summaryrefslogtreecommitdiff
path: root/configure
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-04 22:46:14 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-04 22:46:14 +0000
commit2f526028369f0fb0148ced3d9d6d6b970307421d (patch)
tree15a9ebe54f7f0d8e66f7f677e7626d983272e2d7 /configure
parente1ae8412aea23d699a31116f4c677e8053ad03e3 (diff)
downloadhercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.gz
hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.bz2
hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.xz
hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.zip
* Updates to ST_PRESERVE and a few other minor details!
- Recasting Preserve no longer toggles the skill off while active. - Preserve is no longer saved on log-out or mapserver changes. * Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1 * Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO. * Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now. * Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'configure')
0 files changed, 0 insertions, 0 deletions