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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-08 20:40:42 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-08 20:40:42 +0000
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* Fixed Radiant Wisdom giving double as much HP/SP than it should
- it will give 100 HP and 50 SP every 2 seconds for 10 seconds when it activates git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13870 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/Changelog.txt')
-rw-r--r--db/Changelog.txt5
1 files changed, 2 insertions, 3 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 417284ecc..597d05a46 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -11,9 +11,6 @@
Missing Effects:
12214 Convex_Mirror: Detect MVP spawn on minimap; doesn't work with special condition MVPs. (Recommend constant: SC_DetectMVPSpawn)
- Missing 12.1 Equipment Bonuses:
- 1630 Release_of_Wish On magical attack, chance for two seconds you'll recover 50 SP and 100 HP.
-
Battleground Reward items:
Various weapons Some weapons require a bonus to bypass 20% defense on demi-human opponents.
13037 Assassin_Dagger_ When attacking, chance to gain occult impaction/icepick effect for 6 seconds, .
@@ -38,6 +35,8 @@
=======================
2009/06/08
+ * Fixed Radiant Wisdom giving double as much HP/SP than it should [Playtester]
+ - it will give 100 HP and 50 SP every 2 seconds for 10 seconds when it activates
* Fixed up the first set of Battle Ground armors [Playtester]
- reduced guessed chances from 5% to 0.5%
- fixed valorous huuma only giving 10% attack bonus instead of 100%