summaryrefslogtreecommitdiff
path: root/conf
diff options
context:
space:
mode:
authorshennetsind <ind@henn.et>2013-04-02 22:22:23 -0300
committershennetsind <ind@henn.et>2013-04-02 22:22:23 -0300
commite702cc0ab6dccfd0a10b5a1881841452c326affc (patch)
tree5060b0e6187773b7e8e5f7ba900188850e475e8e /conf
parent57dff2db23556d01beedd8af95a41e4f03f66681 (diff)
downloadhercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.gz
hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.bz2
hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.xz
hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.zip
Introducing 5 new/official mapflags.
They're: - weapon_damage_rate - magic_damage_rate - misc_damage_rate - long_damage_rate - short_damage_rate Dropped 15 battle settings that became pointless with this upgrade. Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%. Special Thanks to Muad_Dib. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf')
-rw-r--r--conf/battle/battleground.conf15
-rw-r--r--conf/battle/guild.conf15
-rw-r--r--conf/battle/misc.conf10
3 files changed, 1 insertions, 39 deletions
diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf
index cce6bd84e..b4c0b2fbd 100644
--- a/conf/battle/battleground.conf
+++ b/conf/battle/battleground.conf
@@ -9,21 +9,6 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
-// Melee damage adjustments (non skills) for Battleground maps (Note 2)
-bg_short_attack_damage_rate: 80
-
-// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
-bg_long_attack_damage_rate: 80
-
-// Weapon skills damage adjustments for Battleground maps (Note 2)
-bg_weapon_attack_damage_rate: 60
-
-// Magic skills damage adjustments for Battleground maps (Note 2)
-bg_magic_attack_damage_rate: 60
-
-// Misc skills damage adjustments for Battleground maps (Note 2)
-bg_misc_attack_damage_rate: 60
-
// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index 3285ccb75..cc22c327f 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -23,21 +23,6 @@ guild_skill_relog_delay: yes
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100
-// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
-gvg_short_attack_damage_rate: 80
-
-// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
-gvg_long_attack_damage_rate: 80
-
-// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_weapon_attack_damage_rate: 60
-
-// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_magic_attack_damage_rate: 60
-
-// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_misc_attack_damage_rate: 60
-
// Flee penalty on gvg grounds. Official value is 20 (Note 2)
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
gvg_flee_penalty: 20
diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf
index 274cdee23..81c763836 100644
--- a/conf/battle/misc.conf
+++ b/conf/battle/misc.conf
@@ -16,7 +16,7 @@
// Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a
// manner penalty of 5 each time they kill another player (see manner_system
// config to adjust how this will affect players)
-pk_mode: 0
+pk_mode: 1
// Manner/karma system configuration. Specifies how does negative manner
// (red no chat bubble) affects players (add as needed):
@@ -35,14 +35,6 @@ pk_min_level: 55
// players to let them attack each other. 0 disables said limit.
pk_level_range: 0
-// For PK servers. Damage adjustment settings, these follow the same logic
-// as their WoE counterparts (see guild.conf)
-pk_short_attack_damage_rate: 80
-pk_long_attack_damage_rate: 70
-pk_weapon_attack_damage_rate: 60
-pk_magic_attack_damage_rate: 60
-pk_misc_attack_damage_rate: 60
-
// Display skill usage in console? (for debug only) (default: off) (Note 3)
skill_log: off