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author | Haru <haru@dotalux.com> | 2020-06-01 04:57:14 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-01 04:57:14 +0200 |
commit | fa52d380f2d58140da037f2b3fa959902abe39dc (patch) | |
tree | 5b3b31e5d3073dedd5b4b69a33752a34edb320b4 /conf | |
parent | 9ae024d7de475556095b1da3f68a999bcb2290a7 (diff) | |
parent | ba9bbcb3384e80865ce2786368a19239d0f66604 (diff) | |
download | hercules-fa52d380f2d58140da037f2b3fa959902abe39dc.tar.gz hercules-fa52d380f2d58140da037f2b3fa959902abe39dc.tar.bz2 hercules-fa52d380f2d58140da037f2b3fa959902abe39dc.tar.xz hercules-fa52d380f2d58140da037f2b3fa959902abe39dc.zip |
Merge pull request #2752 from Jedzkie/jedzkie-pr05
Player always faces north when warped.
Diffstat (limited to 'conf')
-rw-r--r-- | conf/map/battle/player.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index b691f7343..c25159717 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -225,4 +225,4 @@ shadow_refine_atk: true // Keep player facing direction after warping? // Default: false (on official servers players always faces north) -player_warp_keep_direction: true +player_warp_keep_direction: false |