diff options
author | Haru <haru@dotalux.com> | 2017-04-23 03:04:24 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-04-23 03:04:24 +0200 |
commit | 1bc4994db3b611dd489d6bde0a218b232ca785f5 (patch) | |
tree | 7bc40dd54c94a37994d3dc65f1bbd6e5460693c6 /conf | |
parent | a4e270959babb7f56d7cf216f731a33695ba0adb (diff) | |
parent | ce66b7e6369c95923858c48711b1022644a87f90 (diff) | |
download | hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.gz hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.bz2 hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.xz hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.zip |
Merge pull request #1697 from Jedzkie/9-PreventLogout
Made prevent_logout effect on log-in optional
Diffstat (limited to 'conf')
-rw-r--r-- | conf/map/battle/player.conf | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index 39e1d9287..de8ef6f69 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -140,6 +140,15 @@ max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 +// When should the server prevent a player from logging out? Have no effect if prevent_logout is disabled. (Note 3) +// Official servers prevent players from logging out after attacking, casting skills, and taking damage. +// 0 = Players can always logout +// 1 = Prevent logout on login +// 2 = Prevent logout after attacking +// 4 = Prevent logout after casting skill +// 8 = Prevent logout after being hit +prevent_logout_trigger: 14 + // Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card) show_hp_sp_drain: false |