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author | shennetsind <ind@henn.et> | 2013-04-02 22:22:23 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-04-02 22:22:23 -0300 |
commit | e702cc0ab6dccfd0a10b5a1881841452c326affc (patch) | |
tree | 5060b0e6187773b7e8e5f7ba900188850e475e8e /conf | |
parent | 57dff2db23556d01beedd8af95a41e4f03f66681 (diff) | |
download | hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.gz hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.bz2 hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.tar.xz hercules-e702cc0ab6dccfd0a10b5a1881841452c326affc.zip |
Introducing 5 new/official mapflags.
They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle/battleground.conf | 15 | ||||
-rw-r--r-- | conf/battle/guild.conf | 15 | ||||
-rw-r--r-- | conf/battle/misc.conf | 10 |
3 files changed, 1 insertions, 39 deletions
diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf index cce6bd84e..b4c0b2fbd 100644 --- a/conf/battle/battleground.conf +++ b/conf/battle/battleground.conf @@ -9,21 +9,6 @@ // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- -// Melee damage adjustments (non skills) for Battleground maps (Note 2) -bg_short_attack_damage_rate: 80 - -// Ranged damage adjustments (non skills) for Battleground maps (Note 2) -bg_long_attack_damage_rate: 80 - -// Weapon skills damage adjustments for Battleground maps (Note 2) -bg_weapon_attack_damage_rate: 60 - -// Magic skills damage adjustments for Battleground maps (Note 2) -bg_magic_attack_damage_rate: 60 - -// Misc skills damage adjustments for Battleground maps (Note 2) -bg_misc_attack_damage_rate: 60 - // Flee penalty on BG grounds. // NOTE: It's %, not absolute, so 20 is -20% of your total flee bg_flee_penalty: 20 diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf index 3285ccb75..cc22c327f 100644 --- a/conf/battle/guild.conf +++ b/conf/battle/guild.conf @@ -23,21 +23,6 @@ guild_skill_relog_delay: yes // Damage adjustments for WOE battles against defending Guild monsters (Note 2) castle_defense_rate: 100 -// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) -gvg_short_attack_damage_rate: 80 - -// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) -gvg_long_attack_damage_rate: 80 - -// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_weapon_attack_damage_rate: 60 - -// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_magic_attack_damage_rate: 60 - -// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_misc_attack_damage_rate: 60 - // Flee penalty on gvg grounds. Official value is 20 (Note 2) // NOTE: It's %, not absolute, so 20 is -20% of your total flee gvg_flee_penalty: 20 diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf index 274cdee23..81c763836 100644 --- a/conf/battle/misc.conf +++ b/conf/battle/misc.conf @@ -16,7 +16,7 @@ // Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a // manner penalty of 5 each time they kill another player (see manner_system // config to adjust how this will affect players) -pk_mode: 0 +pk_mode: 1 // Manner/karma system configuration. Specifies how does negative manner // (red no chat bubble) affects players (add as needed): @@ -35,14 +35,6 @@ pk_min_level: 55 // players to let them attack each other. 0 disables said limit. pk_level_range: 0 -// For PK servers. Damage adjustment settings, these follow the same logic -// as their WoE counterparts (see guild.conf) -pk_short_attack_damage_rate: 80 -pk_long_attack_damage_rate: 70 -pk_weapon_attack_damage_rate: 60 -pk_magic_attack_damage_rate: 60 -pk_misc_attack_damage_rate: 60 - // Display skill usage in console? (for debug only) (default: off) (Note 3) skill_log: off |