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author | Mysteries <mysteriousragnarok@hotmail.com> | 2013-02-10 22:22:23 -0500 |
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committer | Mysteries <mysteriousragnarok@hotmail.com> | 2013-02-10 22:22:23 -0500 |
commit | 56a20bb18d6fde61bb82cf160a131eb54d464148 (patch) | |
tree | 6c3aa9dfa71e3c4e464fc86f611c40088bf8edd3 /conf | |
parent | a2b070b52f1a48dc83ea540fd124c4e47022624a (diff) | |
download | hercules-56a20bb18d6fde61bb82cf160a131eb54d464148.tar.gz hercules-56a20bb18d6fde61bb82cf160a131eb54d464148.tar.bz2 hercules-56a20bb18d6fde61bb82cf160a131eb54d464148.tar.xz hercules-56a20bb18d6fde61bb82cf160a131eb54d464148.zip |
Merged rAthena Changes
- Added checkidle() command that was present in rAthena since r17126
- Documented checkidle() function
- More clearly defined variables in eA Job System documentation
- Added missing 'stopnpctimer' in custom Cluckers script
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle/skill.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index ecb2dd00a..622ce7877 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -277,6 +277,6 @@ invincible.nodamage: no dancing_weaponswitch_fix: yes // Skill Trap Type (GvG) -// 0: (official) traps in GvG only makes player unable to move after its walk path is complete, and it activates other traps on the way. -// 1: trap in GvG makes player stop moving right when stepping over it. -skill_trap_type: 0 +// 0: (official) Traps in GvG only make player stop moving after its walk path is complete, and it activates other traps on the way. +// 1: Traps in GvG make player stop moving right when stepping over it. +skill_trap_type: 0
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