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author | shennetsind <ind@henn.et> | 2013-06-28 18:45:38 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-28 18:45:38 -0300 |
commit | 918b1123963ac2f91a4d074b092ceef1db71b4e8 (patch) | |
tree | 15eda3833d2fab779b02ef22573c21812b1c3aec /conf | |
parent | 203e44e51c8cb133bf3fb20b372d16ea92be7667 (diff) | |
download | hercules-918b1123963ac2f91a4d074b092ceef1db71b4e8.tar.gz hercules-918b1123963ac2f91a4d074b092ceef1db71b4e8.tar.bz2 hercules-918b1123963ac2f91a4d074b092ceef1db71b4e8.tar.xz hercules-918b1123963ac2f91a4d074b092ceef1db71b4e8.zip |
BG Queue Testing
http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battlegrounds.conf | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/conf/battlegrounds.conf b/conf/battlegrounds.conf index b43899dd7..1c32d32ce 100644 --- a/conf/battlegrounds.conf +++ b/conf/battlegrounds.conf @@ -36,9 +36,11 @@ battlegrounds: ( minTeamPlayers: 6 /* minimum amount of team members required for a team (party or guild) to join */ delay_var: "Tierra_BG_Tick" /* npc variable name that will store the delay for this match */ maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ },{ name: "Flavius" //must match the name in client files - event: "Flavius_BG1::OnPlayerListReady" + event: "start#bat_b01::OnPlayerListReady" minLevel: 80 maxLevel: 150 reward: {/* amount of badges awarded on each case */ @@ -46,11 +48,13 @@ battlegrounds: ( loss: 3 draw: 3 } - minPlayers: 6 /* minimum amount of players to start */ + minPlayers: 3 /* minimum amount of players to start (DEBUG VALUE, CHANGE BACK) */ maxPlayers: 60 /* maximum amount of players */ minTeamPlayers: 6 /* minimum amount of team members required for a team (party or guild) to join */ delay_var: "Flavius_BG_Tick" /* npc variable name that will store the delay for this match */ maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ },{ name: "KVM (Level 80 and up)" //must match the name in client files event: "KvM03_BG::OnPlayerListReady" @@ -66,6 +70,8 @@ battlegrounds: ( minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ delay_var: "KVM_BG_Tick" /* npc variable name that will store the delay for this match */ maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ },{ name: "KVM (Level 60~79)" //must match the name in client files event: "KvM03_BG::OnPlayerListReady" @@ -81,6 +87,8 @@ battlegrounds: ( minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ delay_var: "KVM_BG_Tick" /* npc variable name that will store the delay for this match */ maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ },{ name: "KVM (Level 59 and below)" //must match the name in client files event: "KvM03_BG::OnPlayerListReady" @@ -96,6 +104,8 @@ battlegrounds: ( minTeamPlayers: 5 /* minimum amount of team members required for a team (party or guild) to join */ delay_var: "KVM_BG_Tick" /* npc variable name that will store the delay for this match */ maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */ + fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */ + pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */ } ) })
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