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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-12 09:31:41 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-12 09:31:41 +0000
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* SG_WARM no longer ignores FLEE by default. (bugreport:3038)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13757 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/db/Changelog.txt b/db/Changelog.txt
index a52026c3e..46609179c 100644
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@@ -37,6 +37,8 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2009/05/12
+ * SG_WARM no longer ignores FLEE by default. [Inkfish]
2009/05/11
* Rev. 13753 Fixed a couple mistakes in r13752, extra commas at the end a couple lines, and missing quotes around an AL_HEAL. [L0ne_W0lf]
2009/05/10
@@ -56,7 +58,7 @@
- Monsters that are 1) aggressive 2) change targets and 3) and ANGRY will no longer cast sensor.
* Fixed Satan Morroc resummoning normal mobs instead of slaves (bugreport:3056) [Playtester]
2009/05/04
- * Added cast time and sp cost for Waterball Lvl 5 - 10 [Inkfish]
+ * Added cast time and sp cost for Waterball Lvl 6 - 10 [Inkfish]
2009/05/03
* Snatch now works with all weapons (including bow!) [Playtester]
- range doesn't depend on weapon range anymore and is always 1 even with bows