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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-07-28 01:12:28 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-07-28 01:12:28 +0000
commit9210ad1f04b6c6917f45c093f9a013a11082daa7 (patch)
tree279bf72af8afe3c9daf6d6bd5b98cb0710a19759 /configure
parent37c8176d5e1f7696587e942cd38e845376ae00f2 (diff)
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* Rev. 14365 Updated npc_randomattack, it now does 100*skillevel percent damage.
* Added patch from Paradox to allow a skill to use a random element for damage. See skill DB for info. * Updated entry for npc_randomattack in the skill database, now uses the newly added -3 element. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14365 54d463be-8e91-2dee-dedb-b68131a5f0ec
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