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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-04 04:48:30 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-04 04:48:30 +0000 |
commit | e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb (patch) | |
tree | e5f666a82c5a0f2c5a366c40c3f05f5d1da55953 /db/Changelog.txt | |
parent | 4f44cd846049aa506f3c8c43fb25d78343e71551 (diff) | |
download | hercules-e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb.tar.gz hercules-e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb.tar.bz2 hercules-e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb.tar.xz hercules-e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb.zip |
- Fixed missing baby-dancer job in exp2.txt
- Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased.
- Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not.
- Added GrandCross's can't move delay of 900ms to skill_cast_db
- Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/Changelog.txt')
-rw-r--r-- | db/Changelog.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index c4387f846..49e7dca53 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -27,6 +27,10 @@ =========================
03/03
+ * Fixed missing baby-dancer job in exp2.txt [Skotlex]
+ * Added GrandCross's can't move delay of 900ms to skill_cast_db and Finger
+ Offensive's can't move delay of 200ms/lv to skill_cast_db (values taken
+ from the code) [Skotlex]
* Updated skill_cast_db time info for some skills: [Skotlex]
- Magnum's time2 is skill-block time
- St. Recovery/ Cure's time2 is the confuse/blind duration
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