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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-16 19:36:16 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-16 19:36:16 +0000 |
commit | e726f6c7ad515a16991569f754528462399e6490 (patch) | |
tree | 28e07e15b58f478733d771be73163f21fd6cbd58 /conf | |
parent | 1a75630d6773c52675d2c987d3c3448c4d7c6d63 (diff) | |
download | hercules-e726f6c7ad515a16991569f754528462399e6490.tar.gz hercules-e726f6c7ad515a16991569f754528462399e6490.tar.bz2 hercules-e726f6c7ad515a16991569f754528462399e6490.tar.xz hercules-e726f6c7ad515a16991569f754528462399e6490.zip |
- Corrected the attack_attr_none setting to behave as it should: for those whom it is set, their "innate" attack element is "not elemental", meaning it deals 100% against all elements (rather than making only NEUTRAL attacks become not elemental).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13676 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle/battle.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index d74f6cf49..e1f9151f8 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -130,10 +130,10 @@ vit_penalty_count_lv: 3 // Change attacker's direction to face opponent on every attack? (Note 3) attack_direction_change: 15 -// For those who is set, attacks of Neutral element will not get any elemental -// adjustment (100% versus on all defense-elements) (Note 3) +// For those who is set, their innate attack element is "not elemental" +// (100% versus on all defense-elements) (Note 3) // NOTE: This is the setting that makes it so non-players can hit for full -// damage against Ghost-type targets (eg: Ghostring wearing players). +// damage against Ghost-type targets with normal attacks (eg: vs. Ghostring). attack_attr_none: 14 // Rate at which equipment can break (base rate before it's modified by any skills) |