diff options
author | hemagx <hemagx2@gmail.com> | 2015-12-25 19:30:20 +0200 |
---|---|---|
committer | hemagx <hemagx2@gmail.com> | 2015-12-25 19:30:20 +0200 |
commit | 75141a35e907f76ce7626f0f7cb421ec3217bcc1 (patch) | |
tree | b511fbe1cebf265a7140db8878bdcc43007d9305 /conf | |
parent | 0fd41008db1c91f2dd62ed2084b4ca4d063c04d9 (diff) | |
parent | 654e7629282b1e708e4f08b26b381e6f917b26d3 (diff) | |
download | hercules-75141a35e907f76ce7626f0f7cb421ec3217bcc1.tar.gz hercules-75141a35e907f76ce7626f0f7cb421ec3217bcc1.tar.bz2 hercules-75141a35e907f76ce7626f0f7cb421ec3217bcc1.tar.xz hercules-75141a35e907f76ce7626f0f7cb421ec3217bcc1.zip |
Merge pull request #975 from dastgir/8-RefineDef
Added Costume/Shadow Atk/Def refine bonus setting
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle/player.conf | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 2682a34c7..c5db26c6b 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -175,3 +175,9 @@ snovice_call_type: 0 // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). // Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F idletime_criteria: 0x1F + +// Can players get ATK/DEF from refinements on costume/shadow equips? +// Default: yes (Official behavior not known) +costume_refine_def: yes +shadow_refine_def: yes +shadow_refine_atk: yes |