Fixed pricing for Claw, thanks to Dino9021 [celest]
+03/09
+ * Added new items. Thanks to Landarma [Lupus]
+02/23
+ * New Cards: Some fixes, revisions, additions [Lupus]
+ According to the latest news:
+ Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses)
+ Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats
+ Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA
+ can't add new effects for 22 Fed Update Cards yet.
+ All the cards by 22Feb have been revised, but not all tested.
+02/21
+ * Added new item: Takius' Blindfold. thanks to Landarma [Lupus]
+ * Revised New Cards, added missing effects, fixed bugs [Lupus]
+ ~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T'
+ * Added actual item_db.sql into sql-files. [Lupus]
+ * item_db.txt: Added missing fields / removed extra fields from some new items V__V' [Lupus]
+ * More monsters name fixes (GIANT_HONET -> GIANT_HORNET , etc) [Lupus]
+ * Added actual mob_db.sql into sql-files. If you use SQL Mob DB then update it [Lupus]
+
+02/19
+ * Added released cards into the monsters drops. Fixed couple card names [Lupus]
+ (Arc Angeling -> Archangeling)
+
+02/18
+ * Added more new cards effects (thanks to DracoRPG at this time) [Lupus]
+ added missing bonus 'bAllStats' into doc/item_bonus.txt
+ * Changed Goblin Leader Card to using bAddRace2 -- each player can only save
+ 10 AddDamageClass, so this would save some space for other cards ^^ [celest]
+ * Started adding new cards effects. Also big thanks to Landarma [Lupus]
+
+02/17
+ * Added 4 columns into mob_db.txt & mob_db2.txt [Lupus]
+ If you were using SQL MOB DB, then update your SQL DB and import all data
+ from mob_db.txt mob_db2.txt
+ * Fixed some mobs drops Whisper + Boss Whissper had wrong drops %% [Lupus]
+ and Whisper had 0% Card drop...Also fixed all MVP mobs (MVP bonuses were shifted...
+ MVP EXP was missing, etc)
+ * Corrected Parrying lasting time, thanks to p14333 and krc2k for pointing it
+ out [celest]
+
+02/11
+ NOTE: Get rid of old cards on your server!!! IDs: 4149-4332
+ before using of this item_db.txt (some cards have changed their IDs)
+ and it could cause ALIEN cards in your players equipment 8))
+ i.g. a weapon compounding CARDS inserted in armor, etc...
+ * item_db.txt Massive update: [Lupus]
+ - Added all new missing items (up to st.Valentine's Day Event)
+ - Added new cards 4149-4332, sorted them and set their sripts.
+ - Fixed some names, typos, weigths and prices
+ * Commented out old custom cards from Old_Card_Album.txt till we brush them up [Lupus]
+ * Removed old custom cards from MOBs drops [Lupus]
+ thanks to Landarma(new items templates) Poki#3(removing cards from drops)
+ * Updated Soul Breaker cast and delay time, thanks to matthias [celest]
+ * Updated Chain Crush to require level 2 Tiger Fist, thanks to matthias for
+ pointing it out [celest]
+
+02/05
+ * item_db.txt Added prices to all Magic Scrolls and to Horse Crest,
+ added +100-1000 Zeny effect to Gold Coin (it's used in st.Patric event)
+ not sure in Zeny amount, tough. [Lupus]
+ * mob_db.txt Kind of Beetle -> Beetle King. [Lupus]
+
+01/26
+ * Updated Counter dagger's attack, thanks to Poki#3
+ * Added ayo_fild02 to nomemo mapflag list
+
+01/13
+ * Fixed drops of Taoist Hermit, added drops rates to JOKER (all rates were 0%)
+ Removed 0.01% Chances of all Apple drops plugs
+ Tided up mob_db/mob_db2, removed extra tail delimiters (,,,,,,) [Lupus]
+01/07
+ * Added midas' fix for Hammerfall and Adrenaline Rush [celest]
+ * Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's
+ effects to use this instead of bCastrate (which was reducing casting time,
+ not delay time) [celest]
+01/05
+ * Added DracoRPG's changes [celest]
+ - changed Gungnir to wind element
+ - changed Damascus to cannot be broken
+01/04
+ * item name fix Daydric Card -> Raydric Card [Lupus]
+ Changed weight of Durian,Ramadan,Realgar Wine.
+ Added effect to Durian fruit
+01/01
+ * Included Mages and Wizards to be able to use berserk potions [celest]
+ * Changed some create arrow outputs for new kRO 12/21/04 patch [Aria]
+
+12/29
+ * Corrected Bloody Axe's weight - 400 > 4000 [celest]
+ * Removed Bandit's Beard from item_avail.txt [celest]
+12/28
+ * Removed Roguemaster's Bow adding steal chance, thanks Draco [celest]
+
+12/26
+ * Added item_db2.txt - would be more convenient to store custom items in a
+ separate db [celest]
+
+12/21
+ * Added prices to Arrow Quviers ( = 500* arrow price), fixed few item names
+ (removed '_' from jNAME column), fixed HP amount in Novices Red Potion [Lupus]
+12/21
+ * Added the new Quivers, updated Horse Crest [celest]
+12/20
+ * removed extra {},,,,,,, from each tailing [Lupus]
+ * Corrected job requirements for some garments [celest]
+ * Corrected skill tree requirements for 3 Peco Lord knight skills [celest]
+ * Updated item 569 -> it's a Red potion given to novices if they pass the
+ training grounds test [celest]
+12/18
+ * Lord Knight's Concentration can now be used with any weapon [Aria]
+ * Changed few God-items to fit kRO 12/7/04 Patch [Aria]
+ - Reverted by Celest (sorry, but it's already updated ^^;)
+ * Fixed screwed drops of Kapha (someone removed one number and all data was shifted) [Lupus]
+ * Found one missing item N 569, looks like red Potion. Added a temp plug
+ fixed typo bolt -> Bolt in one scroll [Lupus]
+ BTW I made a TXT Resources merger (it helps merge clients resources itemdesc,etc)
+ so if u need it just tell me
+
+12/17 * Added effect for Deadly poison bottle and Ice cream [celest]
+
+12/15 * Updated Steel Body, Thunderstorm, Investigate and Magic Crasher, thanks
+ to midas
+ * Removed elunium and oridecon from produce_db, thanks to Draco
+
+12/14 * Changed 'Parasite' to non-moving [celest]
+
+12/12 * Removed unuseable skills from skill_tree.txt [celest]
+
+12/11 * Corrected item_db - Wedding rings should give all 3 skills [celest]
+
+12/9 * Removed some unused skills from skill_tree.txt [celest]
+
+12/8 * Capitalised horn_Card in item_db [celest]
+
+12/7 * Fixed some item names (and swpped names of Alarm Mask and Expressionless Mask) [Lupus]
+ * Added effect for Bow Thimble, Archer Skeleton Card and Tribal Solidarity [celest]
+ * Updated Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger,
+ Poison Knife [celest]
+ * Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize [celest]
+ * Corrected some item_db typos, thanks to DracoRPG
+
+12/6 * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena
+
+12/5 * Edited skill_nocast_db - the skills should be useable outside GvG maps even
+ if woe is on [celest]
+
+12/3 * corrected Spider Web's maximum level [celest]
+ * Removed Soul Drain from Professor's skill tree [celest]
+ * Updated Stunner's job - Acolytes and monks should be able to use it too! [celest]
+
+12/2 * Updated skill tree prerequisites for the new kRO skills [celest]
+
+12/1 * Updated Poison React, Soul Change, Soul Burn [celest]
+
+11/30 * Corrected bUnbreakable value in const.txt [celest]
+ * updated skill_cast_db for Meltdown and Tiger Knuckle Fist [celest]
+
+11/29 * Updated skill_db for Quagmire, Fog Wall [celest]
+
+11/28 * Fixed Wedding rings placement 2->136 [Lupus]
+ * Fixed mob Amon Ra stats/drops [shadow]
+
+11/27 * Fixed some drain rates, fixed Balmung, Mjolnir, fixed all maces (for right jobs) [shadow]
+
+11/26 * Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2).
+ And of course it would still use 1 Yellow even if you have Mistress Card, etc. [Lupus]
+ TODO: Abrakadabra should also summon Monsters and even MVP by chance...
+ * Lowered max level of Oridecon Research skill from 10 to 5 [Lupus]
+
+11/25 * Added element effects to const.txt. [celest]
+ Usage example: sc_start SC_Frost,30000,0;
+ to change the weapon element to Water for 30 seconds.
+
+11/23 * Added temporary requirements for the new guild skills [celest]
+
+11/22
+ * Changed weapon requirements for Sharp Shooting [celest]
+ * fixed job_db2.txt (,, -> ,) [Lupus]
+ * Adding 11/23 kRO's new skills [celest]
+ * Slim Potions requires empty test tube, not empty potion bottle *fixed* [shadow]
+
+11/21
+ * added bClassChange to const.txt and added bClassChange,50; to azoth (.5% chance to transform monster into another.) [Valaris]
+ * added mob stats: 1027,Raptice [Lupus]
+
+11/20
+ - Added deadly poison bottle to produce_db.txt [celest]
+ - Edited ASC_CDP in skill_require_db.txt
+ - Edited ASC_EDP in skill_cast_db.txt
+
+11/17
+ - Corrected max level for cloaking in skill_tree.txt [celest]
+
+11/16
+ - Item 7110 fixed name -> Broken Sword (part of Bongun quest) [Lupus]
+
+11/16
+ - Added BaseJob to const.txt [celest]
+
+11/15
+ - Minor fix on wedding skills, to use 15% of SP/HP . [shadowlady]
+ - ?
+
+11/14
+ - Fixed Golden Thief Bug Mode!(+detects hidden) [Lupus]
+
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