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author | shennetsind <ind@henn.et> | 2013-01-30 19:40:36 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-01-30 19:40:36 -0200 |
commit | 620b36de1890e39ce662245567ac8e60b5cc8990 (patch) | |
tree | c61aa4d1b97b4ab810d580ce67ec0269fe39cc07 /conf | |
parent | 3ed04f57c71a0b3486bb96b8319f852028dc8c7e (diff) | |
download | hercules-620b36de1890e39ce662245567ac8e60b5cc8990.tar.gz hercules-620b36de1890e39ce662245567ac8e60b5cc8990.tar.bz2 hercules-620b36de1890e39ce662245567ac8e60b5cc8990.tar.xz hercules-620b36de1890e39ce662245567ac8e60b5cc8990.zip |
Fixing a typo on skill_trap_type description
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle/skill.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 03aae2ad1..0dd97610e 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -278,5 +278,5 @@ dancing_weaponswitch_fix: yes // Skill Trap Type // 0: (official) traps only makes player unable to move after its walk path is complete, and it activates other traps on the way. -// 1: trap makes player stops moving right when stepping over it. +// 1: trap makes player stop moving right when stepping over it. skill_trap_type: 0 |